Player Matchup

Chernobog
Chernobog
AyeDontMiss
Chernobog
Level 129
God Stats
1W - 0L
1,506 SR
Queue Stats
245W - 73L
1,859 Elo+
Party 2
Ymir
Ymir
BallisticeG
Ymir
Level 137
God Stats
7W - 0L
1,930 SR
Queue Stats
163W - 30L
1,885 Elo+
Party 2
Ah Puch
Ah Puch
Mckow2yahead
Ah Puch
Level 45
God Stats
3W - 0L
1,909 SR
Queue Stats
194W - 213L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Subtlemon
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 19L
2,009 Elo+
Party 2
Mercury
Mercury
sun5etcrayfi5h4
Mercury
Level 128
God Stats
8W - 0L
2,012 SR
Queue Stats
409W - 212L
1,831 Elo+
Party 2
Team Averages
Level 92
1,771 SR
1,809 Elo+

VS

Team Averages
Level 37
1,521 SR
1,467 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
M4C D4DDY E
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,388 Elo+
Party 1
Serqet
Serqet
beastspawn
Serqet
Level 41
God Stats
3W - 3L
1,567 SR
Queue Stats
6W - 10L
1,437 Elo+
Party 1
Medusa
Medusa
v1tal-_-tAcT1cZ
Medusa
Level 26
God Stats
66W - 57L
1,546 SR
Queue Stats
99W - 89L
1,487 Elo+
Party 3
Scylla
Scylla
xXnIcoLa2
Scylla
Level 66
God Stats
32W - 42L
1,491 SR
Queue Stats
97W - 87L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AyeDontMiss
Chernobog
15
3 / 0 / 8
9,912
991
3,615
3,169
1,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 0 / 26
11,082
1,108
12,743
12,196
11,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Mckow2yahead
Ah Puch
18
10 / 1 / 18
11,689
1,169
23,682
5,192
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Subtlemon
Sun Wukong
18
8 / 3 / 19
11,169
1,117
14,226
10,732
9,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
17 / 3 / 14
13,100
1,310
19,609
8,021
2,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

251

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
0 / 8 / 4
9,901
990
3,399
18,867
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
M4C D4DDY E
Jing Wei
15
0 / 11 / 3
8,967
897
5,748
15,718
6,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
beastspawn
Serqet
15
1 / 12 / 4
9,280
928
5,159
17,211
7,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 6 / 3
10,007
1,001
9,676
14,727
6,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
xXnIcoLa2
Scylla
16
2 / 4 / 4
10,457
1,046
10,192
13,361
5,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
24
41
Kills
6
7
Deaths
41
85
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
8
4
0.25
W
Chernobog
AyeDontMiss
Chernobog
3
0
8
7
W
3
0
26
16
L
Jing Wei
M4C D4DDY E
Jing Wei
0
11
3
0.14
W
Ah Puch
Mckow2yahead
Ah Puch
10
1
18
19
W
Sun Wukong
Subtlemon
Sun Wukong
8
3
19
5.83
L
Serqet
beastspawn
Serqet
1
12
4
0.25
W
17
3
14
8
L
3
6
3
0.75
L
Scylla
xXnIcoLa2
Scylla
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,875
Damage
34,174
39,310
Taken
79,884
26,713
Mitigated
35,765
2,892
Healing
2,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,399
471
0
898
18,867
10,572
0
9,379
9,248
10,844
0
W
Chernobog
AyeDontMiss
Chernobog
3,615
2,786
0
929
3,169
1,159
0
854
2,315
0
20,458
W
12,743
1,997
0
272
12,196
11,393
0
3,482
8,126
27,776
0
L
Jing Wei
M4C D4DDY E
Jing Wei
5,748
3,980
0
0
15,718
6,605
0
7,160
8,432
0
17,082
W
Ah Puch
Mckow2yahead
Ah Puch
23,682
657
0
304
5,192
2,054
0
2,139
2,759
35,801
0
W
Sun Wukong
Subtlemon
Sun Wukong
14,226
2,078
0
412
10,732
9,117
0
3,504
7,228
0
18,981
L
Serqet
beastspawn
Serqet
5,159
1,390
0
62
17,211
7,167
0
7,290
9,747
0
13,693
W
19,609
10,874
0
975
8,021
2,990
0
3,612
4,103
0
33,044
L
9,676
3,660
0
0
14,727
6,074
0
6,235
8,272
0
26,771
L
Scylla
xXnIcoLa2
Scylla
10,192
208
230
861
13,361
5,347
0
5,329
7,760
53,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,952
Gold Earned
48,612
157
Minions Killed
194
9
Camps Cleared
3
903,282
Distance Traveled
916,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,901
990
10
1
1
154,446
0
W
Chernobog
9,912
991
40
4
2
118,910
0
W
Ymir
11,082
1,108
34
3
0
192,808
0
L
Jing Wei
8,967
897
30
3
1
192,803
0
W
Ah Puch
11,689
1,169
47
5
1
193,378
0
W
Sun Wukong
11,169
1,117
11
1
2
194,565
0
L
Serqet
9,280
928
10
1
1
181,355
0
W
Mercury
13,100
1,310
25
3
4
203,621
0
L
Medusa
10,007
1,001
41
4
0
189,601
0
L
Scylla
10,457
1,046
103
10
0
198,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role