Player Matchup

Anhur
Anhur
BroyZ
Anhur
Level 29
God Stats
0W - 1L
1,720 SR
Queue Stats
21W - 8L
1,896 Elo+
Party 1
Da Ji
Da Ji
Bryzerker
Da Ji
Level 160
God Stats
4W - 2L
1,920 SR
Queue Stats
15W - 4L
1,832 Elo+
Party 1
Ymir
Ymir
GodaFlokaLegend
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,832 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sieldor
Morgan Le Fay
Level 149
God Stats
4W - 1L
1,789 SR
Queue Stats
12W - 5L
1,680 Elo+
Party 1
Ra
Ra
yellowfl4sh
Ra
Level 124
God Stats
0W - 1L
1,542 SR
Queue Stats
34W - 25L
1,564 Elo+
Party 1
Team Averages
Level 94
1,694 SR
1,761 Elo+

VS

Team Averages
Level 64
1,709 SR
1,649 Elo+
Hou Yi
Hou Yi
AnarchyN7
Hou Yi
Level 128
God Stats
8W - 4L
1,570 SR
Queue Stats
243W - 214L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
DarkLucille
Sun Wukong
Level 63
God Stats
1W - 0L
1,748 SR
Queue Stats
70W - 61L
1,555 Elo+
Party 2
Hel
Hel
Erkali
Hel
Level 42
God Stats
205W - 94L
1,780 SR
Queue Stats
325W - 168L
1,678 Elo+
Party 3
Ymir
Ymir
RagnarLodbroook
Ymir
Level 47
God Stats
17W - 6L
1,947 SR
Queue Stats
101W - 75L
1,904 Elo+
Party 3
Scylla
Scylla
VenenitoSan
Scylla
Level 40
God Stats
6W - 3L
1,500 SR
Queue Stats
59W - 39L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BroyZ
Anhur
20
3 / 6 / 16
14,502
967
15,654
18,227
5,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Bryzerker
Da Ji
20
17 / 3 / 7
18,174
1,212
32,123
21,220
8,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 8 / 23
14,784
986
14,177
27,072
29,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Sieldor
Morgan Le Fay
20
6 / 9 / 16
15,849
1,057
37,976
27,653
9,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 10 / 17
13,911
927
21,655
21,043
6,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AnarchyN7
Hou Yi
20
8 / 6 / 17
16,558
1,104
27,389
28,463
9,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
DarkLucille
Sun Wukong
20
7 / 3 / 22
15,603
1,040
19,810
25,779
16,062
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hel
Erkali
Hel
20
10 / 6 / 17
15,366
1,024
23,649
21,797
11,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
1 / 6 / 18
13,620
908
11,243
34,114
36,378
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
20
10 / 7 / 16
16,388
1,093
27,516
21,588
7,382
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
126
28
Kills
36
36
Deaths
28
79
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AnarchyN7
Hou Yi
8
6
17
2.75
L
Anhur
BroyZ
Anhur
3
6
16
1.83
L
Da Ji
Bryzerker
Da Ji
17
3
7
6.83
W
Sun Wukong
DarkLucille
Sun Wukong
7
3
22
6
W
Hel
Erkali
Hel
10
6
17
3.08
L
1
8
23
1.56
W
1
6
18
1.67
L
Morgan Le Fay
Sieldor
Morgan Le Fay
6
9
16
1.56
W
Scylla
10
7
16
2.57
L
1
10
17
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,585
Damage
109,607
115,215
Taken
131,741
60,636
Mitigated
80,096
12,926
Healing
33,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AnarchyN7
Hou Yi
27,389
20,179
0
2,697
28,463
9,085
0
13,074
14,861
0
64,656
L
Anhur
BroyZ
Anhur
15,654
6,200
0
1,162
18,227
5,834
0
11,262
6,965
0
38,170
L
Da Ji
Bryzerker
Da Ji
32,123
6,859
0
0
21,220
8,715
0
6,602
14,618
0
48,511
W
Sun Wukong
DarkLucille
Sun Wukong
19,810
2,309
0
3,178
25,779
16,062
0
18,897
6,254
0
42,899
W
Hel
Erkali
Hel
23,649
1,287
14,509
10,918
21,797
11,189
0
9,911
11,886
43,754
0
L
14,177
2,382
0
1,867
27,072
29,498
0
13,369
13,703
37,435
0
W
11,243
522
820
485
34,114
36,378
0
19,388
12,876
23,386
0
L
Morgan Le Fay
Sieldor
Morgan Le Fay
37,976
1,983
353
3,976
27,653
9,777
0
14,980
12,673
76,056
0
W
Scylla
27,516
2,529
0
1,172
21,588
7,382
0
12,538
9,050
58,065
0
L
21,655
1,242
2,564
3,004
21,043
6,812
0
16,195
4,848
51,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,220
Gold Earned
77,535
300
Minions Killed
265
11
Camps Cleared
11
1,517,848
Distance Traveled
1,559,289
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
16,558
1,104
78
5
2
282,553
0
L
Anhur
14,502
967
43
3
5
272,859
0
L
Da Ji
18,174
1,212
49
3
3
328,632
0
W
Sun Wukong
15,603
1,040
41
3
3
316,278
1
W
Hel
15,366
1,024
50
3
3
350,052
0
L
Ymir
14,784
986
54
4
1
281,331
0
W
Ymir
13,620
908
18
1
2
308,957
3
L
Morgan Le Fay
15,849
1,057
75
5
2
314,029
4
W
Scylla
16,388
1,093
78
5
1
301,449
0
L
Ra
13,911
927
79
5
0
320,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role