Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
MattTheBossman
Yemoja
Level 81
God Stats
10W - 7L
1,552 SR
Queue Stats
143W - 149L
1,465 Elo+
Solo
Kukulkan
Kukulkan
McJagarooo
Kukulkan
Level 100
God Stats
3W - 5L
1,569 SR
Queue Stats
375W - 434L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
SteppinRazor
Sun Wukong
Level 67
God Stats
34W - 29L
1,560 SR
Queue Stats
73W - 83L
1,440 Elo+
Solo
Team Averages
Level 107
1,536 SR
1,471 Elo+

VS

Team Averages
Level 90
1,487 SR
1,456 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Elpepperoni05
Sobek
Level 69
God Stats
56W - 64L
1,493 SR
Queue Stats
333W - 447L
1,428 Elo+
Party 2
Scylla
Scylla
Hoodiezsn
Scylla
Level 85
God Stats
8W - 6L
1,415 SR
Queue Stats
202W - 226L
1,443 Elo+
Solo
Guan Yu
Guan Yu
Xopta
Guan Yu
Level 64
God Stats
7W - 11L
1,526 SR
Queue Stats
146W - 153L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 0 / 0
5,124
641
1,985
4,070
1,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
 
Hachiman
7
0 / 0 / 1
4,133
517
2,429
3,291
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 1
4,325
541
690
2,239
803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
McJagarooo
Kukulkan
7
0 / 1 / 1
3,893
487
222
1,723
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SteppinRazor
Sun Wukong
3
0 / 1 / 0
3,306
413
487
1,441
638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 0
5,601
700
801
2,319
638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
 
Apollo
7
0 / 1 / 0
4,355
544
889
2,422
559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 0
4,621
578
954
3,621
1,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Hoodiezsn
Scylla
8
1 / 2 / 0
5,142
643
819
3,979
970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Xopta
Guan Yu
7
0 / 1 / 0
4,546
568
1,444
3,845
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
2
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
0
0
3
L
Hachiman
 
Hachiman
0
0
1
0.5
W
Neith
 
Neith
1
0
0
1
W
Apollo
 
Apollo
0
1
0
0
W
0
0
0
0
W
Scylla
Hoodiezsn
Scylla
1
2
0
0.5
L
0
0
1
0.5
L
Kukulkan
McJagarooo
Kukulkan
0
1
1
0.5
L
Sun Wukong
SteppinRazor
Sun Wukong
0
1
0
0
W
Guan Yu
Xopta
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,813
Damage
4,907
12,764
Taken
16,186
3,976
Mitigated
4,635
5,133
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,985
390
0
440
4,070
1,336
0
167
3,903
0
27,333
L
Hachiman
 
Hachiman
2,429
1,146
0
1,719
3,291
719
0
393
2,898
0
21,522
W
Neith
 
Neith
801
296
0
722
2,319
638
2,098
0
2,319
0
32,374
W
Apollo
 
Apollo
889
450
0
829
2,422
559
0
314
2,108
0
16,806
W
954
0
0
1,824
3,621
1,127
0
494
3,127
8,795
0
W
Scylla
Hoodiezsn
Scylla
819
186
0
1,895
3,979
970
187
0
3,979
20,020
0
L
690
300
1,002
1,142
2,239
803
0
394
1,845
7,550
0
L
Kukulkan
McJagarooo
Kukulkan
222
0
0
250
1,723
480
0
819
904
12,099
0
L
Sun Wukong
SteppinRazor
Sun Wukong
487
108
0
580
1,441
638
0
0
1,441
0
4,413
W
Guan Yu
Xopta
Guan Yu
1,444
116
156
2,098
3,845
1,341
0
104
3,741
0
19,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,781
Gold Earned
24,265
148
Minions Killed
225
0
Camps Cleared
0
561,771
Distance Traveled
724,795
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,124
641
63
8
0
167,608
2
L
Hachiman
4,133
517
51
6
0
115,583
1
W
Neith
5,601
700
79
10
0
128,142
1
W
Apollo
4,355
544
43
5
0
153,745
2
W
Sobek
4,621
578
14
2
0
163,827
3
W
Scylla
5,142
643
40
5
0
128,965
3
L
Yemoja
4,325
541
11
1
0
139,656
3
L
Kukulkan
3,893
487
15
2
0
98,109
1
L
Sun Wukong
3,306
413
8
1
0
40,815
0
W
Guan Yu
4,546
568
49
6
0
150,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role