Player Matchup

Fafnir
Fafnir
AGENT-KSA-47
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,377 Elo+
Solo
Terra
Terra
Aanonymooous0636
Terra
Level 22
God Stats
9W - 9L
1,745 SR
Queue Stats
215W - 219L
1,447 Elo+
Solo
Ra
Ra
Notacopbecool
Ra
Level 17
God Stats
2W - 0L
1,736 SR
Queue Stats
4W - 0L
1,700 Elo+
Solo
Vamana
Vamana
R3vocableterror
Vamana
Level 13
God Stats
14W - 7L
1,685 SR
Queue Stats
20W - 19L
1,449 Elo+
Solo
Cupid
Cupid
fralex1086
Cupid
Level 26
God Stats
3W - 0L
1,819 SR
Queue Stats
42W - 58L
1,366 Elo+
Solo
Team Averages
Level 19
1,697 SR
1,468 Elo+

VS

Team Averages
Level 33
1,259 SR
1,093 Elo+
Poseidon
Poseidon
Ashura_Otsotsuki
Poseidon
Level 5
God Stats
0W - 3L
1,292 SR
Queue Stats
0W - 6L
1,061 Elo+
Party 1
Chaac
Chaac
Deathh-_Knight
Chaac
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,089 Elo+
Party 1
Baron Samedi
Baron Samedi
Im_Zatchi
Baron Samedi
Level 7
God Stats
0W - 6L
1,030 SR
Queue Stats
1W - 11L
1,089 Elo+
Party 1
Sun Wukong
Sun Wukong
Kafmen
Sun Wukong
Level 26
God Stats
1W - 3L
1,180 SR
Queue Stats
5W - 12L
1,114 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Senseii_LUMiN4XX
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 12L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
1 / 2 / 13
11,013
1,001
9,027
14,018
12,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 0 / 9
12,935
1,176
9,742
13,872
16,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 0 / 12
12,616
1,147
21,578
10,735
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
10 / 5 / 2
13,120
1,193
25,722
21,645
15,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
17
0 / 2 / 9
10,543
958
4,465
7,491
3,106
Team 1 Tickets

291

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 5
9,608
873
1,368
10,353
3,399
17
4 / 6 / 5
11,317
1,029
17,526
24,966
18,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Im_Zatchi
Baron Samedi
16
1 / 3 / 5
10,034
912
12,610
13,529
5,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Kafmen
Sun Wukong
16
1 / 5 / 8
10,227
930
13,125
17,300
13,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Senseii_LUMiN4XX
Morgan Le Fay
16
3 / 4 / 3
10,440
949
13,168
11,327
4,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
24
Kills
9
9
Deaths
24
45
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
2
13
3.75
W
7
0
9
11.5
L
0
6
5
0.42
L
4
6
5
1.08
L
Baron Samedi
Im_Zatchi
Baron Samedi
1
3
5
1.17
L
Sun Wukong
Kafmen
Sun Wukong
1
5
8
1
W
6
0
12
12
W
10
5
2
2.2
L
Morgan Le Fay
Senseii_LUMiN4XX
Morgan Le Fay
3
4
3
1.13
W
Cupid
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,534
Damage
57,797
67,761
Taken
77,475
53,013
Mitigated
45,386
19,737
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
9,027
1,588
0
1,538
14,018
12,917
0
7,625
6,393
18,154
0
W
9,742
2,761
2,227
3,457
13,872
16,827
0
5,946
7,926
18,771
0
L
1,368
313
0
29
10,353
3,399
0
6,608
3,745
7,634
0
L
17,526
4,878
480
5,721
24,966
18,032
0
12,010
12,956
0
41,862
L
Baron Samedi
Im_Zatchi
Baron Samedi
12,610
466
2,740
1,577
13,529
5,649
0
5,722
7,807
29,779
0
L
Sun Wukong
Kafmen
Sun Wukong
13,125
3,666
0
1,147
17,300
13,981
0
10,292
7,008
0
22,490
W
21,578
2,418
2,397
4,752
10,735
4,966
0
3,352
7,383
47,549
0
W
25,722
17,717
0
3,996
21,645
15,197
0
7,697
13,147
0
39,529
L
Morgan Le Fay
Senseii_LUMiN4XX
Morgan Le Fay
13,168
2,606
0
949
11,327
4,325
0
5,715
5,612
25,072
0
W
Cupid
4,465
1,607
1,010
360
7,491
3,106
0
2,526
4,965
0
23,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,227
Gold Earned
51,626
180
Minions Killed
138
10
Camps Cleared
3
1,049,515
Distance Traveled
917,921
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,013
1,001
14
1
1
203,666
0
W
Terra
12,935
1,176
23
2
2
213,093
0
L
Poseidon
9,608
873
12
1
0
120,597
3
L
Chaac
11,317
1,029
62
6
1
209,513
0
L
Baron Samedi
10,034
912
39
4
1
203,815
0
L
Sun Wukong
10,227
930
12
1
0
223,355
1
W
Ra
12,616
1,147
76
7
1
234,457
0
W
Vamana
13,120
1,193
35
3
4
221,394
3
L
Morgan Le Fay
10,440
949
13
1
1
160,641
1
W
Cupid
10,543
958
32
3
2
176,905
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role