Player Matchup

King Arthur
King Arthur
RaggedBoy
King Arthur
Level 43
God Stats
2W - 5L
1,524 SR
Queue Stats
85W - 82L
1,503 Elo+
Party 1
Olorun
Olorun
Rituall
Olorun
Level 56
God Stats
0W - 3L
1,504 SR
Queue Stats
110W - 122L
1,466 Elo+
Party 1
Cupid
Cupid
bullboy100
Cupid
Level 46
God Stats
0W - 2L
1,285 SR
Queue Stats
77W - 72L
1,454 Elo+
Party 1
Team Averages
Level 48
1,438 SR
1,474 Elo+

VS

Team Averages
Level 25
1,382 SR
1,371 Elo+
Baron Samedi
Baron Samedi
BlazenXD
Baron Samedi
Level 42
God Stats
2W - 3L
1,507 SR
Queue Stats
6W - 5L
1,562 Elo+
Solo
Cerberus
Cerberus
Diolins
Cerberus
Level 12
God Stats
3W - 3L
1,390 SR
Queue Stats
5W - 14L
1,199 Elo+
Solo
Artemis
Artemis
Stay0FF
Artemis
Level 22
God Stats
11W - 10L
1,250 SR
Queue Stats
134W - 226L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RaggedBoy
King Arthur
18
1 / 8 / 11
14,208
592
14,581
35,865
43,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Rituall
Olorun
19
6 / 6 / 4
15,668
653
25,493
27,192
12,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
19
8 / 7 / 5
15,513
646
32,689
34,502
13,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlazenXD
Baron Samedi
20
9 / 2 / 9
16,464
686
29,599
19,864
14,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
Diolins
Cerberus
20
6 / 6 / 13
16,045
669
21,220
39,794
52,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Stay0FF
Artemis
20
6 / 7 / 9
15,708
655
32,964
23,022
10,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
15
Kills
21
21
Deaths
15
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlazenXD
Baron Samedi
9
2
9
6.75
W
Cerberus
Diolins
Cerberus
6
6
13
2.08
L
King Arthur
RaggedBoy
King Arthur
1
8
11
0.81
L
Olorun
Rituall
Olorun
6
6
4
1.33
W
Artemis
Stay0FF
Artemis
6
7
9
1.5
L
Cupid
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,763
Damage
83,783
97,559
Taken
82,680
69,802
Mitigated
77,322
33,339
Healing
27,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlazenXD
Baron Samedi
29,599
1,787
6,891
7,695
19,864
14,037
659
3,611
16,253
97,172
0
W
Cerberus
Diolins
Cerberus
21,220
1,711
0
7,930
39,794
52,456
649
15,518
24,276
60,407
0
L
King Arthur
RaggedBoy
King Arthur
14,581
1,951
0
0
35,865
43,381
330
15,676
20,189
0
49,978
L
Olorun
Rituall
Olorun
25,493
14,402
1,048
13,573
27,192
12,611
172
14,557
12,635
84,636
5,319
W
Artemis
Stay0FF
Artemis
32,964
14,980
0
5,114
23,022
10,829
1,856
5,551
17,471
0
87,004
L
Cupid
32,689
22,670
1,013
17,705
34,502
13,810
1,838
20,586
13,916
0
81,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,389
Gold Earned
48,217
253
Minions Killed
314
0
Camps Cleared
0
1,081,817
Distance Traveled
1,233,909
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,464
686
111
5
0
433,482
3
W
Cerberus
16,045
669
99
4
0
429,779
3
L
King Arthur
14,208
592
70
3
0
384,595
1
L
Olorun
15,668
653
79
3
0
341,921
0
W
Artemis
15,708
655
104
4
0
370,648
0
L
Cupid
15,513
646
104
4
0
355,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role