Player Matchup

Odin
Odin
Kirito1312
Odin
Level 27
God Stats
9W - 12L
1,372 SR
Queue Stats
117W - 116L
1,501 Elo+
Party 1
Chang'e
Chang'e
Paloma9782
Chang'e
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 93L
1,374 Elo+
Solo
Hachiman
Hachiman
nekktron
Hachiman
Level 28
God Stats
17W - 18L
1,532 SR
Queue Stats
122W - 118L
1,504 Elo+
Party 1
Ra
Ra
niiigro3caulk
Ra
Level 5
God Stats
2W - 2L
1,557 SR
Queue Stats
7W - 6L
1,518 Elo+
Solo
Nemesis
Nemesis
pityjosh
Nemesis
Level 29
God Stats
11W - 13L
1,512 SR
Queue Stats
126W - 149L
1,381 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,456 Elo+

VS

Team Averages
Level 13
1,332 SR
1,467 Elo+
Neith
Neith
EduardoLopes06
Neith
Level 14
God Stats
1W - 4L
1,062 SR
Queue Stats
23W - 26L
1,347 Elo+
Solo
Sylvanus
Sylvanus
VioletFTW1822
Sylvanus
Level 16
God Stats
3W - 10L
1,153 SR
Queue Stats
36W - 61L
1,490 Elo+
Solo
Ra
Ra
ii_b_Captain
Ra
Level 6
God Stats
6W - 0L
1,675 SR
Queue Stats
15W - 10L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
jgmaggia
Sun Wukong
Level 17
God Stats
5W - 2L
1,496 SR
Queue Stats
30W - 34L
1,566 Elo+
Solo
Janus
Janus
stewiee23
Janus
Level 11
God Stats
1W - 0L
1,271 SR
Queue Stats
5W - 10L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,779
488
4,369
10,644
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Paloma9782
Chang'e
11
0 / 8 / 0
6,838
380
2,153
12,163
4,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
nekktron
Hachiman
14
7 / 7 / 7
9,273
515
15,834
17,428
6,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 4 / 9
8,719
484
9,485
11,254
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
pityjosh
Nemesis
14
1 / 4 / 5
8,041
447
7,308
12,400
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 8
7,852
436
4,259
10,702
3,758
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
VioletFTW1822
Sylvanus
13
3 / 4 / 13
8,289
461
7,906
13,070
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 2 / 4
10,863
604
14,566
10,894
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
jgmaggia
Sun Wukong
15
9 / 0 / 8
9,940
552
11,518
14,793
8,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
stewiee23
Janus
13
1 / 4 / 10
8,192
455
6,577
10,477
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
68
16
Kills
25
25
Deaths
16
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
1
6
8
0.83
L
3
2
2
2
L
Chang'e
Paloma9782
Chang'e
0
8
0
0
W
Sylvanus
VioletFTW1822
Sylvanus
3
4
13
2.38
W
11
2
4
6.5
W
Sun Wukong
jgmaggia
Sun Wukong
9
0
8
13
L
Hachiman
nekktron
Hachiman
7
7
7
1.5
L
5
4
9
2.38
L
Nemesis
pityjosh
Nemesis
1
4
5
0.88
W
Janus
stewiee23
Janus
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,149
Damage
44,826
63,889
Taken
59,936
30,364
Mitigated
27,710
20,599
Healing
22,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,259
1,423
0
2,588
10,702
3,758
543
3,770
6,932
0
31,478
L
4,369
987
191
1,290
10,644
8,146
360
5,601
4,947
0
40,036
L
Chang'e
Paloma9782
Chang'e
2,153
420
196
1,284
12,163
4,163
288
6,344
5,605
30,314
0
W
Sylvanus
VioletFTW1822
Sylvanus
7,906
2,984
1,480
4,962
13,070
7,530
209
3,709
9,361
28,790
7,813
W
14,566
1,217
653
4,128
10,894
4,817
0
1,359
9,535
86,217
0
W
Sun Wukong
jgmaggia
Sun Wukong
11,518
2,762
0
6,815
14,793
8,253
0
1,903
12,890
0
57,173
L
Hachiman
nekktron
Hachiman
15,834
7,070
0
6,120
17,428
6,168
376
8,296
8,922
0
49,394
L
9,485
993
2,381
4,621
11,254
6,227
491
4,341
6,861
47,676
0
L
Nemesis
pityjosh
Nemesis
7,308
2,272
0
4,516
12,400
5,660
0
3,254
8,956
0
55,303
W
Janus
stewiee23
Janus
6,577
769
132
1,319
10,477
3,352
716
897
9,580
34,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,650
Gold Earned
45,136
398
Minions Killed
411
0
Camps Cleared
0
1,536,038
Distance Traveled
1,517,458
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,852
436
50
3
0
270,477
1
L
Odin
8,779
488
86
5
0
325,224
5
L
Chang'e
6,838
380
60
3
0
252,548
1
W
Sylvanus
8,289
461
53
3
0
245,412
4
W
Ra
10,863
604
141
8
0
327,992
7
W
Sun Wukong
9,940
552
98
5
0
346,424
3
L
Hachiman
9,273
515
78
4
0
283,498
3
L
Ra
8,719
484
71
4
0
333,921
1
L
Nemesis
8,041
447
103
6
0
340,847
6
W
Janus
8,192
455
69
4
0
327,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role