Player Matchup

Izanami
Izanami
Darklonist
Izanami
Level 23
God Stats
10W - 10L
1,622 SR
Queue Stats
48W - 47L
1,550 Elo+
Party 2
Ganesha
Ganesha
GeneralMDBK
Ganesha
Level 44
God Stats
13W - 4L
1,500 SR
Queue Stats
114W - 101L
1,484 Elo+
Party 3
Neith
Neith
Hallanger
Neith
Level 160
God Stats
7W - 0L
1,837 SR
Queue Stats
384W - 352L
1,643 Elo+
Party 3
Ratatoskr
Ratatoskr
PapaSkEddie
Ratatoskr
Level 40
God Stats
17W - 12L
1,689 SR
Queue Stats
120W - 105L
1,566 Elo+
Party 2
Ymir
Ymir
TheGoodGuy509
Ymir
Level 105
God Stats
8W - 7L
1,508 SR
Queue Stats
268W - 222L
1,573 Elo+
Party 2
Team Averages
Level 74
1,631 SR
1,563 Elo+

VS

Team Averages
Level 66
1,594 SR
1,549 Elo+
Ra
Ra
Bushikan
Ra
Level 98
God Stats
1W - 2L
1,579 SR
Queue Stats
426W - 360L
1,583 Elo+
Party 1
Neith
Neith
THEPATRIOT1911
Neith
Level 49
God Stats
36W - 36L
1,660 SR
Queue Stats
393W - 392L
1,565 Elo+
Party 1
Thanatos
Thanatos
Tha Wombo Combo
Thanatos
Level 41
God Stats
0W - 1L
1,761 SR
Queue Stats
51W - 46L
1,584 Elo+
Solo
Yemoja
Yemoja
otokouso
Yemoja
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 154L
1,591 Elo+
Party 1
Agni
Agni
yohan1825
Agni
Level 47
God Stats
7W - 10L
1,470 SR
Queue Stats
207W - 228L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darklonist
Izanami
14
2 / 2 / 3
8,741
546
5,256
7,822
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
GeneralMDBK
Ganesha
12
1 / 4 / 9
7,935
496
5,096
11,519
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Hallanger
Neith
13
5 / 5 / 5
8,615
538
14,074
14,122
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
PapaSkEddie
Ratatoskr
15
9 / 1 / 2
9,067
567
7,012
8,029
5,288
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 3 / 6
8,911
557
9,781
13,428
5,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
8,119
507
6,509
9,014
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 3 / 3
8,064
504
6,761
7,427
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
14
6 / 4 / 5
8,784
549
9,233
13,043
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Yemoja
otokouso
Yemoja
11
0 / 3 / 9
7,207
450
4,949
13,905
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
12
3 / 7 / 4
7,285
455
9,566
12,761
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
23
Kills
15
15
Deaths
23
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Izanami
Darklonist
Izanami
2
2
3
1.75
W
Ganesha
GeneralMDBK
Ganesha
1
4
9
1.38
W
Neith
Hallanger
Neith
5
5
5
1.5
W
Ratatoskr
PapaSkEddie
Ratatoskr
9
1
2
10
L
2
3
3
1.17
L
Thanatos
6
4
5
2.13
W
6
3
6
3
L
Yemoja
otokouso
Yemoja
0
3
9
1.5
L
Agni
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,219
Damage
37,018
54,920
Taken
56,150
25,050
Mitigated
29,008
16,005
Healing
25,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,509
265
1,392
1,995
9,014
5,865
371
1,928
6,666
43,685
0
W
Izanami
Darklonist
Izanami
5,256
3,238
0
2,039
7,822
2,393
159
434
7,388
0
63,675
W
Ganesha
GeneralMDBK
Ganesha
5,096
617
0
2,040
11,519
6,509
0
5,727
5,684
19,781
0
W
Neith
Hallanger
Neith
14,074
7,648
0
6,112
14,122
4,994
1,595
6,466
7,278
0
51,425
W
Ratatoskr
PapaSkEddie
Ratatoskr
7,012
1,135
0
4,012
8,029
5,288
266
2,690
5,339
97
44,167
L
6,761
2,553
0
2,388
7,427
2,636
0
624
6,792
0
52,333
L
Thanatos
9,233
2,967
0
11,860
13,043
4,818
0
3,691
9,291
0
53,796
W
9,781
2,274
0
1,802
13,428
5,866
68
5,008
8,207
54,129
0
L
Yemoja
otokouso
Yemoja
4,949
824
1,191
3,297
13,905
11,330
0
4,763
9,112
20,510
0
L
Agni
9,566
1,321
0
3,669
12,761
4,359
175
3,968
8,793
37,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,269
Gold Earned
39,459
440
Minions Killed
378
0
Camps Cleared
0
1,458,661
Distance Traveled
1,380,765
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,119
507
80
5
0
279,138
7
W
Izanami
8,741
546
145
9
0
297,075
0
W
Ganesha
7,935
496
9
1
0
284,840
3
W
Neith
8,615
538
101
6
0
261,178
2
W
Ratatoskr
9,067
567
99
6
0
332,383
2
L
Neith
8,064
504
104
7
0
255,089
4
L
Thanatos
8,784
549
95
6
0
312,021
0
W
Ymir
8,911
557
86
5
0
283,185
1
L
Yemoja
7,207
450
32
2
0
259,386
3
L
Agni
7,285
455
67
4
0
275,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role