Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Headpirarucu
Bacchus
Level 65
God Stats
5W - 7L
1,520 SR
Queue Stats
133W - 151L
1,508 Elo+
Party 2
Nike
Nike
KingStarBR
Nike
Level 128
God Stats
3W - 3L
1,714 SR
Queue Stats
78W - 73L
1,553 Elo+
Solo
Persephone
Persephone
Peacemaker1
Persephone
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,528 Elo+
Party 2
Jing Wei
Jing Wei
Rodbot
Jing Wei
Level 91
God Stats
0W - 4L
1,150 SR
Queue Stats
130W - 130L
1,521 Elo+
Party 2
Team Averages
Level 118
1,477 SR
1,522 Elo+

VS

Team Averages
Level 105
1,628 SR
1,534 Elo+
Anubis
Anubis
Andr3Lvis
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Brunelli
Gilgamesh
Level 159
God Stats
18W - 6L
1,547 SR
Queue Stats
693W - 473L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
RhuCore
Sun Wukong
Level 160
God Stats
3W - 0L
1,963 SR
Queue Stats
1,034W - 724L
1,579 Elo+
Party 1
Olorun
Olorun
diazfabiom
Olorun
Level 108
God Stats
27W - 25L
1,571 SR
Queue Stats
1,654W - 1,777L
1,492 Elo+
Solo
Heimdallr
Heimdallr
piradokx
Heimdallr
Level 82
God Stats
4W - 2L
1,558 SR
Queue Stats
643W - 461L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
14 / 7 / 16
14,484
724
27,489
23,005
12,949
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Headpirarucu
Bacchus
20
2 / 7 / 28
14,416
721
23,230
33,647
47,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 6 / 19
14,467
723
20,976
27,400
33,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Peacemaker1
Persephone
20
10 / 8 / 13
15,270
764
31,499
21,829
10,892
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Rodbot
Jing Wei
19
3 / 10 / 19
12,409
620
22,554
28,252
13,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andr3Lvis
Anubis
20
9 / 9 / 12
15,306
765
24,560
20,803
11,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Brunelli
Gilgamesh
20
4 / 10 / 17
14,072
704
23,845
29,115
32,862
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
RhuCore
Sun Wukong
20
8 / 4 / 24
15,504
775
26,235
43,206
56,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
diazfabiom
Olorun
19
3 / 9 / 17
12,953
648
15,194
24,812
12,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
piradokx
Heimdallr
20
14 / 8 / 11
16,140
807
26,681
25,092
13,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
119
40
Kills
38
38
Deaths
40
95
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
14
7
16
3.14
W
Anubis
Andr3Lvis
Anubis
9
9
12
1.67
W
Gilgamesh
Brunelli
Gilgamesh
4
10
17
1.25
L
Bacchus
Headpirarucu
Bacchus
2
7
28
2.29
L
11
6
19
3.42
L
Persephone
Peacemaker1
Persephone
10
8
13
2.06
W
Sun Wukong
RhuCore
Sun Wukong
8
4
24
5
L
Jing Wei
Rodbot
Jing Wei
3
10
19
1.25
W
Olorun
diazfabiom
Olorun
3
9
17
1.28
W
Heimdallr
piradokx
Heimdallr
14
8
11
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,748
Damage
116,515
134,133
Taken
143,028
118,886
Mitigated
126,389
38,628
Healing
49,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
27,489
5,688
3,091
4,311
23,005
12,949
880
8,642
14,213
0
35,666
W
Anubis
Andr3Lvis
Anubis
24,560
1,470
2,524
4,605
20,803
11,620
448
9,983
10,820
48,965
0
W
Gilgamesh
Brunelli
Gilgamesh
23,845
6,403
1,652
3,671
29,115
32,862
1,030
11,971
17,144
4,168
33,284
L
Bacchus
Headpirarucu
Bacchus
23,230
3,203
2,440
6,033
33,647
47,288
565
12,840
20,353
44,123
0
L
20,976
1,615
2,157
3,067
27,400
33,875
806
9,255
17,926
795
39,157
L
Persephone
Peacemaker1
Persephone
31,499
5,427
2,254
5,029
21,829
10,892
522
4,742
16,747
55,817
0
W
Sun Wukong
RhuCore
Sun Wukong
26,235
4,091
3,306
14,329
43,206
56,046
219
16,352
26,854
6,436
37,924
L
Jing Wei
Rodbot
Jing Wei
22,554
13,159
2,899
7,347
28,252
13,882
689
9,336
18,586
0
46,133
W
Olorun
diazfabiom
Olorun
15,194
6,165
6,135
6,491
24,812
12,103
474
9,282
15,530
26,799
0
W
Heimdallr
piradokx
Heimdallr
26,681
12,055
2,834
4,208
25,092
13,758
3,448
7,739
17,353
0
53,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,046
Gold Earned
73,975
175
Minions Killed
198
0
Camps Cleared
0
1,644,750
Distance Traveled
1,538,022
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,484
724
17
1
0
265,361
0
W
Anubis
15,306
765
61
3
0
274,701
2
W
Gilgamesh
14,072
704
18
1
0
303,176
0
L
Bacchus
14,416
721
30
2
0
341,455
0
L
Nike
14,467
723
33
2
0
389,610
0
L
Persephone
15,270
764
46
2
0
332,647
1
W
Sun Wukong
15,504
775
33
2
0
361,792
3
L
Jing Wei
12,409
620
49
2
0
315,677
2
W
Olorun
12,953
648
28
1
0
315,558
0
W
Heimdallr
16,140
807
58
3
0
282,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role