Player Matchup

Mercury
Mercury
SAMYANN09
Mercury
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,547 Elo+
Solo
Osiris
Osiris
botplayer123
Osiris
Level 24
God Stats
7W - 5L
1,706 SR
Queue Stats
59W - 46L
1,569 Elo+
Solo
Ymir
Ymir
doodoomir
Ymir
Level 28
God Stats
54W - 56L
1,543 SR
Queue Stats
159W - 181L
1,524 Elo+
Solo
Janus
Janus
lawful_dolly5
Janus
Level 120
God Stats
25W - 32L
1,472 SR
Queue Stats
1,177W - 1,189L
1,503 Elo+
Party 1
Skadi
Skadi
smurfylocks
Skadi
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 41L
1,749 Elo+
Party 1
Team Averages
Level 38
1,544 SR
1,578 Elo+

VS

Team Averages
Level 23
1,526 SR
1,581 Elo+
Apollo
Apollo
DracoSaber8672
Apollo
Level 29
God Stats
9W - 14L
1,439 SR
Queue Stats
451W - 458L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LizardBomb
Morgan Le Fay
Level 49
God Stats
0W - 2L
1,408 SR
Queue Stats
62W - 67L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
ThursAi
Cthulhu
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 4L
1,670 Elo+
Party 2
Kukulkan
Kukulkan
Wednesday699
Kukulkan
Level 21
God Stats
0W - 1L
1,782 SR
Queue Stats
55W - 43L
1,598 Elo+
Party 2
Osiris
Osiris
uhPhobiah
Osiris
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 105L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SAMYANN09
Mercury
8
2 / 1 / 3
5,113
639
2,366
3,941
910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
10
2 / 1 / 0
5,554
694
1,451
2,908
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
9
3 / 1 / 2
5,116
640
2,850
4,936
1,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 1 / 2
5,741
718
2,225
2,853
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 4
5,018
627
3,798
2,786
754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,500
188
0
0
0
Morgan Le Fay
LizardBomb
Morgan Le Fay
6
1 / 3 / 0
4,020
503
3,188
4,241
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ThursAi
Cthulhu
6
0 / 4 / 1
3,643
455
2,051
5,320
2,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Wednesday699
Kukulkan
8
0 / 3 / 1
4,469
559
1,289
3,868
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
uhPhobiah
Osiris
9
3 / 2 / 0
5,320
665
2,186
5,630
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
4
4
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Morgan Le Fay
LizardBomb
Morgan Le Fay
1
3
0
0.33
W
Mercury
SAMYANN09
Mercury
2
1
3
3.5
L
Cthulhu
ThursAi
Cthulhu
0
4
1
0.13
L
Kukulkan
Wednesday699
Kukulkan
0
3
1
0.17
W
Osiris
2
1
0
2
W
Ymir
3
1
2
4
W
3
1
2
4
W
1
0
4
3
L
Osiris
uhPhobiah
Osiris
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,690
Damage
8,714
17,424
Taken
19,059
5,554
Mitigated
7,704
3,027
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
LizardBomb
Morgan Le Fay
3,188
335
0
874
4,241
978
0
1,166
3,042
15,685
0
W
Mercury
SAMYANN09
Mercury
2,366
1,115
0
0
3,941
910
0
161
3,720
0
21,858
L
Cthulhu
ThursAi
Cthulhu
2,051
224
0
325
5,320
2,880
0
1,870
3,450
6,478
0
L
Kukulkan
Wednesday699
Kukulkan
1,289
282
0
500
3,868
1,188
80
1,734
1,948
22,317
0
W
Osiris
1,451
667
0
1,487
2,908
1,330
958
0
2,908
0
26,761
W
Ymir
2,850
750
0
779
4,936
1,771
0
3,116
1,411
20,996
1,850
W
2,225
304
0
511
2,853
789
74
1,289
1,564
27,188
0
W
3,798
1,121
0
250
2,786
754
656
1,277
1,293
0
23,264
L
Osiris
uhPhobiah
Osiris
2,186
1,475
0
1,934
5,630
2,658
0
0
5,630
0
26,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,542
Gold Earned
18,952
266
Minions Killed
158
0
Camps Cleared
0
821,957
Distance Traveled
587,538
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
1,500
188
0
0
0
0
0
L
Morgan Le Fay
4,020
503
34
4
0
139,358
0
W
Mercury
5,113
639
52
7
0
175,662
0
L
Cthulhu
3,643
455
13
2
0
164,409
0
L
Kukulkan
4,469
559
45
6
0
131,476
1
W
Osiris
5,554
694
70
9
0
170,453
2
W
Ymir
5,116
640
41
5
0
158,497
2
W
Janus
5,741
718
61
8
0
178,459
4
W
Skadi
5,018
627
42
5
0
138,886
1
L
Osiris
5,320
665
66
8
0
152,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role