Player Matchup

Ganesha
Ganesha
MMSMAB
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,233 Elo+
Party 3
Bastet
Bastet
PI_HL
Bastet
Level 61
God Stats
2W - 5L
1,572 SR
Queue Stats
102W - 134L
1,447 Elo+
Party 3
Vamana
Vamana
R3vocableterror
Vamana
Level 12
God Stats
14W - 7L
1,662 SR
Queue Stats
20W - 19L
1,428 Elo+
Solo
Mulan
Mulan
oDilc
Mulan
Level 14
God Stats
1W - 5L
1,289 SR
Queue Stats
99W - 128L
1,470 Elo+
Party 3
Olorun
Olorun
sho3eib_94
Olorun
Level 28
God Stats
9W - 11L
1,323 SR
Queue Stats
282W - 307L
1,471 Elo+
Solo
Team Averages
Level 24
1,469 SR
1,410 Elo+

VS

Team Averages
Level 30
1,606 SR
1,480 Elo+
Ares
Ares
CrispySlaai
Ares
Level 5
God Stats
3W - 0L
1,815 SR
Queue Stats
3W - 2L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
FluffyGarfield
Jormungandr
Level 7
God Stats
5W - 4L
1,509 SR
Queue Stats
5W - 4L
1,426 Elo+
Party 1
Chang'e
Chang'e
KOKETIYO_89
Chang'e
Level 105
God Stats
1W - 0L
1,725 SR
Queue Stats
16W - 21L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
ivan82
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
taylor_w9
Ah Muzen Cab
Level 29
God Stats
11W - 5L
1,479 SR
Queue Stats
36W - 35L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MMSMAB
Ganesha
20
0 / 9 / 12
14,842
989
9,025
33,077
45,870
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
PI_HL
Bastet
20
4 / 11 / 17
15,214
1,014
30,275
32,170
13,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 8 / 10
16,810
1,121
26,829
39,804
29,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
oDilc
Mulan
20
6 / 7 / 15
15,230
1,015
25,285
29,141
37,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
sho3eib_94
Olorun
20
8 / 6 / 6
15,307
1,020
27,977
25,747
12,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 28
15,090
1,006
23,399
36,229
49,008
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
FluffyGarfield
Jormungandr
20
2 / 1 / 34
14,530
969
19,037
20,955
28,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
KOKETIYO_89
Chang'e
20
9 / 5 / 27
15,847
1,056
40,636
29,199
14,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
ivan82
Kukulkan
20
6 / 6 / 13
14,116
941
23,218
11,482
4,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
taylor_w9
Ah Muzen Cab
20
17 / 6 / 14
17,516
1,168
42,715
23,702
13,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
157
25
Kills
41
41
Deaths
25
60
Assists
116
Player
Kills
Deaths
Assists
KDA
W
7
7
28
3
W
Jormungandr
FluffyGarfield
Jormungandr
2
1
34
19
W
Chang'e
KOKETIYO_89
Chang'e
9
5
27
4.5
L
Ganesha
MMSMAB
Ganesha
0
9
12
0.67
L
Bastet
PI_HL
Bastet
4
11
17
1.14
L
7
8
10
1.5
W
Kukulkan
ivan82
Kukulkan
6
6
13
2.08
L
Mulan
oDilc
Mulan
6
7
15
1.93
L
Olorun
sho3eib_94
Olorun
8
6
6
1.83
W
Ah Muzen Cab
taylor_w9
Ah Muzen Cab
17
6
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,391
Damage
149,005
159,939
Taken
121,567
138,845
Mitigated
109,253
24,260
Healing
36,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,399
1,841
0
0
36,229
49,008
0
13,116
23,113
30,780
0
W
Jormungandr
FluffyGarfield
Jormungandr
19,037
6,688
0
40
20,955
28,263
0
8,496
12,459
38,327
0
W
Chang'e
KOKETIYO_89
Chang'e
40,636
1,395
16,309
11,144
29,199
14,068
0
7,002
22,197
61,170
0
L
Ganesha
MMSMAB
Ganesha
9,025
226
0
1,760
33,077
45,870
0
21,152
11,925
30,631
0
L
Bastet
PI_HL
Bastet
30,275
7,634
1,783
976
32,170
13,712
0
23,044
9,126
0
56,131
L
26,829
18,177
0
5,982
39,804
29,266
0
25,200
14,604
0
47,161
W
Kukulkan
ivan82
Kukulkan
23,218
1,568
0
321
11,482
4,565
0
2,421
9,061
44,776
0
L
Mulan
oDilc
Mulan
25,285
1,171
0
1,259
29,141
37,753
0
19,719
9,422
0
40,308
L
Olorun
sho3eib_94
Olorun
27,977
13,751
2,082
10,418
25,747
12,244
0
17,175
8,572
69,731
0
W
Ah Muzen Cab
taylor_w9
Ah Muzen Cab
42,715
22,993
702
7,622
23,702
13,349
0
5,967
17,735
0
85,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,403
Gold Earned
77,099
265
Minions Killed
255
9
Camps Cleared
4
1,451,086
Distance Traveled
1,365,236
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,090
1,006
10
1
1
293,506
0
W
Jormungandr
14,530
969
42
3
0
268,921
1
W
Chang'e
15,847
1,056
57
4
0
291,994
0
L
Ganesha
14,842
989
5
0
0
292,167
0
L
Bastet
15,214
1,014
79
5
0
325,083
0
L
Vamana
16,810
1,121
46
3
5
296,670
2
W
Kukulkan
14,116
941
62
4
0
255,131
0
L
Mulan
15,230
1,015
35
2
1
283,615
0
L
Olorun
15,307
1,020
100
7
3
253,551
1
W
Ah Muzen Cab
17,516
1,168
84
6
3
255,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role