Player Matchup

Sol
Sol
AEgsjalmur
Sol
Level 26
God Stats
10W - 3L
1,500 SR
Queue Stats
27W - 22L
1,277 Elo+
Party 1
Danzaburou
Danzaburou
Grillmultiflavor
Danzaburou
Level 15
God Stats
2W - 0L
1,697 SR
Queue Stats
16W - 19L
1,320 Elo+
Party 1
Bakasura
Bakasura
LolóNervoso
Bakasura
Level 15
God Stats
3W - 4L
1,694 SR
Queue Stats
25W - 20L
1,469 Elo+
Party 3
Athena
Athena
Miistyk
Athena
Level 19
God Stats
2W - 0L
1,703 SR
Queue Stats
36W - 41L
1,435 Elo+
Solo
Hercules
Hercules
MuKb
Hercules
Level 19
God Stats
1W - 2L
1,243 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 3
Team Averages
Level 19
1,567 SR
1,400 Elo+

VS

Team Averages
Level 16
1,459 SR
1,297 Elo+
Janus
Janus
Drakvan
Janus
Level 14
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 2L
1,579 Elo+
Solo
Neith
Neith
FirmeyVenoso69
Neith
Level 17
God Stats
26W - 27L
1,344 SR
Queue Stats
58W - 86L
1,175 Elo+
Party 2
Bellona
Bellona
IvanLdm17
Bellona
Level 22
God Stats
5W - 6L
1,599 SR
Queue Stats
91W - 165L
1,115 Elo+
Party 2
Thanatos
Thanatos
Matias_Gago
Thanatos
Level 24
God Stats
2W - 10L
1,124 SR
Queue Stats
34W - 90L
1,119 Elo+
Party 2
Thor
Thor
Zenytsu777
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
20 / 2 / 3
10,872
640
18,195
11,828
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Grillmultiflavor
Danzaburou
13
2 / 3 / 3
8,182
481
4,192
8,809
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
LolóNervoso
Bakasura
14
2 / 2 / 3
8,525
501
3,912
9,757
3,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Miistyk
Athena
13
2 / 2 / 3
8,353
491
3,058
10,895
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
MuKb
Hercules
14
5 / 2 / 5
8,926
525
5,275
11,452
7,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Drakvan
Janus
13
3 / 4 / 2
8,203
483
10,271
7,835
2,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
1 / 7 / 3
6,072
357
3,742
8,828
2,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
IvanLdm17
Bellona
11
4 / 7 / 0
7,617
448
8,684
12,765
10,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Matias_Gago
Thanatos
12
1 / 3 / 3
7,443
438
8,729
10,577
3,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
2 / 13 / 0
6,447
379
2,184
11,819
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
31
Kills
11
11
Deaths
34
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
20
2
3
10.75
L
Janus
Drakvan
Janus
3
4
2
1
L
1
7
3
0.36
W
Danzaburou
Grillmultiflavor
Danzaburou
2
3
3
1.17
L
Bellona
IvanLdm17
Bellona
4
7
0
0.57
W
Bakasura
LolóNervoso
Bakasura
2
2
3
1.75
L
Thanatos
Matias_Gago
Thanatos
1
3
3
0.83
W
Athena
Miistyk
Athena
2
2
3
1.75
W
Hercules
MuKb
Hercules
5
2
5
3.75
L
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,632
Damage
33,610
52,741
Taken
51,824
23,571
Mitigated
23,200
20,819
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,195
5,949
0
7,651
11,828
3,647
4,878
2,276
9,372
61,211
0
L
Janus
Drakvan
Janus
10,271
513
0
0
7,835
2,371
619
2,169
5,638
48,520
0
L
3,742
1,992
276
630
8,828
2,922
17
7,009
1,654
0
14,666
W
Danzaburou
Grillmultiflavor
Danzaburou
4,192
900
0
3,147
8,809
2,865
2,109
3,984
4,825
0
34,758
L
Bellona
IvanLdm17
Bellona
8,684
2,253
0
1,061
12,765
10,426
130
3,777
8,836
0
31,816
W
Bakasura
LolóNervoso
Bakasura
3,912
2,502
0
3,260
9,757
3,608
313
0
9,616
0
37,027
L
Thanatos
Matias_Gago
Thanatos
8,729
1,626
0
8,749
10,577
3,754
625
3,094
7,283
0
49,411
W
Athena
Miistyk
Athena
3,058
503
0
2,630
10,895
6,317
440
3,315
7,580
31,001
0
W
Hercules
MuKb
Hercules
5,275
1,711
0
4,131
11,452
7,134
207
696
10,360
0
24,255
L
2,184
687
0
20
11,819
3,727
32
5,204
6,615
0
8,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,858
Gold Earned
35,782
342
Minions Killed
268
0
Camps Cleared
0
1,570,127
Distance Traveled
1,485,569
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,872
640
95
6
0
314,198
1
L
Janus
8,203
483
92
5
0
321,455
1
L
Neith
6,072
357
17
1
0
240,748
1
W
Danzaburou
8,182
481
74
4
0
283,933
1
L
Bellona
7,617
448
56
3
0
264,160
0
W
Bakasura
8,525
501
81
5
0
346,646
4
L
Thanatos
7,443
438
90
5
0
338,072
4
W
Athena
8,353
491
48
3
0
325,157
4
W
Hercules
8,926
525
44
3
0
300,193
3
L
Thor
6,447
379
13
1
0
321,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role