Player Matchup

Zeus
Zeus
Gold III
Gone Braindead
Zeus
Gold III
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,592 MMR
Party 2
Athena
Athena
Gold I
M89x
Athena
Gold I
Level 158
God Stats
20W - 9L
1,706 SR
Queue Stats
110W - 105L
1,705 MMR
Party 2
Fenrir
Fenrir
Platinum IV
NopalitoBandito
Fenrir
Platinum IV
Level 126
God Stats
38W - 14L
1,742 SR
Queue Stats
62W - 47L
1,607 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,649 SR
1,635 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 80
1,419 SR
1,243 MMR
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold V
Infamous God420
Ymir
Gold V
Level 126
God Stats
4W - 9L
1,377 SR
Queue Stats
40W - 40L
1,362 MMR
Party 1
Chiron
Chiron
Silver II
Psychede1ic Ape
Chiron
Silver II
Level 69
God Stats
11W - 14L
1,380 SR
Queue Stats
14W - 23L
868 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 10
9,192
766
11,076
5,914
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
M89x
Athena
12
3 / 3 / 14
8,874
740
5,046
12,909
12,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
9 / 2 / 7
10,167
847
9,391
10,749
5,625
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneAphroditeTiamatGilgameshDanzaburou

VS

Bans
ChaacCupidMedusaUllrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 5 / 3
8,862
739
6,354
8,880
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 3
8,598
717
1,316
11,269
8,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 6 / 1
8,675
723
3,219
9,510
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
17
Kills
8
8
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
5
3
1.1
W
5
3
10
3.33
L
1
6
3
0.42
W
Athena
M89x
Athena
3
3
14
3.33
W
9
2
7
6.25
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,513
Damage
10,889
29,572
Taken
29,659
20,229
Mitigated
15,036
3,176
Healing
4,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,354
674
0
1,900
8,880
3,082
401
4,059
4,821
29,657
0
W
11,076
2,219
0
1,244
5,914
1,806
1,516
1,699
4,215
43,572
0
L
1,316
114
0
350
11,269
8,974
78
7,137
4,132
7,273
0
W
Athena
M89x
Athena
5,046
1,957
0
750
12,909
12,798
0
3,377
9,532
17,967
0
W
9,391
2,004
0
1,182
10,749
5,625
912
2,594
8,155
0
28,308
L
3,219
1,117
354
1,526
9,510
2,980
914
4,926
4,584
0
23,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,233
Gold Earned
26,135
122
Minions Killed
99
0
Camps Cleared
0
621,674
Distance Traveled
552,343
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,862
739
46
4
0
198,417
3
W
Zeus
9,192
766
63
5
0
183,271
3
L
Ymir
8,598
717
9
1
0
164,637
0
W
Athena
8,874
740
21
2
0
202,593
2
W
Fenrir
10,167
847
38
3
0
235,810
3
L
Chiron
8,675
723
44
4
0
189,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role