Player Matchup

Yemoja
Yemoja
MonkishMoss
Yemoja
Level 65
God Stats
0W - 4L
1,741 SR
Queue Stats
118W - 160L
1,346 Elo+
Party 1
Chang'e
Chang'e
jujudip
Chang'e
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 27L
1,137 Elo+
Party 1
Skadi
Skadi
lasciel5150
Skadi
Level 63
God Stats
11W - 11L
1,426 SR
Queue Stats
118W - 166L
1,339 Elo+
Party 1
Team Averages
Level 71
1,556 SR
1,274 Elo+

VS

Team Averages
Level 110
1,577 SR
1,528 Elo+
Ah Puch
Ah Puch
AnimeDragon4992
Ah Puch
Level 105
God Stats
2W - 0L
1,684 SR
Queue Stats
55W - 49L
1,471 Elo+
Party 2
Cupid
Cupid
IStayGhosted
Cupid
Level 117
God Stats
2W - 0L
1,572 SR
Queue Stats
8W - 5L
1,621 Elo+
Party 2
Achilles
Achilles
WhiteCuniculus
Achilles
Level 109
God Stats
2W - 6L
1,474 SR
Queue Stats
32W - 47L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 3 / 2
7,843
784
4,507
11,868
6,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
jujudip
Chang'e
10
1 / 8 / 3
7,064
706
1,621
9,933
2,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 5 / 3
6,673
667
4,114
10,648
3,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 10
8,418
842
14,811
3,560
1,252
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 8
8,627
863
5,700
6,599
2,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Achilles
11
6 / 2 / 6
8,359
836
8,059
13,394
11,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
3
Kills
16
16
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
6
2
8
5
L
Yemoja
2
3
2
1
W
Achilles
6
2
6
4.5
L
Chang'e
jujudip
Chang'e
1
8
3
0.31
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,242
Damage
28,570
32,449
Taken
23,553
13,174
Mitigated
15,548
5,243
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,811
254
843
1,581
3,560
1,252
1,025
1,277
2,283
41,238
0
W
5,700
1,423
1,148
1,789
6,599
2,384
1,199
2,509
4,090
0
28,677
L
Yemoja
4,507
730
1,148
1,460
11,868
6,892
0
6,089
5,779
16,678
0
W
Achilles
8,059
1,593
0
2,279
13,394
11,912
50
2,342
11,052
0
19,101
L
Chang'e
jujudip
Chang'e
1,621
472
1,011
599
9,933
2,873
0
4,844
5,089
7,775
0
L
4,114
1,290
214
811
10,648
3,409
0
3,878
6,770
0
29,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,580
Gold Earned
25,404
104
Minions Killed
123
0
Camps Cleared
0
456,055
Distance Traveled
571,879
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,418
842
61
6
0
181,635
0
W
Cupid
8,627
863
46
5
0
170,782
1
L
Yemoja
7,843
784
31
3
0
174,699
1
W
Achilles
8,359
836
16
2
0
219,462
0
L
Chang'e
7,064
706
15
2
0
119,213
0
L
Skadi
6,673
667
58
6
0
162,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role