Player Matchup

Bacchus
Bacchus
Albanese
Bacchus
Level 29
God Stats
6W - 2L
1,793 SR
Queue Stats
96W - 95L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
BLOODQUEEN1000
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,663 Elo+
Solo
Chaac
Chaac
NArdo0
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,317 Elo+
Solo
Cernunnos
Cernunnos
Ratiod
Cernunnos
Level 29
God Stats
5W - 4L
1,317 SR
Queue Stats
107W - 107L
1,475 Elo+
Party 1
Thanatos
Thanatos
Throwables
Thanatos
Level 24
God Stats
73W - 64L
1,350 SR
Queue Stats
206W - 202L
1,393 Elo+
Solo
Team Averages
Level 18
1,492 SR
1,466 Elo+

VS

Team Averages
Level 21
1,599 SR
1,499 Elo+
Tyr
Tyr
D Dawg Dity
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 145L
1,396 Elo+
Party 2
Heimdallr
Heimdallr
EthoShort
Heimdallr
Level 27
God Stats
5W - 17L
1,726 SR
Queue Stats
217W - 264L
1,397 Elo+
Party 2
Mercury
Mercury
GregGzz1
Mercury
Level 27
God Stats
1W - 2L
1,559 SR
Queue Stats
9W - 7L
1,472 Elo+
Solo
Ra
Ra
LoveLess1
Ra
Level 18
God Stats
1W - 1L
1,711 SR
Queue Stats
34W - 46L
1,450 Elo+
Solo
Ares
Ares
Tibudoculotus
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Albanese
Bacchus
10
3 / 0 / 4
6,428
584
4,874
5,671
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
11
5 / 1 / 3
7,684
699
6,172
4,206
1,451
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
NArdo0
Chaac
13
2 / 1 / 2
7,329
666
5,456
7,152
3,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Ratiod
Cernunnos
11
4 / 2 / 3
6,473
588
4,804
6,321
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Throwables
Thanatos
10
2 / 1 / 3
6,210
565
2,520
6,379
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
4,930
448
1,985
8,244
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
EthoShort
Heimdallr
8
1 / 2 / 3
5,149
468
2,545
4,513
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
GregGzz1
Mercury
10
2 / 3 / 2
5,940
540
4,825
7,790
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 1
4,826
439
1,336
5,907
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 1
4,224
384
1,504
7,583
5,022
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
4
5
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Albanese
Bacchus
3
0
4
5
W
Kukulkan
5
1
3
6.5
L
1
3
1
0.5
L
Heimdallr
EthoShort
Heimdallr
1
2
3
1.25
L
Mercury
GregGzz1
Mercury
2
3
2
1
L
0
3
1
0.17
W
Chaac
NArdo0
Chaac
2
1
2
3
W
Cernunnos
Ratiod
Cernunnos
4
2
3
2.75
W
Thanatos
Throwables
Thanatos
2
1
3
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,826
Damage
12,195
29,729
Taken
34,037
12,316
Mitigated
17,070
15,853
Healing
4,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Albanese
Bacchus
4,874
906
0
3,563
5,671
3,446
544
624
5,026
12,018
0
W
Kukulkan
6,172
1,317
0
705
4,206
1,451
1,559
1,037
3,109
35,726
0
L
1,985
679
0
3,100
8,244
6,433
0
927
7,317
0
10,818
L
Heimdallr
EthoShort
Heimdallr
2,545
471
0
901
4,513
1,208
0
1,949
2,564
0
11,168
L
Mercury
GregGzz1
Mercury
4,825
2,249
0
540
7,790
2,332
0
1,864
5,926
0
27,341
L
1,336
135
144
152
5,907
2,075
0
3,568
2,339
15,729
0
W
Chaac
NArdo0
Chaac
5,456
730
0
3,759
7,152
3,483
246
0
6,912
0
43,260
W
Cernunnos
Ratiod
Cernunnos
4,804
2,313
0
3,113
6,321
1,974
984
590
5,651
0
31,787
W
Thanatos
Throwables
Thanatos
2,520
882
0
4,713
6,379
1,962
820
424
5,916
0
31,717
L
1,504
486
0
0
7,583
5,022
0
2,738
4,845
11,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,124
Gold Earned
25,069
310
Minions Killed
156
0
Camps Cleared
0
1,023,755
Distance Traveled
908,827
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,428
584
22
2
0
206,147
1
W
Kukulkan
7,684
699
72
7
0
175,440
3
L
Tyr
4,930
448
26
2
0
167,746
2
L
Heimdallr
5,149
468
25
2
0
201,232
1
L
Mercury
5,940
540
49
4
0
201,069
1
L
Ra
4,826
439
41
4
0
184,369
1
W
Chaac
7,329
666
93
8
0
202,162
3
W
Cernunnos
6,473
588
54
5
0
173,029
0
W
Thanatos
6,210
565
69
6
0
266,977
0
L
Ares
4,224
384
15
1
0
154,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role