Player Matchup

Osiris
Osiris
Gold V
AFKHappy
Osiris
Gold V
Level 109
God Stats
0W - 2L
1,475 SR
Queue Stats
60W - 58L
1,513 MMR
Solo
Jormungandr
Jormungandr
Bronze III
KyotoUchiha
Jormungandr
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
LordAres1298
Scylla
Bronze III
Level 100
God Stats
0W - 1L
1,398 SR
Queue Stats
5W - 4L
1,539 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
lXxPhaNToMxXl
Ao Kuang
Bronze III
Level 129
God Stats
5W - 3L
1,462 SR
Queue Stats
68W - 92L
1,466 MMR
Solo
Chiron
Chiron
Bronze III
manjacker
Chiron
Bronze III
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 18L
1,506 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,467 SR
1,505 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,596 SR
1,522 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
 
Thor
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum V
Lebopalooo
Raijin
Platinum V
Level 141
God Stats
12W - 13L
1,616 SR
Queue Stats
157W - 148L
1,624 MMR
Party 1
Khepri
Khepri
Gold IV
TiNspire
Khepri
Gold IV
Level 149
God Stats
50W - 29L
1,657 SR
Queue Stats
81W - 79L
1,516 MMR
Party 1
Tyr
Tyr
Gold IV
TomSawyer10
Tyr
Gold IV
Level 145
God Stats
117W - 105L
1,707 SR
Queue Stats
621W - 629L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AFKHappy
Osiris
14
0 / 6 / 2
8,968
408
10,307
17,674
13,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
KyotoUchiha
Jormungandr
13
0 / 6 / 1
8,421
383
2,415
12,354
6,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
14
1 / 6 / 0
9,409
428
7,694
13,689
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
lXxPhaNToMxXl
Ao Kuang
14
1 / 10 / 3
9,562
435
4,959
20,413
6,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
manjacker
Chiron
20
7 / 5 / 1
13,502
614
14,064
16,625
6,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
AthenaSetNemesisJanusCupid

VS

Bans
PersephoneTsukuyomiDanzaburouGilgameshLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
6 / 2 / 9
13,671
621
13,433
12,733
5,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
 
Thor
18
6 / 2 / 9
12,338
561
5,730
16,169
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Lebopalooo
Raijin
19
13 / 2 / 13
13,727
624
18,846
12,143
4,511
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
TiNspire
Khepri
16
3 / 2 / 19
12,572
571
8,105
17,017
14,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
4 / 1 / 14
12,441
566
10,254
20,863
18,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
9
Kills
32
33
Deaths
9
7
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
2
9
5.25
W
Thor
 
Thor
6
2
9
5.25
L
Osiris
AFKHappy
Osiris
0
6
2
0.17
L
Jormungandr
KyotoUchiha
Jormungandr
0
6
1
0.08
W
Raijin
Lebopalooo
Raijin
13
2
13
9.75
L
Scylla
1
6
0
0.17
W
Khepri
TiNspire
Khepri
3
2
19
6.25
W
4
1
14
11
L
Ao Kuang
lXxPhaNToMxXl
Ao Kuang
1
10
3
0.25
L
Chiron
manjacker
Chiron
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,439
Damage
56,368
80,755
Taken
78,925
37,945
Mitigated
50,978
18,447
Healing
26,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,433
5,559
0
5,793
12,733
5,214
7,377
1,812
10,921
0
122,555
W
Thor
 
Thor
5,730
1,436
0
5,637
16,169
8,148
1,029
4,632
11,502
0
78,333
L
Osiris
AFKHappy
Osiris
10,307
1,697
0
4,749
17,674
13,518
0
5,177
12,497
0
48,421
L
Jormungandr
KyotoUchiha
Jormungandr
2,415
613
174
1,019
12,354
6,768
935
4,827
7,527
34,851
0
W
Raijin
Lebopalooo
Raijin
18,846
2,001
421
3,241
12,143
4,511
1,460
4,120
7,929
93,263
0
L
Scylla
7,694
620
0
1,895
13,689
4,469
0
7,318
6,371
53,287
0
W
Khepri
TiNspire
Khepri
8,105
448
0
1,204
17,017
14,963
126
7,252
9,539
25,847
0
W
10,254
1,356
0
10,316
20,863
18,142
1,511
4,498
16,216
193
70,967
L
Ao Kuang
lXxPhaNToMxXl
Ao Kuang
4,959
749
0
5,298
20,413
6,735
115
5,836
14,577
50,451
0
L
Chiron
manjacker
Chiron
14,064
6,045
131
5,181
16,625
6,455
1,457
4,218
12,406
0
110,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,862
Gold Earned
64,749
539
Minions Killed
583
0
Camps Cleared
0
1,887,307
Distance Traveled
2,301,540
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,671
621
170
8
0
461,270
3
W
Thor
12,338
561
122
6
0
468,377
2
L
Osiris
8,968
408
79
4
0
378,517
8
L
Jormungandr
8,421
383
50
2
0
378,826
1
W
Raijin
13,727
624
143
7
0
414,811
5
L
Scylla
9,409
428
104
5
0
387,962
4
W
Khepri
12,572
571
28
1
0
462,030
13
W
Tyr
12,441
566
120
5
0
495,052
8
L
Ao Kuang
9,562
435
85
4
0
350,492
3
L
Chiron
13,502
614
221
10
0
391,510
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role