Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Caleb Umbra
Gilgamesh
Level 102
God Stats
14W - 9L
1,577 SR
Queue Stats
210W - 213L
1,518 Elo+
Party 1
Chiron
Chiron
DMC Ginger
Chiron
Level 120
God Stats
35W - 20L
1,656 SR
Queue Stats
615W - 622L
1,504 Elo+
Party 1
Kali
Kali
DancyLizard1833
Kali
Level 129
God Stats
3W - 3L
1,489 SR
Queue Stats
1,182W - 1,198L
1,485 Elo+
Party 1
Tiamat
Tiamat
Navikin
Tiamat
Level 126
God Stats
34W - 13L
1,664 SR
Queue Stats
114W - 75L
1,632 Elo+
Party 1
Team Averages
Level 110
1,577 SR
1,528 Elo+

VS

Team Averages
Level 99
1,533 SR
1,489 Elo+
Yemoja
Yemoja
Marc0927083
Yemoja
Level 55
God Stats
95W - 118L
1,413 SR
Queue Stats
204W - 211L
1,476 Elo+
Solo
Hades
Hades
Neoli8
Hades
Level 127
God Stats
28W - 37L
1,446 SR
Queue Stats
490W - 598L
1,399 Elo+
Solo
Cernunnos
Cernunnos
NitrousBoar17
Cernunnos
Level 121
God Stats
3W - 1L
1,588 SR
Queue Stats
206W - 182L
1,480 Elo+
Solo
Fenrir
Fenrir
Raevnrik
Fenrir
Level 105
God Stats
44W - 43L
1,584 SR
Queue Stats
125W - 127L
1,542 Elo+
Party 2
Amaterasu
Amaterasu
Wulfdrik
Amaterasu
Level 85
God Stats
84W - 68L
1,632 SR
Queue Stats
131W - 140L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
2 / 5 / 14
15,349
568
13,923
31,593
42,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Caleb Umbra
Gilgamesh
20
11 / 7 / 6
14,704
545
17,203
25,529
27,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
DMC Ginger
Chiron
20
9 / 5 / 3
17,657
654
26,154
29,129
14,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 3 / 11
14,414
534
7,733
25,390
24,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Navikin
Tiamat
20
6 / 6 / 5
15,257
565
21,634
17,891
15,254
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 7 / 10
11,324
419
10,417
17,922
15,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
Neoli8
Hades
18
2 / 5 / 7
12,133
449
8,816
21,249
12,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
NitrousBoar17
Cernunnos
20
7 / 7 / 2
14,038
520
26,774
25,474
9,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Raevnrik
Fenrir
18
7 / 8 / 7
12,296
455
13,243
23,123
9,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Wulfdrik
Amaterasu
20
7 / 3 / 9
13,680
507
18,731
28,000
22,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
61
30
Kills
26
26
Deaths
30
39
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
5
14
1.8
W
Gilgamesh
Caleb Umbra
Gilgamesh
11
7
6
2
W
Chiron
DMC Ginger
Chiron
9
5
3
2.1
W
2
3
11
2.5
L
Yemoja
3
7
10
1.14
W
Tiamat
Navikin
Tiamat
6
6
5
1.42
L
Hades
Neoli8
Hades
2
5
7
1.1
L
Cernunnos
NitrousBoar17
Cernunnos
7
7
2
1.14
L
Fenrir
Raevnrik
Fenrir
7
8
7
1.31
L
Amaterasu
Wulfdrik
Amaterasu
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,647
Damage
77,981
129,532
Taken
115,768
124,528
Mitigated
69,901
51,146
Healing
36,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
13,923
3,618
4,434
7,010
31,593
42,657
1,025
7,842
23,751
36,977
0
W
Gilgamesh
Caleb Umbra
Gilgamesh
17,203
3,472
1,093
5,910
25,529
27,628
2,008
5,176
20,353
0
85,224
W
Chiron
DMC Ginger
Chiron
26,154
13,621
1,733
13,711
29,129
14,764
3,518
1,541
27,553
0
178,168
W
7,733
3,686
0
9,279
25,390
24,225
1,144
1,683
23,707
0
108,381
L
Yemoja
10,417
926
2,010
2,338
17,922
15,248
802
6,642
11,280
49,173
0
W
Tiamat
Navikin
Tiamat
21,634
2,701
1,172
6,804
17,891
15,254
3,288
5,645
12,246
105,375
0
L
Hades
Neoli8
Hades
8,816
896
671
8,701
21,249
12,888
166
11,071
10,178
84,314
0
L
Cernunnos
NitrousBoar17
Cernunnos
26,774
15,136
0
7,974
25,474
9,829
774
3,309
22,165
0
116,068
L
Fenrir
Raevnrik
Fenrir
13,243
3,754
0
5,602
23,123
9,870
0
4,914
18,209
0
73,118
L
Amaterasu
Wulfdrik
Amaterasu
18,731
6,569
0
9,027
28,000
22,066
140
9,621
18,379
667
80,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,381
Gold Earned
63,471
688
Minions Killed
654
0
Camps Cleared
0
2,500,691
Distance Traveled
2,355,767
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,349
568
40
1
0
491,586
4
W
Gilgamesh
14,704
545
95
4
0
498,664
6
W
Chiron
17,657
654
236
9
0
465,861
3
W
Kali
14,414
534
151
6
0
554,436
3
L
Yemoja
11,324
419
80
3
0
462,631
2
W
Tiamat
15,257
565
166
6
0
490,144
2
L
Hades
12,133
449
145
5
0
411,249
5
L
Cernunnos
14,038
520
181
7
0
429,482
3
L
Fenrir
12,296
455
115
4
0
514,411
4
L
Amaterasu
13,680
507
133
5
0
537,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role