Player Matchup

Tiamat
Tiamat
DioFerGamer
Tiamat
Level 16
God Stats
14W - 17L
1,500 SR
Queue Stats
190W - 286L
1,368 Elo+
Party 1
Izanami
Izanami
Dw-0WN3D
Izanami
Level 28
God Stats
26W - 26L
1,596 SR
Queue Stats
274W - 403L
1,377 Elo+
Party 1
Thanatos
Thanatos
Dw-MANIAC0
Thanatos
Level 28
God Stats
31W - 43L
1,386 SR
Queue Stats
271W - 388L
1,356 Elo+
Party 1
Bellona
Bellona
Dw-Manson
Bellona
Level 28
God Stats
27W - 25L
1,598 SR
Queue Stats
283W - 416L
1,295 Elo+
Party 1
Ganesha
Ganesha
LTCR5247
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,436 Elo+
Solo
Team Averages
Level 21
1,516 SR
1,367 Elo+

VS

Team Averages
Level 24
1,515 SR
1,443 Elo+
Artemis
Artemis
FilhoteDeMacaco
Artemis
Level 29
God Stats
2W - 1L
1,195 SR
Queue Stats
16W - 20L
1,328 Elo+
Solo
Cu Chulainn
Cu Chulainn
JoeOkis
Cu Chulainn
Level 8
God Stats
3W - 1L
1,687 SR
Queue Stats
30W - 28L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Octa2702
Gilgamesh
Level 28
God Stats
6W - 2L
1,658 SR
Queue Stats
31W - 31L
1,449 Elo+
Solo
Hera
Hera
Tonybr2020
Hera
Level 29
God Stats
11W - 9L
1,537 SR
Queue Stats
520W - 547L
1,447 Elo+
Solo
Susano
Susano
TrollSupremoo
Susano
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 10 / 0
6,637
369
3,627
16,956
8,848
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Dw-0WN3D
Izanami
13
2 / 10 / 2
8,267
459
7,617
21,013
6,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Dw-MANIAC0
Thanatos
10
0 / 7 / 2
6,566
365
7,141
13,167
4,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Dw-Manson
Bellona
7
1 / 2 / 1
6,010
334
1,724
4,173
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
LTCR5247
Ganesha
4
0 / 5 / 1
5,327
296
293
5,927
1,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 5
11,072
615
14,859
13,207
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
JoeOkis
Cu Chulainn
17
7 / 0 / 6
10,720
596
9,442
11,533
8,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Gilgamesh
Octa2702
Gilgamesh
15
5 / 1 / 10
10,718
595
7,617
16,896
14,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 0 / 5
11,253
625
12,382
6,929
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 4 / 6
9,387
522
8,899
12,122
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
4
Kills
34
34
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
10
0
0.1
L
Izanami
Dw-0WN3D
Izanami
2
10
2
0.3
L
Thanatos
Dw-MANIAC0
Thanatos
0
7
2
0.14
L
Bellona
Dw-Manson
Bellona
1
2
1
0.75
W
11
1
5
13.5
W
Cu Chulainn
JoeOkis
Cu Chulainn
7
0
6
10
L
Ganesha
LTCR5247
Ganesha
0
5
1
0.1
W
Gilgamesh
Octa2702
Gilgamesh
5
1
10
10
W
7
0
5
9.5
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,402
Damage
53,199
61,236
Taken
60,687
22,140
Mitigated
35,370
8,950
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,627
572
0
2,428
16,956
8,848
0
5,212
11,744
25,687
0
L
Izanami
Dw-0WN3D
Izanami
7,617
6,726
0
2,125
21,013
6,186
574
3,445
17,568
0
44,485
L
Thanatos
Dw-MANIAC0
Thanatos
7,141
3,864
0
3,589
13,167
4,001
175
2,142
11,025
0
25,493
L
Bellona
Dw-Manson
Bellona
1,724
493
0
538
4,173
1,596
0
628
3,545
0
12,570
W
14,859
7,898
0
5,650
13,207
5,144
3,364
822
12,385
0
71,953
W
Cu Chulainn
JoeOkis
Cu Chulainn
9,442
2,190
0
5,613
11,533
8,614
321
127
11,406
8,790
61,824
L
Ganesha
LTCR5247
Ganesha
293
0
0
270
5,927
1,509
0
1,949
3,978
914
0
W
Gilgamesh
Octa2702
Gilgamesh
7,617
1,601
190
5,198
16,896
14,238
1,420
1,711
15,185
0
35,673
W
12,382
3,450
0
2,000
6,929
2,913
3,787
853
6,076
87,624
0
W
8,899
1,788
0
3,473
12,122
4,461
949
407
10,879
0
54,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,807
Gold Earned
53,150
189
Minions Killed
562
0
Camps Cleared
0
1,124,511
Distance Traveled
1,686,697
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,637
369
26
1
0
301,070
0
L
Izanami
8,267
459
84
5
0
260,571
0
L
Thanatos
6,566
365
51
3
0
311,233
0
L
Bellona
6,010
334
28
2
0
178,290
0
W
Artemis
11,072
615
112
6
0
284,080
1
W
Cu Chulainn
10,720
596
135
8
0
376,820
2
L
Ganesha
5,327
296
0
0
0
73,347
0
W
Gilgamesh
10,718
595
54
3
0
356,796
1
W
Hera
11,253
625
163
9
0
346,953
3
W
Susano
9,387
522
98
5
0
322,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role