Player Matchup

Cerberus
Cerberus
BigBrouton
Cerberus
Level 49
God Stats
11W - 13L
1,522 SR
Queue Stats
82W - 92L
1,343 Elo+
Solo
Discordia
Discordia
DemoniAmaterasu
Discordia
Level 46
God Stats
0W - 2L
1,095 SR
Queue Stats
30W - 45L
1,343 Elo+
Party 3
Chaac
Chaac
GunPlay-Jay24
Chaac
Level 108
God Stats
0W - 1L
1,605 SR
Queue Stats
25W - 32L
1,446 Elo+
Party 3
Awilix
Awilix
RoseRiskyYT
Awilix
Level 68
God Stats
2W - 3L
1,452 SR
Queue Stats
29W - 47L
1,278 Elo+
Party 3
Poseidon
Poseidon
blck_cactus19
Poseidon
Level 18
God Stats
3W - 1L
1,608 SR
Queue Stats
4W - 5L
1,440 Elo+
Party 3
Team Averages
Level 58
1,456 SR
1,370 Elo+

VS

Team Averages
Level 38
1,562 SR
1,416 Elo+
Fenrir
Fenrir
DARK KING 423
Fenrir
Level 29
God Stats
6W - 9L
1,403 SR
Queue Stats
30W - 35L
1,246 Elo+
Party 1
Sol
Sol
Europa88
Sol
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 63L
1,384 Elo+
Solo
Cabrakan
Cabrakan
Mr_g_Exit
Cabrakan
Level 60
God Stats
2W - 1L
1,978 SR
Queue Stats
97W - 105L
1,419 Elo+
Party 2
Izanami
Izanami
The-Guy_FooK12
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,653 Elo+
Party 2
Amaterasu
Amaterasu
lilbeast551
Amaterasu
Level 42
God Stats
8W - 3L
1,430 SR
Queue Stats
40W - 52L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigBrouton
Cerberus
5
1 / 1 / 1
6,441
322
631
2,576
838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
DemoniAmaterasu
Discordia
13
1 / 8 / 2
8,031
402
8,751
12,840
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 4 / 8
10,290
515
15,633
20,231
16,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
15
9 / 6 / 3
9,925
496
13,292
14,797
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
blck_cactus19
Poseidon
15
6 / 3 / 4
9,677
484
9,324
8,082
2,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 2
11,219
561
5,679
15,308
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 1 / 7
12,316
616
18,021
18,169
7,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Mr_g_Exit
Cabrakan
16
4 / 5 / 8
10,122
506
9,105
16,735
9,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 7 / 1
9,512
476
3,354
8,973
3,184
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amaterasu
lilbeast551
Amaterasu
15
1 / 7 / 8
9,680
484
5,565
19,296
11,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
24
Kills
21
22
Deaths
24
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigBrouton
Cerberus
1
1
1
1.5
W
3
4
2
1
L
Discordia
DemoniAmaterasu
Discordia
1
8
2
0.25
W
10
1
7
13.5
L
7
4
8
2.75
W
Cabrakan
Mr_g_Exit
Cabrakan
4
5
8
1.6
L
Awilix
9
6
3
1.75
W
3
7
1
0.5
L
Poseidon
blck_cactus19
Poseidon
6
3
4
2.67
W
Amaterasu
lilbeast551
Amaterasu
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,631
Damage
41,724
58,526
Taken
78,481
28,950
Mitigated
38,415
10,462
Healing
27,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigBrouton
Cerberus
631
56
139
796
2,576
838
305
588
1,850
6,944
0
W
5,679
2,559
0
5,899
15,308
7,217
1,650
1,244
14,064
0
78,692
L
Discordia
DemoniAmaterasu
Discordia
8,751
576
0
2,544
12,840
4,059
52
7,147
5,627
43,798
0
W
18,021
7,803
0
10,861
18,169
7,024
2,233
6,227
11,633
100,225
0
L
15,633
4,398
0
5,312
20,231
16,477
192
7,727
12,370
0
68,731
W
Cabrakan
Mr_g_Exit
Cabrakan
9,105
1,259
616
3,199
16,735
9,378
443
6,539
10,196
40,269
0
L
Awilix
13,292
5,469
0
1,039
14,797
5,072
0
6,481
8,162
0
32,351
W
3,354
3,104
0
0
8,973
3,184
2,865
2,602
6,371
0
40,925
L
Poseidon
blck_cactus19
Poseidon
9,324
693
0
632
8,082
2,504
503
4,585
3,391
43,872
0
W
Amaterasu
lilbeast551
Amaterasu
5,565
2,663
0
7,140
19,296
11,612
0
2,264
17,032
0
43,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,364
Gold Earned
52,849
315
Minions Killed
512
0
Camps Cleared
0
1,573,419
Distance Traveled
1,801,128
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,441
322
29
1
0
89,852
0
W
Fenrir
11,219
561
136
7
0
378,113
2
L
Discordia
8,031
402
69
3
0
331,017
6
W
Sol
12,316
616
158
8
0
407,824
2
L
Chaac
10,290
515
117
6
0
338,498
1
W
Cabrakan
10,122
506
62
3
0
359,256
2
L
Awilix
9,925
496
39
2
0
416,443
0
W
Izanami
9,512
476
83
4
0
281,939
1
L
Poseidon
9,677
484
61
3
0
397,609
0
W
Amaterasu
9,680
484
73
4
0
373,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role