Player Matchup

Jing Wei
Jing Wei
BOLTONXX6
Jing Wei
Level 62
God Stats
1W - 3L
1,548 SR
Queue Stats
61W - 79L
1,282 Elo+
Solo
Cthulhu
Cthulhu
Golden Divinity
Cthulhu
Level 119
God Stats
8W - 8L
1,573 SR
Queue Stats
101W - 87L
1,498 Elo+
Party 2
Ao Kuang
Ao Kuang
Rantarokiwi
Ao Kuang
Level 61
God Stats
1W - 3L
1,429 SR
Queue Stats
230W - 269L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
edu1403
Morgan Le Fay
Level 146
God Stats
15W - 15L
1,293 SR
Queue Stats
702W - 786L
1,442 Elo+
Solo
Fenrir
Fenrir
jyasami
Fenrir
Level 100
God Stats
2W - 8L
1,374 SR
Queue Stats
167W - 150L
1,527 Elo+
Party 2
Team Averages
Level 98
1,443 SR
1,424 Elo+

VS

Team Averages
Level 71
1,526 SR
1,454 Elo+
Cabrakan
Cabrakan
Dispez
Cabrakan
Level 25
God Stats
2W - 4L
1,425 SR
Queue Stats
62W - 60L
1,422 Elo+
Party 1
Mulan
Mulan
Draleowolf7
Mulan
Level 89
God Stats
4W - 2L
1,462 SR
Queue Stats
159W - 177L
1,444 Elo+
Solo
Achilles
Achilles
JEP420
Achilles
Level 59
God Stats
7W - 7L
1,660 SR
Queue Stats
276W - 263L
1,460 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Yaziez
Morgan Le Fay
Level 115
God Stats
13W - 17L
1,504 SR
Queue Stats
177W - 189L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
samdog2001
Danzaburou
Level 69
God Stats
12W - 5L
1,578 SR
Queue Stats
411W - 421L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BOLTONXX6
Jing Wei
12
1 / 8 / 7
8,158
429
7,277
14,160
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 5 / 0
8,717
459
7,961
22,568
15,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Rantarokiwi
Ao Kuang
14
3 / 6 / 3
9,047
476
6,592
16,680
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
edu1403
Morgan Le Fay
16
4 / 8 / 3
10,477
551
9,261
13,158
4,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
jyasami
Fenrir
14
6 / 4 / 2
9,811
516
11,296
22,215
15,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dispez
Cabrakan
10
0 / 4 / 4
7,044
371
4,739
10,547
6,161
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 5 / 8
10,349
545
12,296
16,729
9,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
JEP420
Achilles
16
3 / 1 / 5
9,631
507
14,522
17,169
14,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Yaziez
Morgan Le Fay
18
18 / 5 / 6
12,153
640
25,848
16,522
7,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
samdog2001
Danzaburou
15
3 / 1 / 5
8,970
472
11,169
12,326
4,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
15
Kills
31
31
Deaths
16
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BOLTONXX6
Jing Wei
1
8
7
0.56
W
Cabrakan
Dispez
Cabrakan
0
4
4
0.5
W
7
5
8
2.2
L
1
5
0
0.2
W
Achilles
JEP420
Achilles
3
1
5
5.5
L
Ao Kuang
Rantarokiwi
Ao Kuang
3
6
3
0.75
W
Morgan Le Fay
Yaziez
Morgan Le Fay
18
5
6
4.2
L
Morgan Le Fay
edu1403
Morgan Le Fay
4
8
3
0.69
L
Fenrir
jyasami
Fenrir
6
4
2
1.75
W
Danzaburou
samdog2001
Danzaburou
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,387
Damage
68,574
88,781
Taken
73,293
45,748
Mitigated
42,162
23,954
Healing
26,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BOLTONXX6
Jing Wei
7,277
5,238
0
350
14,160
5,146
0
6,229
7,782
0
34,476
W
Cabrakan
Dispez
Cabrakan
4,739
670
0
2,472
10,547
6,161
0
2,437
8,022
16,023
0
W
12,296
938
0
5,108
16,729
9,450
68
2,224
14,315
0
67,383
L
7,961
1,453
0
8,062
22,568
15,070
0
2,197
19,255
43,232
0
W
Achilles
JEP420
Achilles
14,522
5,344
0
6,496
17,169
14,533
412
7,704
8,573
0
50,367
L
Ao Kuang
Rantarokiwi
Ao Kuang
6,592
903
0
3,602
16,680
5,685
0
5,240
11,010
60,510
0
W
Morgan Le Fay
Yaziez
Morgan Le Fay
25,848
1,549
0
5,252
16,522
7,237
205
8,284
7,753
76,272
0
L
Morgan Le Fay
edu1403
Morgan Le Fay
9,261
1,475
0
2,561
13,158
4,709
360
8,607
4,175
49,302
0
L
Fenrir
jyasami
Fenrir
11,296
2,813
0
9,379
22,215
15,138
0
7,249
14,748
0
37,881
W
Danzaburou
samdog2001
Danzaburou
11,169
4,280
0
6,924
12,326
4,781
37
1,472
10,816
0
66,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,210
Gold Earned
48,147
403
Minions Killed
420
0
Camps Cleared
0
1,804,793
Distance Traveled
1,744,612
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,158
429
57
3
0
357,340
0
W
Cabrakan
7,044
371
26
1
0
295,253
1
W
Mulan
10,349
545
99
5
0
374,158
3
L
Cthulhu
8,717
459
103
5
0
346,819
2
W
Achilles
9,631
507
92
5
0
360,740
2
L
Ao Kuang
9,047
476
104
5
0
390,613
0
W
Morgan Le Fay
12,153
640
119
6
0
359,401
1
L
Morgan Le Fay
10,477
551
92
5
0
311,447
3
L
Fenrir
9,811
516
47
2
0
398,574
9
W
Danzaburou
8,970
472
84
4
0
355,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role