Player Matchup

Thor
Thor
Silver I
D3athxShanker99
Thor
Silver I
Level 49
God Stats
2W - 1L
1,460 SR
Queue Stats
30W - 24L
1,472 MMR
Solo
Ymir
Ymir
Gold IV
KnightHamilton
Ymir
Gold IV
Level 125
God Stats
34W - 14L
1,796 SR
Queue Stats
177W - 167L
1,473 MMR
Party 1
Sol
Sol
Gold III
MastaB1asta861
Sol
Gold III
Level 108
God Stats
11W - 8L
1,581 SR
Queue Stats
119W - 104L
1,497 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
devilwomangotcha
Zhong Kui
Bronze III
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 58L
1,483 MMR
Solo
Cernunnos
Cernunnos
Bronze III
mercyfuldeths
Cernunnos
Bronze III
Level 147
God Stats
1W - 1L
1,480 SR
Queue Stats
7W - 9L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,563 SR
1,485 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,541 SR
1,486 MMR
Sun Wukong
Sun Wukong
Bronze III
Adriel0811
Sun Wukong
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 67L
1,488 MMR
Solo
Izanami
Izanami
Gold I
CloroxPoptart
Izanami
Gold I
Level 89
God Stats
226W - 203L
1,609 SR
Queue Stats
286W - 282L
1,671 MMR
Party 2
Nemesis
Nemesis
Gold V
SawdoggShotgun
Nemesis
Gold V
Level 104
God Stats
8W - 7L
1,553 SR
Queue Stats
35W - 42L
1,454 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
TinJuice
Kumbhakarna
Gold V
Level 106
God Stats
35W - 24L
1,619 SR
Queue Stats
486W - 490L
1,308 MMR
Party 2
Nox
Nox
Gold III
airbornedirty
Nox
Gold III
Level 160
God Stats
4W - 5L
1,427 SR
Queue Stats
557W - 564L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,313
554
3,988
9,414
3,064
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 3 / 7
8,362
557
5,158
15,155
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 1 / 1
9,902
660
7,682
6,896
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
16
0 / 0 / 1
9,989
666
6,823
8,365
5,792
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
mercyfuldeths
Cernunnos
12
4 / 4 / 4
8,072
538
14,047
12,061
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshTsukuyomiDanzaburouTiamatAthena

VS

Bans
Cu ChulainnSetLokiCthulhuPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adriel0811
Sun Wukong
12
0 / 1 / 0
7,759
517
2,447
10,165
4,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
12
5 / 4 / 2
7,513
501
13,437
12,868
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 3
7,265
484
4,228
10,094
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
TinJuice
Kumbhakarna
10
2 / 3 / 4
7,341
489
4,774
17,587
7,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 2
6,838
456
5,537
6,854
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
13
Kills
9
9
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Adriel0811
Sun Wukong
0
1
0
0
L
Izanami
5
4
2
1.5
W
3
1
3
4.5
W
2
3
7
1.83
W
4
1
1
4.5
L
1
2
3
1.25
L
Kumbhakarna
TinJuice
Kumbhakarna
2
3
4
1.33
L
1
3
2
0.67
W
Zhong Kui
0
0
1
0.5
W
Cernunnos
mercyfuldeths
Cernunnos
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,698
Damage
30,423
51,891
Taken
57,568
24,915
Mitigated
21,903
20,459
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Adriel0811
Sun Wukong
2,447
607
0
4,419
10,165
4,150
0
5,805
4,360
0
33,653
L
Izanami
13,437
10,261
0
4,229
12,868
3,914
132
3,612
9,256
0
57,348
W
3,988
1,477
0
503
9,414
3,064
1,864
1,152
8,218
0
40,337
W
5,158
816
730
5,210
15,155
10,081
122
4,527
10,454
23,157
0
W
7,682
2,068
0
4,017
6,896
2,013
2,195
1,535
5,262
75,637
0
L
4,228
1,331
0
3,672
10,094
3,316
0
3,426
6,668
0
39,042
L
Kumbhakarna
TinJuice
Kumbhakarna
4,774
766
0
5,513
17,587
7,901
0
2,912
14,675
13,751
0
L
5,537
84
0
682
6,854
2,622
0
3,908
2,946
32,691
0
W
Zhong Kui
6,823
1,589
0
6,122
8,365
5,792
2,781
0
8,365
70,525
0
W
Cernunnos
mercyfuldeths
Cernunnos
14,047
7,915
0
3,877
12,061
3,965
504
2,756
9,281
0
45,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,638
Gold Earned
36,716
467
Minions Killed
333
0
Camps Cleared
0
1,332,629
Distance Traveled
1,351,982
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,759
517
82
5
0
208,595
1
L
Izanami
7,513
501
85
6
0
244,194
4
W
Thor
8,313
554
78
5
0
282,679
0
W
Ymir
8,362
557
26
2
0
262,945
3
W
Sol
9,902
660
138
9
0
296,684
4
L
Nemesis
7,265
484
83
6
0
311,049
2
L
Kumbhakarna
7,341
489
14
1
0
300,858
1
L
Nox
6,838
456
69
5
0
287,286
3
W
Zhong Kui
9,989
666
151
10
0
245,094
1
W
Cernunnos
8,072
538
74
5
0
245,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role