Player Matchup

Ra
Ra
Amphibeox
Ra
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 27L
1,141 Elo+
Solo
Zeus
Zeus
DBGamer66
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Nope rope4307
Izanami
Level 24
God Stats
16W - 10L
1,554 SR
Queue Stats
25W - 28L
1,388 Elo+
Solo
Cabrakan
Cabrakan
Spankythejew960
Cabrakan
Level 44
God Stats
2W - 2L
1,419 SR
Queue Stats
7W - 7L
1,434 Elo+
Party 1
Fenrir
Fenrir
Xaner30
Fenrir
Level 6
God Stats
1W - 3L
1,148 SR
Queue Stats
18W - 25L
1,182 Elo+
Solo
Team Averages
Level 18
1,424 SR
1,329 Elo+

VS

Team Averages
Level 15
1,477 SR
1,265 Elo+
Kali
Kali
EagerFish93
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 66L
1,327 Elo+
Solo
Yemoja
Yemoja
Kratos10287142
Yemoja
Level 8
God Stats
7W - 7L
1,430 SR
Queue Stats
199W - 209L
1,260 Elo+
Solo
Neith
Neith
SP33DY333
Neith
Level 5
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 5L
1,128 Elo+
Solo
Thor
Thor
blackstorm6
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,248 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tbones519
Morgan Le Fay
Level 26
God Stats
3W - 6L
1,407 SR
Queue Stats
101W - 107L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 19
11,939
1,327
10,853
10,740
4,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
16
4 / 6 / 15
10,082
1,120
8,478
8,217
3,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
18
16 / 0 / 10
12,177
1,353
27,440
14,477
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
18
13 / 0 / 14
12,118
1,346
16,358
11,357
5,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Xaner30
Fenrir
14
3 / 3 / 7
8,908
990
3,791
5,330
2,190
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

294

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
8,913
990
8,731
15,868
6,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 10 / 4
8,964
996
7,258
21,021
18,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
SP33DY333
Neith
14
0 / 6 / 5
8,088
899
1,465
7,576
2,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 14 / 3
9,497
1,055
11,053
18,224
6,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
tbones519
Morgan Le Fay
15
3 / 6 / 3
9,399
1,044
16,012
14,563
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
29
42
Kills
10
10
Deaths
43
65
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
1
19
15.5
W
Zeus
4
6
15
1.92
L
2
7
4
0.57
L
0
10
4
0.2
W
Izanami
16
0
10
21
L
Neith
SP33DY333
Neith
0
6
5
0.42
W
Cabrakan
13
0
14
20
W
Fenrir
Xaner30
Fenrir
3
3
7
2.17
L
5
14
3
0.46
L
Morgan Le Fay
tbones519
Morgan Le Fay
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,920
Damage
44,519
50,121
Taken
77,252
21,358
Mitigated
39,695
18,493
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,853
3,277
1,666
7,152
10,740
4,481
0
4,960
5,780
37,704
0
W
Zeus
8,478
3,026
0
693
8,217
3,547
0
2,799
5,418
13,679
0
L
8,731
4,080
0
1,418
15,868
6,523
0
9,028
6,750
0
18,216
L
7,258
1,635
1,462
782
21,021
18,764
0
5,879
14,992
35,412
0
W
Izanami
27,440
22,781
0
5,099
14,477
5,745
0
7,464
7,013
0
50,297
L
Neith
SP33DY333
Neith
1,465
992
0
494
7,576
2,608
0
4,752
2,734
0
8,688
W
Cabrakan
16,358
1,620
0
3,667
11,357
5,395
0
5,330
6,027
36,120
0
W
Fenrir
Xaner30
Fenrir
3,791
711
0
216
5,330
2,190
0
2,717
2,613
0
7,576
L
11,053
3,723
0
0
18,224
6,251
0
10,102
7,912
0
18,783
L
Morgan Le Fay
tbones519
Morgan Le Fay
16,012
1,196
0
1,985
14,563
5,549
0
5,238
9,175
33,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,224
Gold Earned
44,861
178
Minions Killed
139
7
Camps Cleared
0
699,434
Distance Traveled
634,525
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,939
1,327
59
7
2
154,979
2
W
Zeus
10,082
1,120
19
2
0
112,417
0
L
Kali
8,913
990
12
1
0
161,945
1
L
Yemoja
8,964
996
48
5
0
113,174
2
W
Izanami
12,177
1,353
53
6
0
165,374
0
L
Neith
8,088
899
20
2
0
89,895
3
W
Cabrakan
12,118
1,346
42
5
3
166,071
1
W
Fenrir
8,908
990
5
1
2
100,593
2
L
Thor
9,497
1,055
21
2
0
111,506
1
L
Morgan Le Fay
9,399
1,044
38
4
0
158,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role