Player Matchup

Bakasura
Bakasura
KinGbBadBoy
Bakasura
Level 68
God Stats
7W - 6L
1,563 SR
Queue Stats
492W - 501L
1,450 Elo+
Solo
Arachne
Arachne
RandeyzTheTroll
Arachne
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 29L
1,861 Elo+
Party 2
Mercury
Mercury
WaStedBruh_
Mercury
Level 27
God Stats
3W - 0L
1,874 SR
Queue Stats
26W - 2L
1,864 Elo+
Party 2
Nox
Nox
Waleader626
Nox
Level 154
God Stats
1W - 1L
1,465 SR
Queue Stats
87W - 60L
1,712 Elo+
Party 2
Loki
Loki
v-_-Zedd
Loki
Level 145
God Stats
13W - 5L
1,657 SR
Queue Stats
130W - 56L
1,786 Elo+
Party 2
Team Averages
Level 80
1,612 SR
1,735 Elo+

VS

Team Averages
Level 93
1,477 SR
1,476 Elo+
Athena
Athena
AngryCat-28
Athena
Level 103
God Stats
31W - 43L
1,493 SR
Queue Stats
668W - 650L
1,447 Elo+
Party 1
Discordia
Discordia
Darbo Kid
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,456 Elo+
Solo
Danzaburou
Danzaburou
Hs_Ob1
Danzaburou
Level 154
God Stats
13W - 17L
1,483 SR
Queue Stats
603W - 544L
1,448 Elo+
Party 1
Achilles
Achilles
Toxinz_V2
Achilles
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,582 Elo+
Solo
Hun Batz
Hun Batz
onditz
Hun Batz
Level 107
God Stats
3W - 2L
1,409 SR
Queue Stats
391W - 363L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KinGbBadBoy
Bakasura
14
0 / 5 / 2
8,577
536
3,729
14,202
10,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
13 / 2 / 4
10,692
668
14,360
16,216
8,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
WaStedBruh_
Mercury
15
5 / 2 / 6
10,249
641
9,825
14,299
6,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 3 / 6
7,349
459
4,015
7,917
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
16
6 / 5 / 4
9,641
603
12,207
11,226
4,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
3 / 7 / 4
7,960
498
4,242
13,206
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Darbo Kid
Discordia
5
0 / 3 / 0
5,311
332
1,445
2,779
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Hs_Ob1
Danzaburou
15
7 / 6 / 4
10,059
629
14,148
14,937
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Toxinz_V2
Achilles
15
6 / 3 / 2
9,262
579
12,611
14,703
12,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
onditz
Hun Batz
13
1 / 8 / 5
7,908
494
4,783
14,374
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
27
Kills
17
17
Deaths
27
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
3
7
4
0.71
L
Discordia
Darbo Kid
Discordia
0
3
0
0
L
Danzaburou
Hs_Ob1
Danzaburou
7
6
4
1.5
W
Bakasura
KinGbBadBoy
Bakasura
0
5
2
0.2
W
13
2
4
7.5
L
Achilles
Toxinz_V2
Achilles
6
3
2
2.33
W
Mercury
WaStedBruh_
Mercury
5
2
6
4
W
3
3
6
2
L
Hun Batz
onditz
Hun Batz
1
8
5
0.44
W
Loki
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,136
Damage
37,229
63,860
Taken
59,999
34,797
Mitigated
33,318
19,176
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,242
800
0
1,804
13,206
9,676
0
1,486
11,720
27,901
0
L
Discordia
Darbo Kid
Discordia
1,445
571
0
530
2,779
532
0
0
2,779
13,663
0
L
Danzaburou
Hs_Ob1
Danzaburou
14,148
5,480
0
4,416
14,937
6,491
0
539
14,342
0
48,536
W
Bakasura
KinGbBadBoy
Bakasura
3,729
2,570
0
4,912
14,202
10,517
441
327
13,875
0
34,031
W
14,360
9,661
0
9,672
16,216
8,544
153
1,654
14,562
0
65,031
L
Achilles
Toxinz_V2
Achilles
12,611
4,268
0
4,348
14,703
12,031
0
868
13,532
0
53,262
W
Mercury
WaStedBruh_
Mercury
9,825
5,757
0
2,050
14,299
6,140
33
1,400
12,899
0
57,157
W
4,015
366
831
1,461
7,917
4,897
0
716
7,201
22,836
0
L
Hun Batz
onditz
Hun Batz
4,783
1,217
0
3,598
14,374
4,588
0
1,122
13,252
0
45,060
W
Loki
12,207
4,300
0
250
11,226
4,699
125
1,590
9,636
0
63,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,508
Gold Earned
40,500
456
Minions Killed
345
0
Camps Cleared
0
1,561,126
Distance Traveled
1,252,308
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,960
498
48
3
0
319,559
4
L
Discordia
5,311
332
25
2
0
87,427
1
L
Danzaburou
10,059
629
68
4
0
265,412
3
W
Bakasura
8,577
536
99
6
0
279,216
3
W
Arachne
10,692
668
112
7
0
341,427
2
L
Achilles
9,262
579
119
7
0
290,956
3
W
Mercury
10,249
641
94
6
0
338,237
4
W
Nox
7,349
459
41
3
0
309,122
2
L
Hun Batz
7,908
494
85
5
0
288,954
0
W
Loki
9,641
603
110
7
0
293,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role