Player Matchup

Chiron
Chiron
BigDwalls37
Chiron
Level 86
God Stats
5W - 7L
1,358 SR
Queue Stats
131W - 138L
1,496 Elo+
Solo
Chang'e
Chang'e
KonanAkatsuki_
Chang'e
Level 157
God Stats
39W - 37L
1,601 SR
Queue Stats
167W - 218L
1,489 Elo+
Solo
Guan Yu
Guan Yu
Sos JaaZIEL
Guan Yu
Level 86
God Stats
1W - 0L
1,401 SR
Queue Stats
42W - 42L
1,510 Elo+
Solo
Team Averages
Level 110
1,453 SR
1,498 Elo+

VS

Team Averages
Level 61
1,589 SR
1,471 Elo+
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BOIIUGOTATE
Bakasura
Level 7
God Stats
0W - 2L
1,669 SR
Queue Stats
0W - 2L
1,392 Elo+
Solo
Bellona
Bellona
SystolicSpore81
Bellona
Level 27
God Stats
3W - 3L
1,599 SR
Queue Stats
57W - 61L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
10 / 4 / 6
12,942
761
14,879
14,786
6,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 4 / 10
10,757
633
13,235
18,922
6,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Sos JaaZIEL
Guan Yu
16
5 / 2 / 11
11,385
670
9,341
21,855
23,355
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
7 / 5 / 2
12,119
713
16,351
10,615
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
BOIIUGOTATE
Bakasura
8
0 / 9 / 1
8,480
499
2,998
10,497
2,576
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 4 / 7
11,941
702
13,846
23,437
21,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
18
Kills
10
10
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
7
5
2
1.6
L
Bakasura
BOIIUGOTATE
Bakasura
0
9
1
0.06
W
Chiron
10
4
6
3.25
W
3
4
10
2
W
Guan Yu
Sos JaaZIEL
Guan Yu
5
2
11
5.25
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,455
Damage
33,195
55,563
Taken
44,549
36,332
Mitigated
27,198
29,200
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
16,351
3,528
336
2,066
10,615
3,330
620
3,189
7,426
55,097
0
L
Bakasura
BOIIUGOTATE
Bakasura
2,998
1,959
147
928
10,497
2,576
0
2,868
7,629
0
4,660
W
Chiron
14,879
5,921
1,624
4,096
14,786
6,080
901
4,727
9,984
0
70,900
W
13,235
1,190
4,159
7,101
18,922
6,897
1,826
6,144
12,689
55,479
0
W
Guan Yu
Sos JaaZIEL
Guan Yu
9,341
1,195
4,493
7,727
21,855
23,355
115
5,480
15,647
0
28,103
L
13,846
2,685
0
538
23,437
21,292
1,037
7,178
16,259
0
51,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,084
Gold Earned
32,540
213
Minions Killed
128
0
Camps Cleared
0
841,933
Distance Traveled
755,135
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,119
713
51
3
0
276,090
0
L
Bakasura
8,480
499
13
1
0
141,429
0
W
Chiron
12,942
761
111
7
0
274,102
2
W
Chang'e
10,757
633
71
4
0
256,653
0
W
Guan Yu
11,385
670
31
2
0
311,178
3
L
Bellona
11,941
702
64
4
0
337,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role