Player Matchup

Cthulhu
Cthulhu
Aint On Tren
Cthulhu
Level 17
God Stats
3W - 3L
1,473 SR
Queue Stats
169W - 139L
1,383 Elo+
Party 1
Skadi
Skadi
Mat d o duble g
Skadi
Level 24
God Stats
10W - 15L
1,425 SR
Queue Stats
18W - 28L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
Murdoek95
Baron Samedi
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
377W - 418L
1,317 Elo+
Solo
Thanatos
Thanatos
Stif Doink
Thanatos
Level 22
God Stats
13W - 12L
1,377 SR
Queue Stats
107W - 84L
1,448 Elo+
Party 1
King Arthur
King Arthur
TopherGuy
King Arthur
Level 16
God Stats
35W - 14L
1,501 SR
Queue Stats
129W - 89L
1,370 Elo+
Party 1
Team Averages
Level 18
1,455 SR
1,369 Elo+

VS

Team Averages
Level 13
1,474 SR
1,326 Elo+
Ymir
Ymir
 
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CosmixGhost
Sun Wukong
Level 3
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 2
Chiron
Chiron
LilXMonster4953
Chiron
Level 22
God Stats
1W - 4L
1,396 SR
Queue Stats
29W - 35L
1,381 Elo+
Solo
Artemis
Artemis
WhiteCrow679
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 2
Olorun
Olorun
jdariio
Olorun
Level 17
God Stats
9W - 4L
1,713 SR
Queue Stats
14W - 16L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aint On Tren
Cthulhu
18
3 / 1 / 17
12,839
459
14,165
30,390
36,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 4 / 10
12,002
429
7,246
11,573
4,368
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Murdoek95
Baron Samedi
18
5 / 6 / 9
12,497
446
7,299
13,640
7,386
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
Stif Doink
Thanatos
20
18 / 5 / 5
15,503
554
19,061
24,301
12,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
TopherGuy
King Arthur
20
12 / 2 / 7
15,336
548
20,091
35,200
41,201
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 5 / 6
8,827
315
2,519
9,567
5,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
CosmixGhost
Sun Wukong
18
5 / 15 / 2
12,224
437
12,803
26,763
15,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

18
4 / 8 / 6
12,174
435
22,702
21,172
7,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
WhiteCrow679
Artemis
9
0 / 5 / 2
8,482
303
2,260
5,209
1,161
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
jdariio
Olorun
18
6 / 9 / 7
14,707
525
22,604
22,888
10,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
40
Kills
16
18
Deaths
42
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
6
0.8
W
Cthulhu
Aint On Tren
Cthulhu
3
1
17
11.5
L
Sun Wukong
CosmixGhost
Sun Wukong
5
15
2
0.4
L
4
8
6
0.88
W
2
4
10
1.75
W
Baron Samedi
Murdoek95
Baron Samedi
5
6
9
1.58
W
Thanatos
Stif Doink
Thanatos
18
5
5
4.1
W
King Arthur
TopherGuy
King Arthur
12
2
7
7.75
L
Artemis
WhiteCrow679
Artemis
0
5
2
0.2
L
Olorun
jdariio
Olorun
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,862
Damage
62,888
115,104
Taken
85,599
101,294
Mitigated
39,831
46,076
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,519
43
738
696
9,567
5,817
200
2,801
6,571
21,376
0
W
Cthulhu
Aint On Tren
Cthulhu
14,165
1,161
211
9,846
30,390
36,299
828
4,125
26,265
85,015
0
L
Sun Wukong
CosmixGhost
Sun Wukong
12,803
4,174
0
3,078
26,763
15,175
446
6,546
19,215
49
56,172
L
22,702
6,898
968
4,349
21,172
7,370
372
8,876
11,724
0
76,767
W
7,246
3,573
0
1,330
11,573
4,368
4,491
2,978
8,595
0
59,998
W
Baron Samedi
Murdoek95
Baron Samedi
7,299
1,046
1,273
1,646
13,640
7,386
270
4,593
9,047
38,692
0
W
Thanatos
Stif Doink
Thanatos
19,061
8,962
0
17,306
24,301
12,040
2,101
2,819
21,482
0
114,833
W
King Arthur
TopherGuy
King Arthur
20,091
3,085
0
14,464
35,200
41,201
1,163
10,608
24,592
372
91,953
L
Artemis
WhiteCrow679
Artemis
2,260
1,226
0
0
5,209
1,161
1,522
0
5,108
0
17,323
L
Olorun
jdariio
Olorun
22,604
12,448
699
5,659
22,888
10,308
2,432
3,387
18,726
72,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,177
Gold Earned
56,414
586
Minions Killed
386
0
Camps Cleared
0
2,382,299
Distance Traveled
1,663,989
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,827
315
25
1
0
255,233
1
W
Cthulhu
12,839
459
105
4
0
549,521
0
L
Sun Wukong
12,224
437
85
3
0
445,707
4
L
Chiron
12,174
435
134
5
0
447,559
0
W
Skadi
12,002
429
103
4
0
428,261
0
W
Baron Samedi
12,497
446
68
2
0
408,600
2
W
Thanatos
15,503
554
145
5
0
528,404
0
W
King Arthur
15,336
548
165
6
0
467,513
0
L
Artemis
8,482
303
34
1
0
122,422
0
L
Olorun
14,707
525
108
4
0
393,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role