Player Matchup

Kali
Kali
BlackWolfRonin
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 330L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
Bucci-_-Bonkai
Gilgamesh
Level 45
God Stats
15W - 8L
1,717 SR
Queue Stats
227W - 219L
1,421 Elo+
Party 1
Merlin
Merlin
Je_Je__
Merlin
Level 29
God Stats
3W - 4L
1,478 SR
Queue Stats
136W - 136L
1,416 Elo+
Party 1
Terra
Terra
Ribbit__
Terra
Level 19
God Stats
3W - 2L
1,680 SR
Queue Stats
57W - 44L
1,490 Elo+
Party 1
Achilles
Achilles
WDM_Amp
Achilles
Level 28
God Stats
27W - 27L
1,544 SR
Queue Stats
131W - 121L
1,459 Elo+
Party 1
Team Averages
Level 28
1,584 SR
1,460 Elo+

VS

Team Averages
Level 22
1,523 SR
1,479 Elo+
Gilgamesh
Gilgamesh
AshyyHandzz
Gilgamesh
Level 29
God Stats
31W - 26L
1,589 SR
Queue Stats
142W - 179L
1,516 Elo+
Solo
Cabrakan
Cabrakan
Magnate159
Cabrakan
Level 27
God Stats
2W - 8L
1,487 SR
Queue Stats
166W - 167L
1,533 Elo+
Solo
Scylla
Scylla
MonkeManBimmy
Scylla
Level 13
God Stats
13W - 13L
1,543 SR
Queue Stats
29W - 32L
1,439 Elo+
Solo
Nemesis
Nemesis
Wulfeo
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,472 Elo+
Solo
Neith
Neith
pawerpick
Neith
Level 29
God Stats
149W - 122L
1,496 SR
Queue Stats
172W - 163L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 14
15,775
986
26,977
31,155
17,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Bucci-_-Bonkai
Gilgamesh
20
8 / 3 / 8
16,903
1,056
15,533
25,903
20,177
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Je_Je__
Merlin
20
5 / 11 / 12
15,375
961
26,340
21,102
8,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Ribbit__
Terra
20
0 / 11 / 15
13,437
840
6,225
30,551
28,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
WDM_Amp
Achilles
20
6 / 5 / 9
15,083
943
19,670
25,317
34,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AshyyHandzz
Gilgamesh
20
10 / 3 / 15
16,639
1,040
23,556
22,275
16,985
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
Magnate159
Cabrakan
20
7 / 11 / 21
14,967
935
17,941
26,577
19,859
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 4 / 15
14,945
934
22,425
14,524
6,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Wulfeo
Nemesis
20
6 / 0 / 30
17,180
1,074
23,370
20,868
29,698
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
pawerpick
Neith
20
12 / 5 / 18
16,283
1,018
37,949
16,849
9,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
139
23
Kills
40
40
Deaths
23
58
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AshyyHandzz
Gilgamesh
10
3
15
5.83
L
4
10
14
1.1
L
Gilgamesh
Bucci-_-Bonkai
Gilgamesh
8
3
8
4
L
Merlin
Je_Je__
Merlin
5
11
12
1
W
Cabrakan
Magnate159
Cabrakan
7
11
21
1.59
W
5
4
15
3.13
L
Terra
Ribbit__
Terra
0
11
15
0.68
L
Achilles
WDM_Amp
Achilles
6
5
9
2.1
W
Nemesis
Wulfeo
Nemesis
6
0
30
21
W
Neith
pawerpick
Neith
12
5
18
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,745
Damage
125,241
134,028
Taken
101,093
109,575
Mitigated
82,271
19,593
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AshyyHandzz
Gilgamesh
23,556
6,297
0
534
22,275
16,985
0
9,196
13,079
0
57,517
L
26,977
14,583
0
8,657
31,155
17,589
0
9,128
21,901
0
61,434
L
Gilgamesh
Bucci-_-Bonkai
Gilgamesh
15,533
4,446
0
108
25,903
20,177
0
6,717
18,952
2,581
43,349
L
Merlin
Je_Je__
Merlin
26,340
2,903
0
2,770
21,102
8,433
0
5,930
15,048
55,559
0
W
Cabrakan
Magnate159
Cabrakan
17,941
2,059
0
1,494
26,577
19,859
0
10,658
15,919
29,612
0
W
22,425
1,909
158
1,629
14,524
6,560
0
2,186
12,338
49,859
0
L
Terra
Ribbit__
Terra
6,225
3,124
4,858
2,308
30,551
28,672
0
10,129
20,296
10,861
0
L
Achilles
WDM_Amp
Achilles
19,670
8,449
0
892
25,317
34,704
0
7,576
17,465
0
42,691
W
Nemesis
Wulfeo
Nemesis
23,370
9,892
0
5,658
20,868
29,698
0
5,353
15,515
0
42,281
W
Neith
pawerpick
Neith
37,949
26,784
0
4,451
16,849
9,169
0
6,313
10,536
0
57,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,573
Gold Earned
80,014
257
Minions Killed
259
12
Camps Cleared
6
1,456,223
Distance Traveled
1,415,151
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,639
1,040
66
4
0
300,439
0
L
Kali
15,775
986
72
5
7
280,907
0
L
Gilgamesh
16,903
1,056
68
4
3
310,651
0
L
Merlin
15,375
961
51
3
1
243,320
0
W
Cabrakan
14,967
935
33
2
1
253,330
1
W
Scylla
14,945
934
64
4
0
288,477
0
L
Terra
13,437
840
7
0
1
301,837
0
L
Achilles
15,083
943
59
4
0
319,508
0
W
Nemesis
17,180
1,074
49
3
2
348,663
0
W
Neith
16,283
1,018
47
3
3
224,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role