Player Matchup

Anhur
Anhur
AnimeDragon4992
Anhur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,478 Elo+
Party 3
Sol
Sol
Lokey Swauce
Sol
Level 109
God Stats
3W - 2L
1,526 SR
Queue Stats
197W - 146L
1,538 Elo+
Party 3
Freya
Freya
MaceTheFierce
Freya
Level 98
God Stats
5W - 4L
1,399 SR
Queue Stats
76W - 49L
1,510 Elo+
Party 3
Chiron
Chiron
WhiteCuniculus
Chiron
Level 108
God Stats
4W - 4L
1,426 SR
Queue Stats
255W - 233L
1,469 Elo+
Party 3
Raijin
Raijin
stoneman_02
Raijin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,412 Elo+
Solo
Team Averages
Level 92
1,470 SR
1,482 Elo+

VS

Team Averages
Level 72
1,388 SR
1,460 Elo+
Athena
Athena
HyrulianCreeper
Athena
Level 141
God Stats
1W - 1L
1,424 SR
Queue Stats
60W - 67L
1,435 Elo+
Party 1
Agni
Agni
ReGaL_ScOpEs
Agni
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 63L
1,506 Elo+
Party 2
Rama
Rama
Siyzxa
Rama
Level 54
God Stats
0W - 3L
1,057 SR
Queue Stats
96W - 113L
1,406 Elo+
Party 2
Thoth
Thoth
intense18
Thoth
Level 28
God Stats
0W - 1L
1,703 SR
Queue Stats
33W - 33L
1,538 Elo+
Solo
Odin
Odin
xCRIMSONVIPERx1
Odin
Level 65
God Stats
0W - 3L
1,255 SR
Queue Stats
86W - 78L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 10
9,497
678
4,046
11,273
3,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 1 / 11
12,210
872
18,855
13,445
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 12
10,218
730
6,097
11,518
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
10 / 4 / 7
11,843
846
22,429
18,870
7,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Raijin
17
2 / 5 / 13
10,486
749
8,413
11,620
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 5
9,811
701
6,910
17,361
17,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 5 / 8
10,900
779
14,751
12,099
4,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Siyzxa
Rama
14
4 / 3 / 3
8,790
628
5,484
5,164
1,915
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
intense18
Thoth
18
5 / 5 / 8
10,433
745
13,587
13,611
5,374
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 8
9,279
663
8,903
16,777
16,645
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
25
Kills
20
20
Deaths
25
53
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
5
10
1.2
L
5
4
5
1.88
W
10
1
11
15.5
W
2
5
12
1.6
L
5
5
8
1.8
L
Rama
Siyzxa
Rama
4
3
3
1.83
W
10
4
7
3.38
L
Thoth
intense18
Thoth
5
5
8
1.8
W
Raijin
2
5
13
1.7
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,840
Damage
49,635
66,726
Taken
65,012
24,456
Mitigated
46,517
29,838
Healing
16,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,046
1,549
274
1,205
11,273
3,513
704
6,666
4,607
0
10,079
L
6,910
1,565
2,396
2,295
17,361
17,675
112
8,767
8,322
10,686
0
W
18,855
5,769
3,561
8,487
13,445
5,235
1,915
6,131
7,314
43,432
0
W
6,097
1,528
1,705
2,663
11,518
3,899
93
7,776
3,742
13,399
0
L
14,751
596
3,225
2,279
12,099
4,908
371
6,214
5,725
30,339
0
L
Rama
Siyzxa
Rama
5,484
4,937
869
417
5,164
1,915
52
3,162
1,890
0
13,127
W
22,429
7,347
1,937
7,811
18,870
7,728
1,816
8,407
10,463
0
47,228
L
Thoth
intense18
Thoth
13,587
247
1,276
1,154
13,611
5,374
318
6,408
7,073
32,427
0
W
Raijin
8,413
1,161
552
1,643
11,620
4,081
697
6,268
5,352
19,288
0
L
8,903
288
1,578
1,416
16,777
16,645
0
7,886
8,637
0
17,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,254
Gold Earned
49,213
168
Minions Killed
126
0
Camps Cleared
0
1,192,555
Distance Traveled
1,058,077
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,497
678
18
1
0
229,619
1
L
Athena
9,811
701
2
0
0
247,044
1
W
Sol
12,210
872
55
4
0
265,818
2
W
Freya
10,218
730
11
1
0
233,691
2
L
Agni
10,900
779
42
3
0
218,556
1
L
Rama
8,790
628
15
1
0
147,489
0
W
Chiron
11,843
846
50
4
0
239,998
0
L
Thoth
10,433
745
46
3
0
230,691
1
W
Raijin
10,486
749
34
2
0
223,429
0
L
Odin
9,279
663
21
2
0
214,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role