Player Matchup

Hercules
Hercules
DG Darkness
Hercules
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,630 Elo+
Party 2
Anhur
Anhur
FateOfMilo6066
Anhur
Level 25
God Stats
4W - 0L
1,908 SR
Queue Stats
66W - 39L
1,633 Elo+
Party 2
Hades
Hades
MiloVonKrieg
Hades
Level 26
God Stats
2W - 0L
1,550 SR
Queue Stats
37W - 23L
1,655 Elo+
Party 2
Ymir
Ymir
STLxSTANG
Ymir
Level 44
God Stats
9W - 5L
1,686 SR
Queue Stats
9W - 5L
1,611 Elo+
Party 2
Mulan
Mulan
Sir Darkness748
Mulan
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 26L
1,589 Elo+
Party 2
Team Averages
Level 23
1,629 SR
1,624 Elo+

VS

Team Averages
Level 15
1,403 SR
1,480 Elo+
Loki
Loki
Bladimir79
Loki
Level 18
God Stats
3W - 3L
1,246 SR
Queue Stats
40W - 35L
1,518 Elo+
Party 1
Yemoja
Yemoja
DevoraGordas01
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 3
Ares
Ares
Its_Juanito7123
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
NightWolf1609
Olorun
Level 28
God Stats
1W - 3L
1,268 SR
Queue Stats
74W - 67L
1,492 Elo+
Party 1
Vulcan
Vulcan
OiSynn
Vulcan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 123L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DG Darkness
Hercules
9
1 / 0 / 1
5,378
538
973
5,761
3,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
4 / 0 / 1
6,445
645
4,217
4,938
1,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 1 / 3
7,418
742
7,477
4,921
2,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
8
0 / 0 / 1
5,151
515
639
2,721
1,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 6
6,915
692
3,576
6,538
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,921
492
1,628
6,892
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 2 / 0
4,361
436
1,694
3,991
1,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
0 / 2 / 1
4,126
413
741
4,763
2,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 6 / 0
5,242
524
2,163
7,887
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vulcan
OiSynn
Vulcan
8
0 / 4 / 0
4,822
482
2,938
3,751
912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
2
2
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Hercules
DG Darkness
Hercules
1
0
1
1.5
L
0
2
0
0
W
4
0
1
4.5
L
0
2
1
0.25
W
7
1
3
8.5
L
2
6
0
0.33
L
Vulcan
OiSynn
Vulcan
0
4
0
0
W
Ymir
0
0
1
0.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,882
Damage
9,164
24,879
Taken
27,284
11,206
Mitigated
9,017
14,677
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,628
509
0
730
6,892
1,737
0
1,922
4,970
0
23,961
W
Hercules
DG Darkness
Hercules
973
642
0
3,341
5,761
3,367
350
1,404
4,357
0
18,424
L
1,694
625
144
477
3,991
1,730
0
425
3,566
8,944
0
W
4,217
1,526
0
3,260
4,938
1,563
0
2,396
2,542
0
39,437
L
741
169
0
544
4,763
2,189
0
180
4,583
6,353
0
W
7,477
1,526
564
2,719
4,921
2,549
104
2,074
2,847
38,157
0
L
2,163
1,066
237
1,352
7,887
2,449
0
4,623
3,264
24,948
0
L
Vulcan
OiSynn
Vulcan
2,938
782
0
100
3,751
912
170
966
2,785
21,802
0
W
Ymir
639
0
201
1,185
2,721
1,070
1
977
1,744
11,243
0
W
3,576
470
0
3,407
6,538
2,657
169
685
5,853
0
31,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,307
Gold Earned
23,472
287
Minions Killed
159
0
Camps Cleared
0
1,019,568
Distance Traveled
863,879
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,921
492
55
6
0
195,036
1
W
Hercules
5,378
538
42
4
0
191,305
1
L
Yemoja
4,361
436
5
1
0
158,262
0
W
Anhur
6,445
645
73
7
0
177,413
2
L
Ares
4,126
413
14
1
0
158,988
0
W
Hades
7,418
742
82
8
0
185,127
1
L
Olorun
5,242
524
44
4
0
163,739
2
L
Vulcan
4,822
482
41
4
0
187,854
0
W
Ymir
5,151
515
16
2
0
207,065
1
W
Mulan
6,915
692
74
7
0
258,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role