Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
MikeWazowski097
Ah Puch
Level 42
God Stats
31W - 32L
1,425 SR
Queue Stats
110W - 127L
1,342 Elo+
Party 1
Skadi
Skadi
NOVA_ProYT
Skadi
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,107 Elo+
Party 1
Team Averages
Level 45
1,475 SR
1,316 Elo+

VS

Team Averages
Level 33
1,551 SR
1,325 Elo+
Nemesis
Nemesis
BPRPhantom
Nemesis
Level 25
God Stats
23W - 20L
1,498 SR
Queue Stats
40W - 58L
1,332 Elo+
Party 2
Olorun
Olorun
Ronin-l--
Olorun
Level 60
God Stats
1W - 2L
1,846 SR
Queue Stats
75W - 93L
1,367 Elo+
Party 2
Ymir
Ymir
anthonywasilowsk
Ymir
Level 15
God Stats
3W - 9L
1,308 SR
Queue Stats
7W - 14L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 1
8,075
734
7,552
4,502
1,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 4
8,006
728
6,573
2,297
824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
11
1 / 0 / 4
7,385
671
4,855
2,748
861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BPRPhantom
Nemesis
9
0 / 2 / 0
6,484
589
1,340
8,467
2,850
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Ronin-l--
Olorun
12
0 / 2 / 0
7,174
652
1,837
5,914
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 0
6,596
600
687
7,624
4,748
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
1
4.5
L
Nemesis
BPRPhantom
Nemesis
0
2
0
0
W
2
0
4
4
W
Skadi
1
0
4
3
L
Olorun
Ronin-l--
Olorun
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
3,864
9,547
Taken
22,005
3,532
Mitigated
10,334
968
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,552
1,719
0
171
4,502
1,847
0
643
3,859
0
22,454
L
Nemesis
BPRPhantom
Nemesis
1,340
508
598
741
8,467
2,850
0
1,716
6,751
0
9,147
W
6,573
167
0
358
2,297
824
56
696
1,601
38,847
0
W
Skadi
4,855
2,270
0
439
2,748
861
249
1,104
1,644
0
20,031
L
Olorun
Ronin-l--
Olorun
1,837
531
579
624
5,914
2,736
0
1,144
4,770
34,757
1,473
L
687
0
532
499
7,624
4,748
0
3,713
3,911
13,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,466
Gold Earned
20,254
121
Minions Killed
117
0
Camps Cleared
0
654,967
Distance Traveled
576,657
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,075
734
27
2
0
224,680
1
L
Nemesis
6,484
589
16
1
0
176,473
0
W
Ah Puch
8,006
728
60
5
0
225,328
1
W
Skadi
7,385
671
34
3
0
204,959
0
L
Olorun
7,174
652
72
7
0
182,518
3
L
Ymir
6,596
600
29
3
0
217,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role