Player Matchup

Guan Yu
Guan Yu
Ahuiateteo
Guan Yu
Level 89
God Stats
1W - 0L
1,994 SR
Queue Stats
83W - 95L
1,475 Elo+
Party 1
Ymir
Ymir
El-Cuhhh98
Ymir
Level 12
God Stats
3W - 0L
1,735 SR
Queue Stats
15W - 17L
1,459 Elo+
Party 1
Izanami
Izanami
PapiChuloRal
Izanami
Level 92
God Stats
1W - 0L
1,674 SR
Queue Stats
66W - 58L
1,547 Elo+
Party 1
Xing Tian
Xing Tian
The1andonly2457
Xing Tian
Level 64
God Stats
2W - 1L
1,704 SR
Queue Stats
109W - 86L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
TheOneAndOnly_00
Kuzenbo
Level 18
God Stats
3W - 0L
1,625 SR
Queue Stats
28W - 22L
1,540 Elo+
Party 1
Team Averages
Level 55
1,746 SR
1,503 Elo+

VS

Team Averages
Level 66
1,477 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
ASHphoenix19
Morgan Le Fay
Level 46
God Stats
15W - 10L
1,642 SR
Queue Stats
133W - 144L
1,502 Elo+
Party 3
Sun Wukong
Sun Wukong
BreakfastMcBurgr
Sun Wukong
Level 111
God Stats
2W - 4L
1,656 SR
Queue Stats
166W - 177L
1,504 Elo+
Party 3
Ares
Ares
Hope Synco
Ares
Level 47
God Stats
5W - 11L
1,566 SR
Queue Stats
173W - 177L
1,433 Elo+
Solo
Janus
Janus
MadocLordofTaco
Janus
Level 44
God Stats
14W - 25L
1,385 SR
Queue Stats
34W - 41L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
darkmaniac019
Heimdallr
Level 80
God Stats
1W - 4L
1,137 SR
Queue Stats
119W - 124L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ahuiateteo
Guan Yu
19
6 / 3 / 18
12,847
1,071
13,774
25,611
26,152
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
1 / 3 / 18
11,253
938
6,876
16,033
16,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
PapiChuloRal
Izanami
18
5 / 1 / 15
12,124
1,010
24,914
17,781
8,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
The1andonly2457
Xing Tian
19
11 / 1 / 13
14,212
1,184
17,739
15,475
10,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 2 / 22
12,904
1,075
18,401
19,570
30,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

182

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ASHphoenix19
Morgan Le Fay
17
2 / 5 / 6
11,097
925
19,917
13,418
5,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
BreakfastMcBurgr
Sun Wukong
17
1 / 3 / 7
11,099
925
14,885
21,050
24,449
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 6 / 8
11,891
991
11,906
28,652
32,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 4 / 3
12,157
1,013
17,841
10,176
4,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
darkmaniac019
Heimdallr
17
2 / 7 / 6
11,015
918
23,029
14,459
5,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
40
25
Kills
10
10
Deaths
25
86
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ASHphoenix19
Morgan Le Fay
2
5
6
1
W
Guan Yu
Ahuiateteo
Guan Yu
6
3
18
5
L
Sun Wukong
BreakfastMcBurgr
Sun Wukong
1
3
7
1.5
W
1
3
18
3.33
L
0
6
8
0.67
L
5
4
3
1.63
W
Izanami
PapiChuloRal
Izanami
5
1
15
12.5
W
Xing Tian
The1andonly2457
Xing Tian
11
1
13
17.5
W
2
2
22
6.5
L
Heimdallr
darkmaniac019
Heimdallr
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,704
Damage
87,578
94,470
Taken
87,755
92,126
Mitigated
71,450
37,200
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ASHphoenix19
Morgan Le Fay
19,917
762
676
1,237
13,418
5,000
0
7,239
6,179
40,302
0
W
Guan Yu
Ahuiateteo
Guan Yu
13,774
1,330
10,922
11,869
25,611
26,152
0
13,702
11,909
0
22,211
L
Sun Wukong
BreakfastMcBurgr
Sun Wukong
14,885
1,856
0
344
21,050
24,449
0
9,396
11,654
6,239
31,492
W
6,876
37
0
0
16,033
16,992
0
9,498
6,535
17,427
0
L
11,906
548
299
8,323
28,652
32,030
0
13,821
14,831
25,629
0
L
17,841
190
0
0
10,176
4,362
0
4,635
5,541
58,855
0
W
Izanami
PapiChuloRal
Izanami
24,914
15,009
0
5,181
17,781
8,262
0
9,859
7,922
0
76,579
W
Xing Tian
The1andonly2457
Xing Tian
17,739
876
1,261
2,425
15,475
10,341
0
8,375
7,100
27,320
0
W
18,401
6,496
0
5,542
19,570
30,379
0
10,936
8,634
30,070
0
L
Heimdallr
darkmaniac019
Heimdallr
23,029
8,906
0
652
14,459
5,609
0
7,925
6,534
0
43,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,340
Gold Earned
57,259
217
Minions Killed
261
3
Camps Cleared
7
1,317,088
Distance Traveled
1,069,578
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,097
925
33
3
0
231,983
0
W
Guan Yu
12,847
1,071
13
1
2
277,525
1
L
Sun Wukong
11,099
925
38
3
5
218,190
0
W
Ymir
11,253
938
16
1
0
264,836
1
L
Ares
11,891
991
30
3
1
190,999
2
L
Janus
12,157
1,013
109
9
0
226,458
0
W
Izanami
12,124
1,010
132
11
1
264,473
0
W
Xing Tian
14,212
1,184
25
2
0
270,108
0
W
Kuzenbo
12,904
1,075
31
3
0
240,146
1
L
Heimdallr
11,015
918
51
4
1
201,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role