Player Matchup

Geb
Geb
Platinum II
TDG Soap
Geb
Platinum II
Level 149
God Stats
1W - 1L
1,393 SR
Queue Stats
48W - 23L
2,194 MMR
Party 2
Fenrir
Fenrir
Platinum III
marcoaps
Fenrir
Platinum III
Level 126
God Stats
4W - 2L
1,726 SR
Queue Stats
60W - 53L
2,084 MMR
Solo
Chang'e
Chang'e
Platinum II
ssppoooonn
Chang'e
Platinum II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 21L
2,194 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,540 SR
2,157 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,720 SR
1,913 MMR
Ra
Ra
Gold V
ClapMyCheecks
Ra
Gold V
Level 139
God Stats
0W - 1L
1,660 SR
Queue Stats
48W - 42L
1,792 MMR
Party 1
Ares
Ares
Diamond II
RikiyaTV
Ares
Diamond II
Level 128
God Stats
20W - 16L
1,784 SR
Queue Stats
333W - 220L
2,120 MMR
Solo
Hou Yi
Hou Yi
Gold V
Rocksmokinkilla
Hou Yi
Gold V
Level 129
God Stats
4W - 1L
1,716 SR
Queue Stats
11W - 3L
1,828 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 11
11,096
694
7,306
20,577
19,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
marcoaps
Fenrir
14
5 / 1 / 6
10,713
670
6,671
14,159
12,720
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
ssppoooonn
Chang'e
16
7 / 2 / 5
11,507
719
14,899
9,396
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneAthenaTiamatGilgameshDanzaburou

VS

Bans
CabrakanScyllaCupidPoseidonChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
9,363
585
10,720
9,706
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
13
3 / 3 / 1
9,650
603
10,594
16,516
18,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 4
9,058
566
9,992
10,473
4,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
4
4
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Ares
3
3
1
1.17
L
0
4
4
0.5
W
0
1
11
5.5
W
Fenrir
marcoaps
Fenrir
5
1
6
8
W
Chang'e
ssppoooonn
Chang'e
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,876
Damage
31,306
44,132
Taken
36,695
35,648
Mitigated
26,408
20,143
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,720
494
1,742
1,925
9,706
4,056
391
6,063
3,643
48,217
0
L
Ares
10,594
420
0
470
16,516
18,103
206
10,622
5,894
16,338
0
L
9,992
4,473
0
250
10,473
4,249
681
5,520
4,953
0
42,236
W
7,306
1,649
0
3,783
20,577
19,600
468
9,140
11,083
23,923
0
W
Fenrir
marcoaps
Fenrir
6,671
1,171
0
4,152
14,159
12,720
435
5,926
7,799
0
29,782
W
Chang'e
ssppoooonn
Chang'e
14,899
928
7,061
5,147
9,396
3,328
1,428
5,270
3,936
61,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,316
Gold Earned
28,071
159
Minions Killed
158
0
Camps Cleared
0
962,696
Distance Traveled
831,167
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,363
585
82
5
0
294,364
5
L
Ares
9,650
603
19
1
0
291,375
2
L
Hou Yi
9,058
566
57
4
0
245,428
3
W
Geb
11,096
694
22
1
0
324,008
2
W
Fenrir
10,713
670
36
2
0
328,765
5
W
Chang'e
11,507
719
101
6
0
309,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role