Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
BigMike94
Ullr
Level 91
God Stats
6W - 4L
1,509 SR
Queue Stats
376W - 299L
1,619 Elo+
Party 1
Sol
Sol
DocFearsum
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Lickxs
Vamana
Level 28
God Stats
5W - 4L
1,316 SR
Queue Stats
305W - 224L
1,549 Elo+
Party 1
Ares
Ares
NarwhalAsalt
Ares
Level 115
God Stats
2W - 0L
1,552 SR
Queue Stats
59W - 51L
1,609 Elo+
Party 1
Team Averages
Level 66
1,475 SR
1,555 Elo+

VS

Team Averages
Level 67
1,772 SR
1,762 Elo+
Awilix
Awilix
Greenvibez978
Awilix
Level 64
God Stats
273W - 203L
1,636 SR
Queue Stats
438W - 427L
1,549 Elo+
Party 2
Chang'e
Chang'e
Ratmilk
Chang'e
Level 160
God Stats
31W - 2L
2,181 SR
Queue Stats
2,281W - 184L
2,171 Elo+
Party 3
Ganesha
Ganesha
Sukumilk
Ganesha
Level 29
God Stats
28W - 2L
1,996 SR
Queue Stats
431W - 55L
2,095 Elo+
Party 3
Apollo
Apollo
diogenes95
Apollo
Level 53
God Stats
12W - 14L
1,491 SR
Queue Stats
119W - 122L
1,406 Elo+
Solo
Cupid
Cupid
oD3ATHo
Cupid
Level 28
God Stats
26W - 21L
1,556 SR
Queue Stats
62W - 61L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
11 / 1 / 4
10,106
722
10,162
10,877
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
16
2 / 0 / 7
9,358
668
7,595
7,854
2,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
1 / 0 / 3
7,652
547
2,741
5,295
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Lickxs
Vamana
14
3 / 4 / 3
8,401
600
6,548
13,213
6,648
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 6
7,221
516
5,280
7,928
5,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 7 / 1
5,731
409
2,977
10,127
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Ratmilk
Chang'e
14
0 / 4 / 1
7,562
540
7,781
9,819
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Sukumilk
Ganesha
12
2 / 2 / 2
7,660
547
4,374
11,570
7,586
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
diogenes95
Apollo
12
1 / 3 / 2
7,089
506
3,080
5,951
2,100
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
oD3ATHo
Cupid
12
1 / 4 / 2
7,011
501
7,752
8,232
2,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
20
Kills
6
7
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
1
4
13
W
Ullr
2
0
7
5.5
W
1
0
3
2.5
L
2
7
1
0.36
W
Vamana
Lickxs
Vamana
3
4
3
1.13
W
3
2
6
3
L
Chang'e
Ratmilk
Chang'e
0
4
1
0.13
L
Ganesha
Sukumilk
Ganesha
2
2
2
1.5
L
Apollo
diogenes95
Apollo
1
3
2
0.67
L
Cupid
oD3ATHo
Cupid
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,326
Damage
25,964
45,167
Taken
45,699
21,610
Mitigated
18,321
11,700
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,162
5,525
0
2,231
10,877
4,761
0
2,999
7,760
0
79,061
W
Ullr
7,595
3,907
0
575
7,854
2,812
836
4,374
3,232
0
75,704
W
2,741
1,662
0
2,664
5,295
1,526
0
1,299
3,996
40,693
0
L
2,977
1,169
0
1,545
10,127
2,667
0
1,472
8,655
0
19,196
W
Vamana
Lickxs
Vamana
6,548
3,550
0
5,465
13,213
6,648
244
528
12,685
0
50,292
W
5,280
398
0
765
7,928
5,863
0
2,535
5,339
13,666
0
L
Chang'e
Ratmilk
Chang'e
7,781
1,111
284
2,749
9,819
3,132
0
0
9,819
61,602
0
L
Ganesha
Sukumilk
Ganesha
4,374
513
0
2,236
11,570
7,586
0
4,302
7,268
22,925
0
L
Apollo
diogenes95
Apollo
3,080
1,895
0
1,750
5,951
2,100
20
2,247
3,704
0
39,822
L
Cupid
oD3ATHo
Cupid
7,752
4,223
53
3,441
8,232
2,836
46
0
8,232
0
39,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,738
Gold Earned
35,053
512
Minions Killed
371
0
Camps Cleared
0
1,472,532
Distance Traveled
1,275,773
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,106
722
134
10
0
335,354
5
W
Ullr
9,358
668
155
11
0
286,837
4
W
Sol
7,652
547
101
7
0
249,518
3
L
Awilix
5,731
409
44
3
0
219,600
2
W
Vamana
8,401
600
106
8
0
280,301
2
W
Ares
7,221
516
16
1
0
320,522
6
L
Chang'e
7,562
540
129
9
0
265,316
6
L
Ganesha
7,660
547
10
1
0
294,015
5
L
Apollo
7,089
506
104
7
0
241,202
0
L
Cupid
7,011
501
84
6
0
255,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role