Player Matchup

Achilles
Achilles
 
Achilles
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DistrictGame
Nemesis
Level 68
God Stats
68W - 79L
1,444 SR
Queue Stats
648W - 639L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hella Farts
Ah Muzen Cab
Level 39
God Stats
0W - 1L
1,480 SR
Queue Stats
27W - 39L
1,361 Elo+
Party 1
Bacchus
Bacchus
KeeeziK
Bacchus
Level 56
God Stats
1W - 2L
1,438 SR
Queue Stats
46W - 54L
1,353 Elo+
Party 1
Ah Puch
Ah Puch
x1zoldyck1x
Ah Puch
Level 100
God Stats
30W - 30L
1,522 SR
Queue Stats
415W - 430L
1,416 Elo+
Solo
Team Averages
Level 65
1,477 SR
1,414 Elo+

VS

Team Averages
Level 69
1,554 SR
1,574 Elo+
Guan Yu
Guan Yu
Denaero
Guan Yu
Level 8
God Stats
6W - 1L
1,455 SR
Queue Stats
272W - 78L
1,280 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dosvedanya
Morgan Le Fay
Level 76
God Stats
9W - 9L
1,469 SR
Queue Stats
206W - 237L
1,375 Elo+
Solo
Rama
Rama
Lunab00
Rama
Level 28
God Stats
2W - 0L
1,826 SR
Queue Stats
26W - 4L
1,839 Elo+
Party 2
Fenrir
Fenrir
ZeeGlizzyGobbler
Fenrir
Level 126
God Stats
17W - 15L
1,525 SR
Queue Stats
586W - 377L
1,677 Elo+
Party 2
Sobek
Sobek
thegingrr
Sobek
Level 109
God Stats
10W - 13L
1,494 SR
Queue Stats
476W - 315L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 0
5,702
570
4,514
6,566
4,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
DistrictGame
Nemesis
9
1 / 5 / 0
5,364
536
2,117
8,250
2,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
Hella Farts
Ah Muzen Cab
4
1 / 2 / 0
4,114
411
1,794
2,732
450
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
KeeeziK
Bacchus
4
0 / 2 / 1
4,381
438
1,296
2,621
854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
x1zoldyck1x
Ah Puch
8
0 / 8 / 1
4,799
480
3,429
7,955
2,431
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Denaero
Guan Yu
9
1 / 0 / 1
5,311
531
2,362
6,104
3,400
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Dosvedanya
Morgan Le Fay
10
3 / 1 / 3
6,185
619
4,480
5,267
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Lunab00
Rama
11
2 / 0 / 3
6,368
637
3,855
5,892
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
9 / 0 / 2
7,253
725
6,581
6,724
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
thegingrr
Sobek
9
3 / 1 / 5
6,114
611
1,855
7,255
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
18
18
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
Guan Yu
Denaero
Guan Yu
1
0
1
1.5
L
Nemesis
DistrictGame
Nemesis
1
5
0
0.2
W
Morgan Le Fay
Dosvedanya
Morgan Le Fay
3
1
3
4.5
L
Ah Muzen Cab
Hella Farts
Ah Muzen Cab
1
2
0
0.5
L
Bacchus
KeeeziK
Bacchus
0
2
1
0.25
W
Rama
Lunab00
Rama
2
0
3
3.5
W
9
0
2
10
W
Sobek
thegingrr
Sobek
3
1
5
5.5
L
Ah Puch
x1zoldyck1x
Ah Puch
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,150
Damage
19,133
28,124
Taken
31,242
10,272
Mitigated
13,475
5,941
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,514
1,346
0
2,577
6,566
4,290
0
200
6,066
0
33,347
W
Guan Yu
Denaero
Guan Yu
2,362
336
128
2,383
6,104
3,400
0
0
5,624
0
16,481
L
Nemesis
DistrictGame
Nemesis
2,117
661
0
1,450
8,250
2,247
0
1,005
7,159
0
23,294
W
Morgan Le Fay
Dosvedanya
Morgan Le Fay
4,480
446
99
1,883
5,267
1,552
1,408
1,595
3,672
29,177
0
L
Ah Muzen Cab
Hella Farts
Ah Muzen Cab
1,794
1,039
111
838
2,732
450
0
70
2,662
0
9,853
L
Bacchus
KeeeziK
Bacchus
1,296
256
0
198
2,621
854
0
247
2,374
4,198
0
W
Rama
Lunab00
Rama
3,855
3,448
0
4,104
5,892
1,564
135
540
5,352
0
39,869
W
6,581
1,477
0
1,675
6,724
2,462
0
717
5,977
0
43,742
W
Sobek
thegingrr
Sobek
1,855
191
0
2,318
7,255
4,497
52
1,873
5,352
12,847
0
L
Ah Puch
x1zoldyck1x
Ah Puch
3,429
122
0
767
7,955
2,431
216
4,413
3,198
22,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,360
Gold Earned
31,231
184
Minions Killed
309
0
Camps Cleared
0
793,009
Distance Traveled
962,985
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,702
570
73
7
0
182,415
3
W
Guan Yu
5,311
531
37
4
0
183,947
2
L
Nemesis
5,364
536
60
6
0
199,299
0
W
Morgan Le Fay
6,185
619
71
7
0
157,315
1
L
Ah Muzen Cab
4,114
411
17
2
0
98,305
0
L
Bacchus
4,381
438
2
0
0
164,550
0
W
Rama
6,368
637
92
9
0
174,663
4
W
Fenrir
7,253
725
82
8
0
232,047
1
W
Sobek
6,114
611
27
3
0
215,013
3
L
Ah Puch
4,799
480
32
3
0
148,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role