Player Matchup

Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Frank1519
Zeus
Level 142
God Stats
20W - 21L
1,715 SR
Queue Stats
287W - 271L
1,614 Elo+
Solo
Mercury
Mercury
RyanCulpepper
Mercury
Level 77
God Stats
3W - 5L
1,466 SR
Queue Stats
251W - 220L
1,514 Elo+
Party 2
Merlin
Merlin
ThatBoyDante-
Merlin
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 173L
1,520 Elo+
Party 2
Achilles
Achilles
XxQcBuRRxX
Achilles
Level 149
God Stats
2W - 4L
1,614 SR
Queue Stats
193W - 186L
1,586 Elo+
Solo
Team Averages
Level 117
1,559 SR
1,547 Elo+

VS

Team Averages
Level 125
1,598 SR
1,573 Elo+
Morgan Le Fay
Morgan Le Fay
DEATHZUCKER
Morgan Le Fay
Level 88
God Stats
2W - 4L
1,354 SR
Queue Stats
134W - 122L
1,592 Elo+
Party 1
Izanami
Izanami
Dugason
Izanami
Level 126
God Stats
8W - 6L
1,843 SR
Queue Stats
203W - 206L
1,541 Elo+
Party 1
Sylvanus
Sylvanus
Mcthug_daddy69
Sylvanus
Level 154
God Stats
17W - 5L
1,727 SR
Queue Stats
265W - 255L
1,620 Elo+
Solo
Arachne
Arachne
RANGER CM68
Arachne
Level 107
God Stats
2W - 1L
1,640 SR
Queue Stats
236W - 211L
1,551 Elo+
Party 1
King Arthur
King Arthur
SenorCuddles
King Arthur
Level 151
God Stats
2W - 0L
1,425 SR
Queue Stats
48W - 46L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 2 / 1
10,425
521
10,807
22,458
20,290
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
18
5 / 2 / 2
11,106
555
14,818
13,527
4,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
16
5 / 4 / 3
10,453
523
7,779
14,276
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 4
9,232
462
12,268
11,009
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
XxQcBuRRxX
Achilles
14
2 / 6 / 5
8,606
430
9,105
17,172
17,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DEATHZUCKER
Morgan Le Fay
19
5 / 1 / 7
12,189
609
12,649
11,622
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Dugason
Izanami
19
6 / 4 / 3
12,631
632
9,171
12,913
4,193
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
16
0 / 4 / 6
10,644
532
19,413
20,406
15,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
RANGER CM68
Arachne
20
6 / 1 / 6
12,321
616
10,591
18,258
10,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
SenorCuddles
King Arthur
14
0 / 5 / 8
10,179
509
7,024
23,527
14,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
15
Kills
17
17
Deaths
15
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
1
0.75
W
Morgan Le Fay
DEATHZUCKER
Morgan Le Fay
5
1
7
8.5
W
Izanami
Dugason
Izanami
6
4
3
1.88
L
Zeus
5
2
2
3
W
Sylvanus
0
4
6
0.75
W
Arachne
RANGER CM68
Arachne
6
1
6
9
L
Mercury
5
4
3
1.63
W
King Arthur
SenorCuddles
King Arthur
0
5
8
0.8
L
2
3
4
1.33
L
Achilles
XxQcBuRRxX
Achilles
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,777
Damage
58,848
78,442
Taken
86,726
52,688
Mitigated
49,651
20,058
Healing
37,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,807
1,889
0
10,477
22,458
20,290
0
13,359
9,099
0
75,398
W
Morgan Le Fay
DEATHZUCKER
Morgan Le Fay
12,649
1,808
0
7,013
11,622
5,233
1,390
3,211
8,411
100,893
0
W
Izanami
Dugason
Izanami
9,171
5,134
0
4,698
12,913
4,193
3,622
7,844
5,069
0
84,074
L
Zeus
14,818
1,839
0
4,623
13,527
4,731
408
581
12,946
82,554
0
W
Sylvanus
19,413
3,176
3,044
10,688
20,406
15,641
982
3,236
17,170
74,100
0
W
Arachne
RANGER CM68
Arachne
10,591
7,772
0
6,988
18,258
10,383
1,609
2,740
15,518
0
107,949
L
Mercury
7,779
3,641
0
428
14,276
5,805
0
4,445
9,831
0
76,926
W
King Arthur
SenorCuddles
King Arthur
7,024
440
0
5,371
23,527
14,201
99
10,055
13,472
0
25,115
L
12,268
1,698
0
2,040
11,009
3,965
0
5,444
5,565
72,447
0
L
Achilles
XxQcBuRRxX
Achilles
9,105
2,405
0
2,490
17,172
17,897
0
8,233
8,939
0
31,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,822
Gold Earned
57,964
624
Minions Killed
693
0
Camps Cleared
0
1,897,340
Distance Traveled
1,877,256
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,425
521
174
9
0
402,231
0
W
Morgan Le Fay
12,189
609
191
10
0
376,318
5
W
Izanami
12,631
632
168
8
0
352,401
4
L
Zeus
11,106
555
146
7
0
320,284
7
W
Sylvanus
10,644
532
137
7
0
320,896
2
W
Arachne
12,321
616
167
8
0
451,617
3
L
Mercury
10,453
523
110
6
0
437,627
4
W
King Arthur
10,179
509
30
2
0
376,024
7
L
Merlin
9,232
462
144
7
0
362,018
5
L
Achilles
8,606
430
50
3
0
375,180
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role