Player Matchup

Scylla
Scylla
Platinum I
BeSt__LoKi
Scylla
Platinum I
Level 155
God Stats
12W - 12L
1,652 SR
Queue Stats
352W - 326L
1,803 MMR
Solo
Sylvanus
Sylvanus
Platinum II
Gs GrasWeTrust
Sylvanus
Platinum II
Level 160
God Stats
130W - 113L
1,663 SR
Queue Stats
1,117W - 1,107L
1,780 MMR
Solo
Danzaburou
Danzaburou
Gold I
aloniab22
Danzaburou
Gold I
Level 83
God Stats
5W - 3L
1,552 SR
Queue Stats
68W - 74L
1,771 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
ig7_Jdm_
Erlang Shen
Platinum II
Level 128
God Stats
105W - 107L
1,660 SR
Queue Stats
930W - 930L
1,773 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
omar_s_-Diegolaz
Cu Chulainn
Gold II
Level 84
God Stats
4W - 0L
1,559 SR
Queue Stats
15W - 6L
1,810 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,617 SR
1,787 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,701 SR
1,784 MMR
Bellona
Bellona
Gold V
Depressed_Zeus
Bellona
Gold V
Level 85
God Stats
1W - 1L
2,020 SR
Queue Stats
12W - 9L
1,622 MMR
Party 2
Izanami
Izanami
Platinum IV
IWouldNt
Izanami
Platinum IV
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 130L
1,807 MMR
Party 1
Janus
Janus
Gold I
Smite-Ra
Janus
Gold I
Level 127
God Stats
1W - 1L
1,583 SR
Queue Stats
19W - 8L
2,002 MMR
Party 2
Horus
Horus
Platinum III
cmj2012
Horus
Platinum III
Level 158
God Stats
6W - 8L
1,742 SR
Queue Stats
469W - 467L
1,824 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
gravsdonttrust12
Kumbhakarna
Gold II
Level 87
God Stats
3W - 2L
1,660 SR
Queue Stats
39W - 33L
1,663 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BeSt__LoKi
Scylla
20
7 / 1 / 10
13,453
641
15,905
12,221
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
15
1 / 2 / 14
10,851
517
6,328
16,379
11,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
aloniab22
Danzaburou
15
2 / 3 / 7
10,896
519
6,483
13,912
5,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
ig7_Jdm_
Erlang Shen
19
10 / 3 / 10
13,201
629
10,682
16,625
9,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
omar_s_-Diegolaz
Cu Chulainn
19
6 / 0 / 7
13,047
621
16,083
24,332
18,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetPersephoneGilgameshTiamatChiron

VS

Bans
AthenaSobekTyrNemesisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,167
389
6,624
14,206
9,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
IWouldNt
Izanami
18
2 / 5 / 2
10,955
522
9,628
11,908
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Smite-Ra
Janus
15
3 / 6 / 1
9,478
451
8,581
11,986
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
cmj2012
Horus
17
3 / 6 / 5
10,253
488
12,906
15,842
6,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
gravsdonttrust12
Kumbhakarna
13
1 / 4 / 4
8,587
409
5,561
20,382
19,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
26
Kills
9
9
Deaths
26
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
BeSt__LoKi
Scylla
7
1
10
12
L
0
5
0
0
W
Sylvanus
1
2
14
4
L
Izanami
IWouldNt
Izanami
2
5
2
0.6
L
Janus
Smite-Ra
Janus
3
6
1
0.58
W
Danzaburou
aloniab22
Danzaburou
2
3
7
1.83
L
Horus
cmj2012
Horus
3
6
5
0.92
L
Kumbhakarna
gravsdonttrust12
Kumbhakarna
1
4
4
0.75
W
Erlang Shen
ig7_Jdm_
Erlang Shen
10
3
10
5
W
Cu Chulainn
omar_s_-Diegolaz
Cu Chulainn
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,481
Damage
43,300
83,469
Taken
74,324
49,388
Mitigated
44,972
38,891
Healing
13,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BeSt__LoKi
Scylla
15,905
2,726
312
5,317
12,221
4,690
797
2,648
9,573
104,796
0
L
6,624
2,230
0
1,952
14,206
9,692
0
1,712
12,494
0
41,797
W
Sylvanus
6,328
848
6,742
6,770
16,379
11,287
659
5,331
11,048
25,297
0
L
Izanami
IWouldNt
Izanami
9,628
5,218
0
1,422
11,908
4,965
0
4,811
7,097
0
94,492
L
Janus
Smite-Ra
Janus
8,581
863
0
1,600
11,986
4,252
0
4,513
7,473
68,637
0
W
Danzaburou
aloniab22
Danzaburou
6,483
2,717
0
4,163
13,912
5,183
2,091
2,228
11,684
0
70,364
L
Horus
cmj2012
Horus
12,906
7,447
538
4,396
15,842
6,890
118
4,340
11,502
0
69,225
L
Kumbhakarna
gravsdonttrust12
Kumbhakarna
5,561
623
0
3,297
20,382
19,173
0
9,002
11,380
30,909
0
W
Erlang Shen
ig7_Jdm_
Erlang Shen
10,682
5,983
0
4,086
16,625
9,913
1,727
1,637
14,988
0
96,974
W
Cu Chulainn
omar_s_-Diegolaz
Cu Chulainn
16,083
2,981
0
11,501
24,332
18,315
1,258
4,104
20,228
5,755
78,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,448
Gold Earned
47,440
573
Minions Killed
594
0
Camps Cleared
0
2,086,657
Distance Traveled
1,894,279
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,453
641
180
9
0
425,864
9
L
Bellona
8,167
389
86
4
0
310,339
2
W
Sylvanus
10,851
517
33
2
0
370,989
5
L
Izanami
10,955
522
198
9
0
394,398
6
L
Janus
9,478
451
156
7
0
377,005
6
W
Danzaburou
10,896
519
80
4
0
397,156
3
L
Horus
10,253
488
124
6
0
400,719
1
L
Kumbhakarna
8,587
409
30
1
0
411,818
6
W
Erlang Shen
13,201
629
126
6
0
462,136
5
W
Cu Chulainn
13,047
621
154
7
0
430,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role