Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MarlonTSantos
Hades
Level 141
God Stats
17W - 4L
1,896 SR
Queue Stats
133W - 110L
1,507 Elo+
Solo
Aphrodite
Aphrodite
PegasusForce
Aphrodite
Level 148
God Stats
8W - 6L
1,513 SR
Queue Stats
64W - 72L
1,428 Elo+
Solo
Medusa
Medusa
S2Dark_SlayerS2
Medusa
Level 89
God Stats
16W - 12L
1,488 SR
Queue Stats
817W - 864L
1,474 Elo+
Solo
Neith
Neith
ilustrador87
Neith
Level 127
God Stats
46W - 26L
1,674 SR
Queue Stats
75W - 63L
1,476 Elo+
Solo
Team Averages
Level 132
1,614 SR
1,477 Elo+

VS

Team Averages
Level 68
1,450 SR
1,438 Elo+
Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Nc_LaW2923
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,394 Elo+
Party 1
Ra
Ra
Nc_Wesly_Germano
Ra
Level 62
God Stats
12W - 13L
1,507 SR
Queue Stats
159W - 191L
1,413 Elo+
Party 1
Nemesis
Nemesis
Nc_gabriel_alves
Nemesis
Level 81
God Stats
0W - 6L
1,221 SR
Queue Stats
150W - 178L
1,413 Elo+
Party 1
Bacchus
Bacchus
chaca_h
Bacchus
Level 106
God Stats
175W - 171L
1,521 SR
Queue Stats
326W - 351L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
10 / 0 / 5
9,117
651
12,939
11,537
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 4
8,362
597
4,632
6,078
2,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
PegasusForce
Aphrodite
12
0 / 2 / 5
6,500
464
1,105
4,427
1,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 6
8,704
622
7,389
8,352
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 0 / 2
7,689
549
4,930
6,179
1,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 2 / 1
7,507
536
2,879
4,701
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Nc_LaW2923
Bellona
11
1 / 4 / 1
6,274
448
3,291
9,191
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 6 / 2
7,068
505
5,512
8,581
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
6,563
469
2,843
10,933
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
chaca_h
Bacchus
9
1 / 4 / 1
5,776
413
5,592
11,607
5,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
4
4
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
0
5
12.5
L
Neith
 
Neith
1
2
1
0.75
W
4
1
4
6
L
Bellona
Nc_LaW2923
Bellona
1
4
1
0.38
L
0
6
2
0.17
L
1
4
1
0.38
W
Aphrodite
PegasusForce
Aphrodite
0
2
5
1.25
W
3
1
6
6
L
Bacchus
chaca_h
Bacchus
1
4
1
0.38
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,995
Damage
20,117
36,573
Taken
45,013
13,043
Mitigated
18,432
14,273
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,939
6,081
0
1,065
11,537
4,525
0
3,982
7,467
0
58,827
L
Neith
 
Neith
2,879
1,186
0
1,526
4,701
1,385
357
629
4,072
0
45,209
W
4,632
644
277
3,538
6,078
2,344
127
1,490
4,498
44,991
0
L
Bellona
Nc_LaW2923
Bellona
3,291
278
159
2,204
9,191
5,161
0
2,578
6,613
0
22,316
L
5,512
819
302
1,680
8,581
2,872
0
380
8,201
45,786
0
L
2,843
816
0
970
10,933
3,074
0
779
10,154
0
36,672
W
Aphrodite
PegasusForce
Aphrodite
1,105
268
2,212
2,284
4,427
1,430
480
1,009
3,280
27,706
0
W
7,389
3,308
0
2,631
8,352
2,807
944
2,810
5,494
0
52,746
L
Bacchus
chaca_h
Bacchus
5,592
623
306
1,275
11,607
5,940
0
1,371
10,236
23,666
0
W
4,930
1,481
0
2,266
6,179
1,937
842
1,193
4,730
0
50,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,372
Gold Earned
33,188
465
Minions Killed
348
0
Camps Cleared
0
1,355,690
Distance Traveled
1,340,946
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,117
651
105
8
0
297,937
6
L
Neith
7,507
536
105
8
0
268,164
4
W
Hades
8,362
597
98
7
0
241,696
4
L
Bellona
6,274
448
38
3
0
278,467
3
L
Ra
7,068
505
95
7
0
259,986
2
L
Nemesis
6,563
469
71
5
0
268,600
3
W
Aphrodite
6,500
464
39
3
0
267,424
3
W
Medusa
8,704
622
104
7
0
294,414
3
L
Bacchus
5,776
413
39
3
0
265,729
1
W
Neith
7,689
549
119
9
0
254,219
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role