Player Matchup

Poseidon
Poseidon
Gold II
EchoFromXbox_
Poseidon
Gold II
Level 100
God Stats
2W - 0L
1,833 SR
Queue Stats
10W - 0L
1,812 MMR
Party 2
King Arthur
King Arthur
Platinum II
Enantiomerv
King Arthur
Platinum II
Level 102
God Stats
8W - 7L
1,599 SR
Queue Stats
54W - 57L
1,840 MMR
Solo
Raijin
Raijin
Gold III
MazeKynn
Raijin
Gold III
Level 83
God Stats
4W - 1L
1,771 SR
Queue Stats
63W - 45L
1,781 MMR
Party 2
Ullr
Ullr
Gold I
NidAL_93330
Ullr
Gold I
Level 67
God Stats
13W - 15L
1,507 SR
Queue Stats
118W - 118L
1,732 MMR
Solo
Cerberus
Cerberus
Platinum III
iDruuu
Cerberus
Platinum III
Level 120
God Stats
8W - 8L
1,564 SR
Queue Stats
87W - 83L
1,766 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 94
1,655 SR
1,786 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,620 SR
1,784 MMR
Neith
Neith
Platinum II
Dagii_bee16
Neith
Platinum II
Level 145
God Stats
2W - 8L
1,346 SR
Queue Stats
613W - 625L
1,778 MMR
Solo
Merlin
Merlin
Platinum III
Devilman_Xenon
Merlin
Platinum III
Level 83
God Stats
2W - 4L
1,527 SR
Queue Stats
63W - 55L
1,916 MMR
Party 3
Fenrir
Fenrir
Gold IV
Remove_Crossplay
Fenrir
Gold IV
Level 42
God Stats
13W - 6L
1,882 SR
Queue Stats
65W - 51L
1,718 MMR
Party 1
Hades
Hades
Platinum III
imperior588
Hades
Platinum III
Level 149
God Stats
4W - 3L
1,827 SR
Queue Stats
145W - 147L
1,743 MMR
Party 1
Yemoja
Yemoja
Platinum IV
sanmi49
Yemoja
Platinum IV
Level 135
God Stats
12W - 23L
1,517 SR
Queue Stats
189W - 181L
1,765 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EchoFromXbox_
Poseidon
19
7 / 4 / 6
11,487
574
15,778
11,034
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Enantiomerv
King Arthur
18
4 / 3 / 4
10,861
543
12,005
17,560
14,734
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
MazeKynn
Raijin
16
3 / 4 / 4
9,814
491
11,733
12,972
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 4 / 8
9,753
488
6,690
12,514
4,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
iDruuu
Cerberus
16
3 / 4 / 8
10,454
523
8,216
18,719
12,982
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshPersephoneTiamatAthenaSet

VS

Bans
LokiAchillesNemesisDanzaburouTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
9,605
480
12,148
13,209
4,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 6
10,109
505
9,375
12,230
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 2 / 5
10,848
542
10,914
15,682
7,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 5 / 2
11,015
551
10,538
17,545
14,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
sanmi49
Yemoja
14
2 / 2 / 7
9,751
488
7,274
16,898
16,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
18
Kills
19
19
Deaths
18
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
5
4
6
2
W
Poseidon
EchoFromXbox_
Poseidon
7
4
6
2.5
W
King Arthur
Enantiomerv
King Arthur
4
3
4
2
W
Raijin
MazeKynn
Raijin
3
4
4
1.25
W
1
4
8
1.25
L
6
2
5
4.25
W
Cerberus
iDruuu
Cerberus
3
4
8
1.75
L
2
5
2
0.6
L
Yemoja
sanmi49
Yemoja
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,422
Damage
50,249
72,799
Taken
75,564
41,456
Mitigated
46,202
16,231
Healing
27,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,148
3,693
0
2,943
13,209
4,680
2,332
6,579
6,630
0
57,622
L
9,375
468
180
992
12,230
3,253
308
10,679
1,551
67,274
0
W
Poseidon
EchoFromXbox_
Poseidon
15,778
2,838
0
1,484
11,034
3,861
41
4,338
6,696
100,970
0
W
King Arthur
Enantiomerv
King Arthur
12,005
2,468
0
4,337
17,560
14,734
132
8,542
8,345
0
72,234
W
Raijin
MazeKynn
Raijin
11,733
1,728
0
2,490
12,972
4,905
86
5,167
7,805
70,954
0
W
6,690
1,625
0
1,824
12,514
4,974
1,006
1,240
11,274
0
64,809
L
10,914
3,920
0
6,995
15,682
7,653
0
5,253
10,429
0
95,351
W
Cerberus
iDruuu
Cerberus
8,216
227
0
6,096
18,719
12,982
238
6,978
11,492
25,131
0
L
10,538
2,273
0
9,095
17,545
14,256
279
3,985
13,560
75,978
0
L
Yemoja
sanmi49
Yemoja
7,274
1,145
2,643
4,452
16,898
16,360
31
9,231
7,667
21,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,369
Gold Earned
51,328
589
Minions Killed
612
0
Camps Cleared
0
1,871,470
Distance Traveled
1,780,683
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,605
480
105
5
0
319,217
2
L
Merlin
10,109
505
152
8
0
348,674
5
W
Poseidon
11,487
574
162
8
0
408,802
4
W
King Arthur
10,861
543
140
7
0
387,235
5
W
Raijin
9,814
491
124
6
0
341,140
3
W
Ullr
9,753
488
115
6
0
356,915
15
L
Fenrir
10,848
542
152
8
0
402,917
1
W
Cerberus
10,454
523
48
2
0
377,378
5
L
Hades
11,015
551
168
8
0
339,428
4
L
Yemoja
9,751
488
35
2
0
370,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role