Player Matchup

Tyr
Tyr
BirdmanOG
Tyr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,633 Elo+
Party 1
Heimdallr
Heimdallr
DannyBlaze
Heimdallr
Level 105
God Stats
1W - 1L
1,807 SR
Queue Stats
19W - 22L
1,545 Elo+
Party 1
Persephone
Persephone
Iklopticwarrior
Persephone
Level 37
God Stats
2W - 5L
1,771 SR
Queue Stats
38W - 34L
1,576 Elo+
Party 1
Ymir
Ymir
Javelin
Ymir
Level 108
God Stats
3W - 5L
1,826 SR
Queue Stats
32W - 32L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
iSnugglezz
Cthulhu
Level 135
God Stats
3W - 2L
1,723 SR
Queue Stats
48W - 45L
1,565 Elo+
Party 1
Team Averages
Level 103
1,725 SR
1,574 Elo+

VS

Team Averages
Level 71
1,525 SR
1,636 Elo+
Mercury
Mercury
Fnxpay
Mercury
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 23L
1,580 Elo+
Solo
Zeus
Zeus
Juicelort
Zeus
Level 129
God Stats
5W - 2L
1,645 SR
Queue Stats
159W - 85L
1,693 Elo+
Party 2
Janus
Janus
Kitez
Janus
Level 129
God Stats
6W - 8L
1,086 SR
Queue Stats
145W - 83L
1,669 Elo+
Party 2
Ymir
Ymir
MFKINGDUDE
Ymir
Level 32
God Stats
12W - 8L
1,614 SR
Queue Stats
42W - 66L
1,458 Elo+
Solo
Hou Yi
Hou Yi
Suluco
Hou Yi
Level 24
God Stats
9W - 2L
1,778 SR
Queue Stats
78W - 19L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
8,154
480
7,969
13,508
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
DannyBlaze
Heimdallr
11
0 / 5 / 1
6,577
387
1,246
9,249
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
Iklopticwarrior
Persephone
12
1 / 6 / 2
7,894
464
2,590
8,106
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Javelin
Ymir
12
0 / 1 / 0
7,686
452
4,225
15,277
8,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
iSnugglezz
Cthulhu
14
3 / 5 / 5
8,414
495
9,136
14,752
7,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fnxpay
Mercury
14
1 / 0 / 10
8,727
513
9,064
10,180
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
16
6 / 7 / 1
9,359
551
14,238
11,815
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Kitez
Janus
17
7 / 0 / 4
10,568
622
7,101
6,092
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 6
7,904
465
2,838
8,337
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Suluco
Hou Yi
15
8 / 1 / 2
9,230
543
15,228
9,933
3,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
22
22
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
Heimdallr
DannyBlaze
Heimdallr
0
5
1
0.1
W
Mercury
Fnxpay
Mercury
1
0
10
6
L
Persephone
Iklopticwarrior
Persephone
1
6
2
0.33
L
Ymir
Javelin
Ymir
0
1
0
0
W
Zeus
6
7
1
0.93
W
Janus
Kitez
Janus
7
0
4
9
W
0
1
6
3
W
Hou Yi
Suluco
Hou Yi
8
1
2
9
L
Cthulhu
iSnugglezz
Cthulhu
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
48,469
60,892
Taken
46,357
26,409
Mitigated
17,746
11,186
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,969
1,456
0
1,974
13,508
5,938
0
6,495
6,895
0
51,587
L
Heimdallr
DannyBlaze
Heimdallr
1,246
766
0
2,496
9,249
2,532
0
301
8,948
0
29,933
W
Mercury
Fnxpay
Mercury
9,064
4,470
0
360
10,180
3,995
0
2,733
7,387
0
59,559
L
Persephone
Iklopticwarrior
Persephone
2,590
84
0
1,024
8,106
2,238
572
3,786
4,138
39,070
0
L
Ymir
Javelin
Ymir
4,225
213
0
3,083
15,277
8,363
0
2,816
12,413
37,670
0
W
Zeus
14,238
4,209
0
3,646
11,815
3,792
670
5,272
6,063
56,931
0
W
Janus
Kitez
Janus
7,101
678
0
490
6,092
2,100
164
1,048
5,014
80,119
0
W
2,838
366
318
1,906
8,337
4,555
457
2,058
6,249
24,207
0
W
Hou Yi
Suluco
Hou Yi
15,228
5,735
0
966
9,933
3,304
624
4,210
5,693
0
66,299
L
Cthulhu
iSnugglezz
Cthulhu
9,136
524
0
2,609
14,752
7,338
0
10,433
4,319
42,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
45,788
388
Minions Killed
504
0
Camps Cleared
0
1,576,405
Distance Traveled
1,611,702
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,154
480
96
6
0
354,059
5
L
Heimdallr
6,577
387
65
4
0
286,146
5
W
Mercury
8,727
513
105
6
0
364,482
1
L
Persephone
7,894
464
91
5
0
314,250
12
L
Ymir
7,686
452
45
3
0
343,783
8
W
Zeus
9,359
551
79
5
0
255,113
2
W
Janus
10,568
622
162
10
0
361,636
3
W
Ymir
7,904
465
46
3
0
314,455
2
W
Hou Yi
9,230
543
112
7
0
316,016
4
L
Cthulhu
8,414
495
91
5
0
278,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role