Player Matchup

Artemis
Artemis
GurtRed78
Artemis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
MBubblezzzz
Neith
Level 14
God Stats
25W - 31L
1,403 SR
Queue Stats
34W - 41L
1,323 Elo+
Party 2
Ah Puch
Ah Puch
SimpyFartJew
Ah Puch
Level 118
God Stats
1W - 0L
1,568 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
ThiccNadian
Danzaburou
Level 24
God Stats
17W - 14L
1,522 SR
Queue Stats
42W - 35L
1,385 Elo+
Party 2
Tiamat
Tiamat
TokiKiddx
Tiamat
Level 7
God Stats
2W - 0L
1,728 SR
Queue Stats
16W - 30L
1,382 Elo+
Solo
Team Averages
Level 33
1,544 SR
1,418 Elo+

VS

Team Averages
Level 8
1,411 SR
1,377 Elo+
Yemoja
Yemoja
Foskett28
Yemoja
Level 12
God Stats
6W - 8L
1,249 SR
Queue Stats
21W - 27L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
Foskett28
Cthulhu
Level 7
God Stats
3W - 1L
1,389 SR
Queue Stats
14W - 16L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
L0CA145
Amaterasu
Level 7
God Stats
18W - 22L
1,456 SR
Queue Stats
42W - 50L
1,323 Elo+
Party 1
Olorun
Olorun
Steam050
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
TunelessWriter
Cerberus
Level 11
God Stats
6W - 7L
1,461 SR
Queue Stats
44W - 59L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GurtRed78
Artemis
18
1 / 8 / 8
11,355
873
5,610
11,363
3,832
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 1 / 15
14,417
1,109
28,232
16,254
6,340
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
SimpyFartJew
Ah Puch
20
16 / 2 / 18
17,036
1,310
46,825
14,285
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ThiccNadian
Danzaburou
20
9 / 0 / 17
14,774
1,136
39,897
15,521
6,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
TokiKiddx
Tiamat
19
2 / 12 / 19
12,327
948
15,036
19,656
10,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Foskett28
Yemoja
19
4 / 3 / 12
13,399
1,031
6,369
18,333
19,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Foskett28
Cthulhu
19
3 / 8 / 15
12,519
963
22,138
35,393
36,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
L0CA145
Amaterasu
18
5 / 13 / 10
11,772
906
11,439
36,587
20,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Steam050
Olorun
18
6 / 9 / 11
12,264
943
14,965
23,876
12,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
19
5 / 6 / 12
13,240
1,018
17,076
30,292
37,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
83
39
Kills
23
23
Deaths
39
77
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Foskett28
Yemoja
4
3
12
3.33
L
Cthulhu
Foskett28
Cthulhu
3
8
15
1.31
W
Artemis
GurtRed78
Artemis
1
8
8
0.63
L
Amaterasu
L0CA145
Amaterasu
5
13
10
0.77
W
11
1
15
18.5
W
Ah Puch
SimpyFartJew
Ah Puch
16
2
18
12.5
L
Olorun
Steam050
Olorun
6
9
11
1.28
W
Danzaburou
ThiccNadian
Danzaburou
9
0
17
17.5
W
Tiamat
TokiKiddx
Tiamat
2
12
19
0.96
L
Cerberus
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,600
Damage
71,987
77,079
Taken
144,481
31,913
Mitigated
125,874
16,073
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Foskett28
Yemoja
6,369
1,417
3,371
1,531
18,333
19,052
0
9,033
9,300
19,710
0
L
Cthulhu
Foskett28
Cthulhu
22,138
1,739
0
3,131
35,393
36,324
0
12,358
23,035
45,616
0
W
Artemis
GurtRed78
Artemis
5,610
3,125
0
0
11,363
3,832
0
9,241
2,122
0
15,514
L
Amaterasu
L0CA145
Amaterasu
11,439
5,184
0
1,382
36,587
20,845
0
19,263
17,324
0
20,134
W
28,232
17,144
0
2,292
16,254
6,340
0
11,300
4,954
0
48,014
W
Ah Puch
SimpyFartJew
Ah Puch
46,825
1,948
924
4,604
14,285
5,008
0
12,374
1,911
94,246
0
L
Olorun
Steam050
Olorun
14,965
8,002
1,215
2,849
23,876
12,133
0
13,307
10,569
39,489
0
W
Danzaburou
ThiccNadian
Danzaburou
39,897
27,902
425
5,485
15,521
6,355
0
12,106
3,415
0
59,205
W
Tiamat
TokiKiddx
Tiamat
15,036
3,766
0
2,343
19,656
10,378
0
15,527
4,129
25,315
0
L
Cerberus
17,076
1,118
0
3,868
30,292
37,520
0
7,900
22,392
54,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,909
Gold Earned
63,194
251
Minions Killed
310
5
Camps Cleared
4
1,038,477
Distance Traveled
1,170,210
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,399
1,031
29
2
0
197,077
3
L
Cthulhu
12,519
963
73
6
0
265,414
0
W
Artemis
11,355
873
19
1
0
155,272
0
L
Amaterasu
11,772
906
12
1
0
258,963
2
W
Neith
14,417
1,109
47
4
0
198,362
0
W
Ah Puch
17,036
1,310
115
9
1
228,169
0
L
Olorun
12,264
943
69
5
1
178,766
0
W
Danzaburou
14,774
1,136
41
3
4
247,219
0
W
Tiamat
12,327
948
29
2
0
209,455
0
L
Cerberus
13,240
1,018
127
10
3
269,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role