Player Matchup

Hera
Hera
Angiiee31
Hera
Level 18
God Stats
0W - 2L
1,592 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 2
Cthulhu
Cthulhu
Torm2811
Cthulhu
Level 26
God Stats
28W - 23L
1,623 SR
Queue Stats
112W - 107L
1,464 Elo+
Solo
Thor
Thor
qc truc mushe
Thor
Level 116
God Stats
6W - 4L
1,548 SR
Queue Stats
32W - 38L
1,534 Elo+
Party 2
Team Averages
Level 53
1,588 SR
1,426 Elo+

VS

Team Averages
Level 42
1,704 SR
1,606 Elo+
Neith
Neith
BigAlf0110
Neith
Level 27
God Stats
27W - 26L
1,620 SR
Queue Stats
38W - 42L
1,452 Elo+
Solo
Merlin
Merlin
Paaean
Merlin
Level 69
God Stats
7W - 7L
1,665 SR
Queue Stats
228W - 150L
1,650 Elo+
Party 1
Vamana
Vamana
ll scrub II
Vamana
Level 29
God Stats
25W - 12L
1,828 SR
Queue Stats
190W - 101L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 6 / 1
5,896
590
3,904
7,104
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Torm2811
Cthulhu
10
1 / 5 / 2
7,878
788
5,024
16,485
8,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 7 / 0
7,176
718
4,190
10,424
3,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 1 / 13
8,171
817
8,326
8,444
2,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Paaean
Merlin
13
9 / 1 / 8
8,978
898
11,929
7,076
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
12
5 / 2 / 11
8,210
821
6,806
8,214
6,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
18
18
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hera
0
6
1
0.08
W
Neith
4
1
13
10.5
W
Merlin
Paaean
Merlin
9
1
8
13
L
Cthulhu
Torm2811
Cthulhu
1
5
2
0.4
W
Vamana
5
2
11
5.25
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,118
Damage
27,061
34,013
Taken
23,734
14,311
Mitigated
12,532
5,546
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
3,904
855
405
429
7,104
2,140
232
1,716
5,388
15,257
0
W
Neith
8,326
3,194
1,113
4,938
8,444
2,936
1,739
2,947
5,497
0
25,882
W
Merlin
Paaean
Merlin
11,929
655
0
1,463
7,076
2,621
439
3,009
4,067
41,250
0
L
Cthulhu
Torm2811
Cthulhu
5,024
1,003
618
2,361
16,485
8,311
243
6,549
9,936
13,448
0
W
Vamana
6,806
3,159
589
2,141
8,214
6,975
356
2,972
4,630
0
26,262
L
4,190
570
322
1,411
10,424
3,860
248
3,664
6,760
0
19,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,950
Gold Earned
25,359
80
Minions Killed
128
0
Camps Cleared
0
465,855
Distance Traveled
547,341
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,896
590
19
2
0
153,964
1
W
Neith
8,171
817
36
4
0
165,538
4
W
Merlin
8,978
898
63
6
0
179,368
2
L
Cthulhu
7,878
788
20
2
0
157,368
1
W
Vamana
8,210
821
29
3
0
202,435
0
L
Thor
7,176
718
41
4
0
154,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role