Player Matchup

Discordia
Discordia
Gerliath
Discordia
Level 120
God Stats
25W - 8L
1,647 SR
Queue Stats
119W - 76L
1,622 Elo+
Party 1
Sylvanus
Sylvanus
Klawvek
Sylvanus
Level 155
God Stats
20W - 12L
1,638 SR
Queue Stats
205W - 157L
1,605 Elo+
Party 1
Izanami
Izanami
Toxirino
Izanami
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 173L
1,594 Elo+
Solo
Team Averages
Level 131
1,595 SR
1,607 Elo+

VS

Team Averages
Level 84
1,487 SR
1,568 Elo+
Raijin
Raijin
Resurex
Raijin
Level 118
God Stats
0W - 2L
1,269 SR
Queue Stats
203W - 229L
1,573 Elo+
Solo
Izanami
Izanami
Sheboy
Izanami
Level 89
God Stats
7W - 5L
1,693 SR
Queue Stats
129W - 94L
1,704 Elo+
Party 2
Hercules
Hercules
ToRs1
Hercules
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gerliath
Discordia
14
4 / 3 / 11
10,077
775
11,324
7,322
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Klawvek
Sylvanus
12
2 / 4 / 11
9,061
697
5,754
12,198
15,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Toxirino
Izanami
16
12 / 3 / 5
11,747
904
15,462
11,269
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Resurex
Raijin
15
7 / 5 / 2
10,762
828
7,640
14,010
6,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Sheboy
Izanami
12
1 / 6 / 7
8,721
671
4,645
11,423
4,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
ToRs1
Hercules
11
2 / 7 / 3
8,240
634
6,195
15,160
9,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
10
10
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Gerliath
Discordia
4
3
11
3.17
W
Sylvanus
Klawvek
Sylvanus
2
4
11
1.88
L
Raijin
Resurex
Raijin
7
5
2
1.6
L
Izanami
Sheboy
Izanami
1
6
7
0.75
L
Hercules
ToRs1
Hercules
2
7
3
0.5
W
Izanami
Toxirino
Izanami
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
18,480
30,789
Taken
40,593
23,892
Mitigated
20,349
9,156
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Gerliath
Discordia
11,324
890
0
250
7,322
3,177
896
1,311
5,861
41,130
0
W
Sylvanus
Klawvek
Sylvanus
5,754
1,074
3,375
4,265
12,198
15,983
474
2,549
9,499
15,860
2,142
L
Raijin
Resurex
Raijin
7,640
599
0
3,841
14,010
6,603
336
5,602
8,408
36,610
0
L
Izanami
Sheboy
Izanami
4,645
2,934
0
1,306
11,423
4,013
585
5,848
5,575
0
28,410
L
Hercules
ToRs1
Hercules
6,195
2,132
0
2,633
15,160
9,733
0
5,454
9,706
0
14,253
W
Izanami
Toxirino
Izanami
15,462
9,960
0
1,266
11,269
4,732
1,777
3,780
7,309
0
55,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,885
Gold Earned
27,723
173
Minions Killed
140
0
Camps Cleared
0
684,409
Distance Traveled
648,683
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,077
775
63
5
0
231,390
0
W
Sylvanus
9,061
697
23
2
0
218,237
5
L
Raijin
10,762
828
45
3
0
207,491
0
L
Izanami
8,721
671
73
6
0
231,009
2
L
Hercules
8,240
634
22
2
0
210,183
0
W
Izanami
11,747
904
87
7
0
234,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role