Player Matchup

Ymir
Ymir
D2 Fiend
Ymir
Level 42
God Stats
6W - 7L
1,538 SR
Queue Stats
32W - 33L
1,431 Elo+
Party 1
Hades
Hades
RZaiderYT
Hades
Level 46
God Stats
11W - 8L
1,521 SR
Queue Stats
47W - 65L
1,309 Elo+
Party 1
Artemis
Artemis
Richardo434
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,356 Elo+
Party 1
Thanatos
Thanatos
box ep derp
Thanatos
Level 41
God Stats
24W - 21L
1,499 SR
Queue Stats
198W - 195L
1,533 Elo+
Party 1
Bellona
Bellona
sulky935
Bellona
Level 137
God Stats
2W - 1L
1,908 SR
Queue Stats
124W - 101L
1,578 Elo+
Party 1
Team Averages
Level 54
1,593 SR
1,441 Elo+

VS

Team Averages
Level 76
1,398 SR
1,432 Elo+
Khepri
Khepri
MicahXCain
Khepri
Level 22
God Stats
19W - 22L
1,527 SR
Queue Stats
22W - 26L
1,475 Elo+
Party 3
Zhong Kui
Zhong Kui
StumCa1n
Zhong Kui
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 176L
1,391 Elo+
Party 2
Chaac
Chaac
Tshirtwar
Chaac
Level 43
God Stats
7W - 7L
1,165 SR
Queue Stats
39W - 35L
1,360 Elo+
Party 2
Da Ji
Da Ji
UnfathomableJohn
Da Ji
Level 124
God Stats
3W - 2L
1,324 SR
Queue Stats
114W - 100L
1,500 Elo+
Party 2
Skadi
Skadi
twins1257
Skadi
Level 87
God Stats
12W - 8L
1,473 SR
Queue Stats
289W - 289L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 7 / 0
9,321
405
2,916
14,776
4,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
RZaiderYT
Hades
16
6 / 8 / 1
11,241
489
11,072
18,517
7,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Richardo434
Artemis
15
0 / 13 / 3
9,710
422
5,629
16,785
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
box ep derp
Thanatos
18
0 / 4 / 6
11,399
496
5,958
19,017
7,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
sulky935
Bellona
20
5 / 0 / 0
15,444
671
18,679
17,620
19,646
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MicahXCain
Khepri
17
2 / 3 / 16
11,846
515
6,035
12,518
14,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
StumCa1n
Zhong Kui
19
6 / 5 / 5
12,425
540
16,262
14,504
12,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chaac
Tshirtwar
Chaac
20
0 / 0 / 1
12,328
536
8,251
13,113
12,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 2 / 6
12,306
535
6,141
17,442
7,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
twins1257
Skadi
20
22 / 2 / 4
14,141
615
27,543
13,377
5,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
12
Kills
32
32
Deaths
12
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
0
0.14
W
Khepri
MicahXCain
Khepri
2
3
16
3.33
L
Hades
RZaiderYT
Hades
6
8
1
0.81
L
Artemis
Richardo434
Artemis
0
13
3
0.12
W
Zhong Kui
StumCa1n
Zhong Kui
6
5
5
1.7
W
Chaac
Tshirtwar
Chaac
0
0
1
0.5
W
2
2
6
2.5
L
Thanatos
box ep derp
Thanatos
0
4
6
0.75
L
Bellona
sulky935
Bellona
5
0
0
5
W
Skadi
twins1257
Skadi
22
2
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,254
Damage
64,232
86,715
Taken
70,954
42,831
Mitigated
52,851
25,495
Healing
26,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,916
436
0
610
14,776
4,409
0
2,076
12,700
22,626
0
W
Khepri
MicahXCain
Khepri
6,035
1,524
999
1,948
12,518
14,264
1,448
3,349
9,169
30,403
0
L
Hades
RZaiderYT
Hades
11,072
817
0
3,567
18,517
7,566
479
11,034
7,483
43,398
0
L
Artemis
Richardo434
Artemis
5,629
2,936
0
804
16,785
3,763
847
3,123
13,662
0
49,703
W
Zhong Kui
StumCa1n
Zhong Kui
16,262
3,244
0
5,304
14,504
12,519
2,127
8,368
6,136
72,673
0
W
Chaac
Tshirtwar
Chaac
8,251
1,139
0
6,456
13,113
12,821
0
2,501
10,612
0
79,459
W
6,141
1,569
0
9,831
17,442
7,574
0
2,152
15,290
0
95,490
L
Thanatos
box ep derp
Thanatos
5,958
923
0
15,918
19,017
7,447
0
2,660
16,357
0
87,667
L
Bellona
sulky935
Bellona
18,679
3,721
0
4,596
17,620
19,646
624
3,404
14,216
35,741
95,791
W
Skadi
twins1257
Skadi
27,543
14,544
0
1,909
13,377
5,673
6,374
4,251
9,126
0
120,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,115
Gold Earned
63,046
618
Minions Killed
693
0
Camps Cleared
0
1,799,510
Distance Traveled
2,079,092
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,321
405
39
2
0
214,572
0
W
Khepri
11,846
515
37
2
0
430,889
5
L
Hades
11,241
489
86
4
0
362,854
1
L
Artemis
9,710
422
97
4
0
325,116
0
W
Zhong Kui
12,425
540
141
6
0
382,744
4
W
Chaac
12,328
536
200
9
0
422,653
0
W
Da Ji
12,306
535
155
7
0
419,165
2
L
Thanatos
11,399
496
153
7
0
418,026
5
L
Bellona
15,444
671
243
11
0
478,942
1
W
Skadi
14,141
615
160
7
0
423,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role