Player Matchup

Amaterasu
Amaterasu
AmatusMagnus
Amaterasu
Level 54
God Stats
5W - 1L
1,708 SR
Queue Stats
37W - 47L
1,297 Elo+
Party 1
Janus
Janus
Bane Dont Care
Janus
Level 125
God Stats
9W - 7L
1,487 SR
Queue Stats
334W - 340L
1,568 Elo+
Solo
Chiron
Chiron
KSU_WiLdCaT2014
Chiron
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
223W - 259L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
Knightguy
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,321 Elo+
Party 1
Athena
Athena
LaBelleSansMerci
Athena
Level 83
God Stats
12W - 11L
1,596 SR
Queue Stats
979W - 964L
1,463 Elo+
Solo
Team Averages
Level 60
1,558 SR
1,428 Elo+

VS

Team Averages
Level 66
1,500 SR
1,476 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Grndahl
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,433 Elo+
Solo
Pele
Pele
SpaaaarT
Pele
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 15L
1,771 Elo+
Party 2
Skadi
Skadi
dragegaming7896
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,165 Elo+
Solo
Achilles
Achilles
fireofshadow
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AmatusMagnus
Amaterasu
19
5 / 4 / 19
12,411
730
6,323
26,353
14,867
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 4 / 15
13,330
784
23,693
15,982
7,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 2 / 18
13,725
807
30,047
19,766
10,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Knightguy
Sun Wukong
18
9 / 6 / 15
12,336
726
14,463
19,536
18,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 4 / 14
11,962
704
10,840
27,833
39,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
6 / 3 / 9
12,280
722
22,505
13,152
6,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Grndahl
Danzaburou
18
3 / 6 / 9
11,140
655
12,174
14,007
6,424
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
19
7 / 8 / 6
12,324
725
19,315
18,921
8,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 8 / 10
10,820
636
14,484
15,230
6,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
fireofshadow
Achilles
17
2 / 9 / 11
10,498
618
16,547
33,327
19,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
65
33
Kills
20
20
Deaths
34
81
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
3
9
3.5
W
Amaterasu
AmatusMagnus
Amaterasu
5
4
19
3.63
W
6
4
15
3.38
L
Danzaburou
Grndahl
Danzaburou
3
6
9
1.25
W
8
2
18
8.5
W
Sun Wukong
Knightguy
Sun Wukong
9
6
15
2.75
W
5
4
14
3
L
Pele
7
8
6
1.25
L
2
8
10
0.88
L
Achilles
fireofshadow
Achilles
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,366
Damage
85,025
109,470
Taken
94,637
91,623
Mitigated
47,907
44,721
Healing
28,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
22,505
1,533
2,136
3,910
13,152
6,827
0
3,935
9,217
48,792
0
W
Amaterasu
AmatusMagnus
Amaterasu
6,323
2,022
165
9,625
26,353
14,867
176
4,740
18,577
0
9,536
W
23,693
1,042
4,382
3,823
15,982
7,764
1,436
2,809
13,173
59,386
0
L
Danzaburou
Grndahl
Danzaburou
12,174
5,182
1,421
2,081
14,007
6,424
0
5,967
8,040
0
26,042
W
30,047
8,688
4,258
7,218
19,766
10,819
1,897
4,002
15,764
0
62,549
W
Sun Wukong
Knightguy
Sun Wukong
14,463
3,225
306
2,906
19,536
18,392
1,906
6,481
13,055
0
20,629
W
10,840
1,398
5,820
6,218
27,833
39,781
1,027
4,473
23,360
22,954
0
L
Pele
19,315
5,722
2,154
4,689
18,921
8,558
0
6,321
12,600
0
40,306
L
14,484
5,812
1,146
1,705
15,230
6,461
0
6,177
9,053
0
22,199
L
Achilles
fireofshadow
Achilles
16,547
6,260
1,401
8,078
33,327
19,637
0
12,133
21,194
0
24,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,764
Gold Earned
57,062
187
Minions Killed
165
0
Camps Cleared
0
1,696,083
Distance Traveled
1,399,949
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,280
722
59
3
0
328,154
0
W
Amaterasu
12,411
730
6
0
0
366,258
0
W
Janus
13,330
784
88
5
0
320,173
1
L
Danzaburou
11,140
655
30
2
0
247,428
0
W
Chiron
13,725
807
65
4
0
328,857
0
W
Sun Wukong
12,336
726
12
1
0
315,954
3
W
Athena
11,962
704
16
1
0
364,841
1
L
Pele
12,324
725
35
2
0
281,119
2
L
Skadi
10,820
636
18
1
0
277,772
0
L
Achilles
10,498
618
23
1
0
265,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role