Player Matchup

Medusa
Medusa
 
Medusa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
GhostlySlayer
Hercules
Level 141
God Stats
4W - 6L
1,464 SR
Queue Stats
167W - 168L
1,537 Elo+
Party 1
Yemoja
Yemoja
xxButtReaper
Yemoja
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
36W - 42L
1,404 Elo+
Party 1
Team Averages
Level 68
1,488 SR
1,481 Elo+

VS

Team Averages
Level 92
1,607 SR
1,425 Elo+
Bacchus
Bacchus
Roger Bumper
Bacchus
Level 7
God Stats
1W - 2L
1,758 SR
Queue Stats
2W - 4L
1,523 Elo+
Solo
Scylla
Scylla
ShadowHoonter
Scylla
Level 114
God Stats
6W - 3L
1,764 SR
Queue Stats
224W - 248L
1,385 Elo+
Solo
Hun Batz
Hun Batz
TonelessHook458
Hun Batz
Level 154
God Stats
9W - 27L
1,298 SR
Queue Stats
688W - 942L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
13 / 3 / 8
14,601
730
27,657
17,127
7,205
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
GhostlySlayer
Hercules
17
10 / 6 / 13
15,673
784
21,493
28,957
30,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
16
2 / 2 / 15
12,554
628
9,041
12,181
6,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Roger Bumper
Bacchus
15
0 / 9 / 8
11,437
572
8,014
23,226
34,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
8 / 5 / 2
14,444
722
19,750
13,660
4,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
15
3 / 11 / 6
13,056
653
11,623
33,250
11,757
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
25
Kills
11
11
Deaths
25
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
3
8
5.67
W
Hercules
GhostlySlayer
Hercules
10
6
13
2.75
L
Bacchus
Roger Bumper
Bacchus
0
9
8
0.44
L
8
5
2
1.8
L
Hun Batz
3
11
6
0.55
W
Yemoja
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,191
Damage
39,387
58,265
Taken
70,136
44,853
Mitigated
51,642
9,661
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
27,657
13,906
0
0
17,127
7,205
1,046
8,680
8,447
0
91,755
W
Hercules
GhostlySlayer
Hercules
21,493
11,172
0
6,644
28,957
30,729
394
12,296
16,661
0
44,718
L
Bacchus
Roger Bumper
Bacchus
8,014
1,078
0
0
23,226
34,907
0
4,680
18,546
27,658
0
L
19,750
1,463
0
3,497
13,660
4,978
200
1,594
12,066
63,039
0
L
Hun Batz
11,623
2,034
192
9,105
33,250
11,757
0
2,767
30,483
0
37,022
W
Yemoja
9,041
2,624
2,364
653
12,181
6,919
659
6,788
5,393
31,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,828
Gold Earned
38,937
189
Minions Killed
171
0
Camps Cleared
0
992,867
Distance Traveled
986,947
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,601
730
114
6
0
337,926
1
W
Hercules
15,673
784
31
2
0
311,113
4
L
Bacchus
11,437
572
39
2
0
313,789
5
L
Scylla
14,444
722
97
5
0
317,367
3
L
Hun Batz
13,056
653
35
2
0
355,791
1
W
Yemoja
12,554
628
44
2
0
343,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role