Player Matchup

Hercules
Hercules
BigBadRed101
Hercules
Level 106
God Stats
16W - 19L
1,539 SR
Queue Stats
71W - 77L
1,555 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ProJustt
Tsukuyomi
Level 98
God Stats
2W - 4L
1,451 SR
Queue Stats
422W - 320L
1,610 Elo+
Solo
Discordia
Discordia
RoyalMeech
Discordia
Level 101
God Stats
1W - 2L
1,664 SR
Queue Stats
93W - 123L
1,527 Elo+
Party 2
Team Averages
Level 102
1,551 SR
1,564 Elo+

VS

Team Averages
Level 117
1,704 SR
1,539 Elo+
Ymir
Ymir
 
Ymir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LogieWonKenObie
Danzaburou
Level 98
God Stats
340W - 256L
1,754 SR
Queue Stats
619W - 533L
1,672 Elo+
Party 1
Zhong Kui
Zhong Kui
Not-TEMPERsv
Zhong Kui
Level 117
God Stats
3W - 1L
1,857 SR
Queue Stats
92W - 131L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigBadRed101
Hercules
11
1 / 0 / 3
7,886
717
2,931
11,363
6,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
ProJustt
Tsukuyomi
10
3 / 6 / 1
7,486
681
4,108
8,367
3,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
RoyalMeech
Discordia
10
0 / 4 / 3
6,946
631
6,321
5,893
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
5 / 0 / 4
9,125
830
4,939
10,323
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
LogieWonKenObie
Danzaburou
12
3 / 2 / 6
8,779
798
7,835
6,035
1,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Not-TEMPERsv
Zhong Kui
12
2 / 2 / 8
8,114
738
8,431
5,783
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
10
10
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
4
7
L
Hercules
BigBadRed101
Hercules
1
0
3
2.5
W
Danzaburou
LogieWonKenObie
Danzaburou
3
2
6
3
W
Zhong Kui
Not-TEMPERsv
Zhong Kui
2
2
8
3
L
Tsukuyomi
ProJustt
Tsukuyomi
3
6
1
0.58
L
Discordia
RoyalMeech
Discordia
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,360
Damage
21,205
25,623
Taken
22,141
11,677
Mitigated
14,653
3,542
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,939
406
0
2,706
10,323
9,275
338
3,059
6,802
19,468
0
L
Hercules
BigBadRed101
Hercules
2,931
557
0
1,646
11,363
6,867
0
6,211
4,828
0
8,504
W
Danzaburou
LogieWonKenObie
Danzaburou
7,835
2,218
0
1,194
6,035
1,948
1,096
1,316
4,544
0
37,064
W
Zhong Kui
Not-TEMPERsv
Zhong Kui
8,431
759
0
933
5,783
3,430
975
1,085
4,474
24,309
0
L
Tsukuyomi
ProJustt
Tsukuyomi
4,108
1,406
0
665
8,367
3,136
0
4,599
3,586
0
16,893
L
Discordia
RoyalMeech
Discordia
6,321
713
0
1,231
5,893
1,674
0
1,880
3,839
31,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,318
Gold Earned
26,018
106
Minions Killed
132
0
Camps Cleared
0
659,365
Distance Traveled
630,431
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,125
830
33
3
0
197,098
5
L
Hercules
7,886
717
15
1
0
242,276
1
W
Danzaburou
8,779
798
49
4
0
209,811
2
W
Zhong Kui
8,114
738
50
5
0
223,522
0
L
Tsukuyomi
7,486
681
28
3
0
211,802
2
L
Discordia
6,946
631
63
6
0
205,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role