Player Matchup

Cerberus
Cerberus
CaliforniaComet
Cerberus
Level 24
God Stats
10W - 6L
1,313 SR
Queue Stats
20W - 27L
1,346 Elo+
Party 1
Arachne
Arachne
EnchladaMn
Arachne
Level 8
God Stats
3W - 3L
1,627 SR
Queue Stats
5W - 6L
1,492 Elo+
Solo
Nemesis
Nemesis
Jeancafit
Nemesis
Level 4
God Stats
1W - 2L
1,452 SR
Queue Stats
47W - 35L
1,690 Elo+
Solo
Chaac
Chaac
SlopyMcFlopy910
Chaac
Level 29
God Stats
15W - 21L
1,257 SR
Queue Stats
286W - 332L
1,458 Elo+
Solo
Hou Yi
Hou Yi
TURTLEMASTER237
Hou Yi
Level 28
God Stats
1W - 2L
1,256 SR
Queue Stats
170W - 154L
1,483 Elo+
Party 1
Team Averages
Level 19
1,381 SR
1,494 Elo+

VS

Team Averages
Level 23
1,614 SR
1,455 Elo+
Sol
Sol
Crownmelp
Sol
Level 46
God Stats
12W - 11L
1,659 SR
Queue Stats
113W - 115L
1,390 Elo+
Party 2
Ymir
Ymir
DroppinBodies3
Ymir
Level 25
God Stats
8W - 2L
1,725 SR
Queue Stats
52W - 35L
1,496 Elo+
Solo
Fenrir
Fenrir
OG_SoullessAngel
Fenrir
Level 23
God Stats
1W - 0L
1,664 SR
Queue Stats
31W - 38L
1,471 Elo+
Solo
Merlin
Merlin
Tearingstudent8
Merlin
Level 14
God Stats
14W - 17L
1,331 SR
Queue Stats
16W - 20L
1,415 Elo+
Solo
Xbalanque
Xbalanque
armieinthirds
Xbalanque
Level 7
God Stats
4W - 0L
1,693 SR
Queue Stats
21W - 30L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
0 / 7 / 25
14,319
1,023
15,612
32,115
35,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
EnchladaMn
Arachne
17
1 / 2 / 4
11,482
820
1,728
4,320
2,862
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Jeancafit
Nemesis
20
6 / 9 / 13
14,722
1,052
17,499
27,116
11,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
12 / 3 / 9
16,250
1,161
21,835
21,574
16,962
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 6 / 10
15,248
1,089
28,535
26,034
11,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 10
15,086
1,078
19,929
14,603
4,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 5 / 17
15,751
1,125
20,089
22,342
32,991
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
9 / 11 / 9
14,709
1,051
23,105
20,486
8,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 11
13,474
962
21,459
14,759
5,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
armieinthirds
Xbalanque
20
1 / 8 / 11
12,862
919
17,593
18,807
7,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
85
30
Kills
27
27
Deaths
30
61
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
7
25
1.79
W
7
2
10
6
W
6
5
17
2.9
L
Arachne
EnchladaMn
Arachne
1
2
4
1.5
L
Nemesis
Jeancafit
Nemesis
6
9
13
1.39
W
9
11
9
1.23
L
12
3
9
5.5
L
11
6
10
2.67
W
4
4
11
2.38
W
Xbalanque
armieinthirds
Xbalanque
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,209
Damage
102,175
111,159
Taken
90,997
77,942
Mitigated
59,311
23,182
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
15,612
1,242
0
6,214
32,115
35,396
0
21,932
10,183
37,746
0
W
19,929
8,290
0
4,089
14,603
4,610
0
2,258
12,345
65,917
0
W
20,089
1,682
0
0
22,342
32,991
0
5,099
17,030
40,755
0
L
Arachne
EnchladaMn
Arachne
1,728
965
0
315
4,320
2,862
0
1,196
3,124
0
6,883
L
Nemesis
Jeancafit
Nemesis
17,499
9,084
0
4,249
27,116
11,389
0
14,536
12,580
0
52,044
W
23,105
9,432
0
998
20,486
8,770
0
2,680
17,587
0
34,572
L
21,835
4,608
0
8,523
21,574
16,962
0
13,745
7,829
0
50,094
L
28,535
17,917
0
3,881
26,034
11,333
0
10,068
15,966
0
43,382
W
21,459
808
475
1,881
14,759
5,853
0
2,363
12,396
46,550
0
W
Xbalanque
armieinthirds
Xbalanque
17,593
11,061
0
2,496
18,807
7,087
0
3,212
15,595
0
38,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,021
Gold Earned
71,882
257
Minions Killed
307
9
Camps Cleared
9
1,161,806
Distance Traveled
1,284,230
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,319
1,023
57
4
1
239,360
1
W
Sol
15,086
1,078
117
8
1
273,190
0
W
Ymir
15,751
1,125
64
5
0
264,126
1
L
Arachne
11,482
820
15
1
0
117,828
0
L
Nemesis
14,722
1,052
90
6
1
268,234
0
W
Fenrir
14,709
1,051
24
2
1
234,407
0
L
Chaac
16,250
1,161
72
5
3
279,516
0
L
Hou Yi
15,248
1,089
23
2
4
256,868
0
W
Merlin
13,474
962
58
4
1
265,087
0
W
Xbalanque
12,862
919
44
3
6
247,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role