Player Matchup

Neith
Neith
De1v1onic
Neith
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 82L
1,579 Elo+
Party 1
Zhong Kui
Zhong Kui
FIZZYREDDTING1
Zhong Kui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,547 Elo+
Party 3
Guan Yu
Guan Yu
GiggityWolf
Guan Yu
Level 158
God Stats
2W - 2L
1,796 SR
Queue Stats
112W - 71L
1,727 Elo+
Party 1
Cabrakan
Cabrakan
SolOfSilver
Cabrakan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 45L
1,694 Elo+
Party 1
Loki
Loki
Verbalary
Loki
Level 108
God Stats
1W - 3L
1,603 SR
Queue Stats
133W - 110L
1,599 Elo+
Party 3
Team Averages
Level 101
1,580 SR
1,629 Elo+

VS

Team Averages
Level 60
1,563 SR
1,591 Elo+
Jormungandr
Jormungandr
Gamerking45000
Jormungandr
Level 59
God Stats
31W - 16L
1,532 SR
Queue Stats
53W - 45L
1,558 Elo+
Party 4
Hercules
Hercules
GingerBeard7237
Hercules
Level 27
God Stats
5W - 5L
1,647 SR
Queue Stats
187W - 145L
1,614 Elo+
Party 4
Anubis
Anubis
Soccerbaseba118
Anubis
Level 43
God Stats
10W - 12L
1,437 SR
Queue Stats
102W - 121L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Topman_6996
Gilgamesh
Level 144
God Stats
21W - 14L
1,538 SR
Queue Stats
190W - 144L
1,657 Elo+
Party 2
Rama
Rama
kavon8mc
Rama
Level 29
God Stats
25W - 16L
1,660 SR
Queue Stats
100W - 44L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
De1v1onic
Neith
18
2 / 2 / 1
11,214
534
8,849
13,434
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
FIZZYREDDTING1
Zhong Kui
16
5 / 5 / 4
10,264
489
11,815
16,376
9,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
GiggityWolf
Guan Yu
16
5 / 6 / 5
10,297
490
16,059
20,651
19,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cabrakan
SolOfSilver
Cabrakan
14
1 / 7 / 5
10,216
486
4,901
16,947
17,711
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Loki
17
4 / 3 / 6
10,313
491
9,241
16,118
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gamerking45000
Jormungandr
17
1 / 1 / 13
12,251
583
11,079
12,450
9,752
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
17
2 / 6 / 6
11,248
536
10,522
19,768
17,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 6 / 7
10,803
514
6,868
13,251
7,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Topman_6996
Gilgamesh
18
8 / 1 / 8
12,140
578
11,486
15,301
8,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
20
11 / 3 / 2
13,240
630
20,817
15,055
5,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
17
Kills
22
23
Deaths
17
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
De1v1onic
Neith
2
2
1
1.25
L
Zhong Kui
FIZZYREDDTING1
Zhong Kui
5
5
4
1.4
W
Jormungandr
Gamerking45000
Jormungandr
1
1
13
7.5
L
Guan Yu
GiggityWolf
Guan Yu
5
6
5
1.25
W
Hercules
2
6
6
0.83
W
0
6
7
0.58
L
Cabrakan
SolOfSilver
Cabrakan
1
7
5
0.5
W
Gilgamesh
Topman_6996
Gilgamesh
8
1
8
12
L
Loki
4
3
6
2.33
W
Rama
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,865
Damage
60,772
83,526
Taken
75,825
58,633
Mitigated
48,148
24,184
Healing
24,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
De1v1onic
Neith
8,849
3,641
0
5,944
13,434
5,045
3,616
478
12,956
0
87,612
L
Zhong Kui
FIZZYREDDTING1
Zhong Kui
11,815
397
652
4,987
16,376
9,364
768
5,309
11,067
54,903
0
W
Jormungandr
Gamerking45000
Jormungandr
11,079
2,268
0
857
12,450
9,752
1,209
3,916
8,534
53,965
0
L
Guan Yu
GiggityWolf
Guan Yu
16,059
2,553
456
7,414
20,651
19,018
0
5,004
15,647
0
53,595
W
Hercules
10,522
2,170
0
8,011
19,768
17,382
1,222
4,102
15,422
0
59,962
W
6,868
341
0
4,727
13,251
7,304
0
5,548
7,703
69,089
0
L
Cabrakan
SolOfSilver
Cabrakan
4,901
500
0
661
16,947
17,711
304
2,436
14,511
30,267
0
W
Gilgamesh
Topman_6996
Gilgamesh
11,486
4,299
0
2,256
15,301
8,078
1,118
3,513
11,636
0
86,799
L
Loki
9,241
2,565
0
4,070
16,118
7,495
0
4,922
11,196
0
71,846
W
Rama
20,817
18,364
0
9,023
15,055
5,632
2,876
2,399
12,656
0
99,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,304
Gold Earned
59,682
537
Minions Killed
608
0
Camps Cleared
0
1,845,639
Distance Traveled
1,910,136
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,214
534
163
8
0
354,736
9
L
Zhong Kui
10,264
489
100
5
0
334,951
3
W
Jormungandr
12,251
583
94
4
0
416,056
3
L
Guan Yu
10,297
490
98
5
0
390,837
0
W
Hercules
11,248
536
116
6
0
387,524
2
W
Anubis
10,803
514
123
6
0
295,020
3
L
Cabrakan
10,216
486
57
3
0
354,996
11
W
Gilgamesh
12,140
578
134
6
0
431,878
5
L
Loki
10,313
491
119
6
0
410,119
2
W
Rama
13,240
630
141
7
0
379,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role