Player Matchup

Tiamat
Tiamat
AgitoRepca
Tiamat
Level 21
God Stats
2W - 1L
1,544 SR
Queue Stats
35W - 22L
1,627 Elo+
Party 1
Hou Yi
Hou Yi
AlejandroC18
Hou Yi
Level 32
God Stats
1W - 1L
1,292 SR
Queue Stats
11W - 19L
1,457 Elo+
Party 1
Pele
Pele
B00TYFLAKES
Pele
Level 22
God Stats
15W - 11L
1,637 SR
Queue Stats
82W - 68L
1,537 Elo+
Party 1
Kuzenbo
Kuzenbo
Zycrim
Kuzenbo
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 35L
1,522 Elo+
Party 1
Hercules
Hercules
iizenon
Hercules
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 16L
1,383 Elo+
Party 1
Team Averages
Level 29
1,494 SR
1,505 Elo+

VS

Team Averages
Level 23
1,669 SR
1,617 Elo+
Janus
Janus
AcidicDots
Janus
Level 24
God Stats
5W - 3L
1,826 SR
Queue Stats
9W - 4L
1,873 Elo+
Solo
Loki
Loki
CogentLife
Loki
Level 27
God Stats
3W - 2L
1,667 SR
Queue Stats
16W - 14L
1,592 Elo+
Solo
Kukulkan
Kukulkan
JP1029
Kukulkan
Level 16
God Stats
4W - 2L
1,802 SR
Queue Stats
4W - 2L
1,643 Elo+
Solo
Ymir
Ymir
LudicrousImp
Ymir
Level 27
God Stats
1W - 2L
1,779 SR
Queue Stats
42W - 33L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Pleroma130
Danzaburou
Level 23
God Stats
14W - 9L
1,271 SR
Queue Stats
39W - 37L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AgitoRepca
Tiamat
7
1 / 0 / 2
4,115
686
1,183
1,704
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
5
0 / 0 / 2
3,203
534
864
1,064
278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
2 / 0 / 1
4,020
670
1,029
2,353
777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Kuzenbo
Zycrim
Kuzenbo
5
0 / 0 / 2
3,163
527
906
1,733
975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
iizenon
Hercules
6
0 / 0 / 0
3,250
542
729
2,472
809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
6
0 / 1 / 0
3,385
564
461
2,034
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 1 / 0
3,058
510
552
2,409
470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
JP1029
Kukulkan
1
0 / 0 / 0
1,089
182
0
0
0
5
0 / 1 / 0
3,364
561
612
1,680
636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Pleroma130
Danzaburou
7
0 / 0 / 0
4,026
671
1,198
2,104
523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
3
Kills
0
0
Deaths
3
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
0
1
0
0
W
Tiamat
AgitoRepca
Tiamat
1
0
2
2
W
Hou Yi
0
0
2
1
W
2
0
1
2.5
L
0
1
0
0
L
Kukulkan
JP1029
Kukulkan
0
0
0
0
L
0
1
0
0
L
Danzaburou
Pleroma130
Danzaburou
0
0
0
0
W
Kuzenbo
Zycrim
Kuzenbo
0
0
2
1
W
Hercules
iizenon
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,711
Damage
2,823
9,326
Taken
8,227
3,513
Mitigated
2,044
3,741
Healing
2,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
461
137
0
490
2,034
415
0
796
1,120
12,744
0
W
Tiamat
AgitoRepca
Tiamat
1,183
103
0
1,214
1,704
674
0
378
1,284
17,228
0
W
Hou Yi
864
465
0
173
1,064
278
0
439
625
0
7,910
W
1,029
464
0
831
2,353
777
0
41
2,312
0
16,102
L
552
23
0
210
2,409
470
0
559
1,790
0
7,434
L
Kukulkan
JP1029
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
612
140
99
457
1,680
636
0
456
1,124
4,708
0
L
Danzaburou
Pleroma130
Danzaburou
1,198
549
0
1,053
2,104
523
0
0
2,104
0
13,163
W
Kuzenbo
Zycrim
Kuzenbo
906
559
0
820
1,733
975
0
173
1,560
7,202
0
W
Hercules
iizenon
Hercules
729
256
0
703
2,472
809
0
0
2,472
0
6,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,751
Gold Earned
14,922
123
Minions Killed
79
0
Camps Cleared
0
546,543
Distance Traveled
437,196
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,385
564
21
4
0
98,772
2
W
Tiamat
4,115
686
35
6
0
102,824
2
W
Hou Yi
3,203
534
16
3
0
95,655
2
W
Pele
4,020
670
46
8
0
124,568
0
L
Loki
3,058
510
18
3
0
131,754
0
L
Kukulkan
1,089
182
0
0
0
0
0
L
Ymir
3,364
561
9
2
0
109,190
0
L
Danzaburou
4,026
671
31
5
0
97,480
2
W
Kuzenbo
3,163
527
9
2
0
107,244
1
W
Hercules
3,250
542
17
3
0
116,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role