Player Matchup

Sylvanus
Sylvanus
Diamond IV
TankMetas
Sylvanus
Diamond IV
Level 160
God Stats
4W - 2L
1,542 SR
Queue Stats
111W - 89L
2,208 MMR
Solo
Fenrir
Fenrir
Diamond III
Variix0
Fenrir
Diamond III
Level 124
God Stats
18W - 12L
1,830 SR
Queue Stats
85W - 66L
2,341 MMR
Party 2
Guan Yu
Guan Yu
Diamond II
X-ImWazz-X
Guan Yu
Diamond II
Level 125
God Stats
18W - 9L
1,773 SR
Queue Stats
119W - 100L
2,391 MMR
Party 2
Anhur
Anhur
Diamond V
extremebrawler18
Anhur
Diamond V
Level 159
God Stats
49W - 69L
1,607 SR
Queue Stats
437W - 419L
2,292 MMR
Solo
Raijin
Raijin
Diamond III
junglejohnson
Raijin
Diamond III
Level 102
God Stats
1W - 2L
1,525 SR
Queue Stats
186W - 174L
2,244 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,655 SR
2,295 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,702 SR
2,324 MMR
Janus
Janus
Masters
BuckSIayer
Janus
Masters
Level 155
God Stats
34W - 36L
1,591 SR
Queue Stats
451W - 418L
2,760 MMR
Party 1
Ravana
Ravana
Diamond V
PrimalSangoma
Ravana
Diamond V
Level 153
God Stats
1W - 2L
1,651 SR
Queue Stats
130W - 122L
2,103 MMR
Solo
Apollo
Apollo
Masters
RReactives
Apollo
Masters
Level 124
God Stats
3W - 3L
1,727 SR
Queue Stats
357W - 279L
2,510 MMR
Party 1
Aphrodite
Aphrodite
Masters
Replay_02
Aphrodite
Masters
Level 159
God Stats
96W - 62L
1,680 SR
Queue Stats
545W - 536L
2,090 MMR
Solo
Tyr
Tyr
Diamond IV
STO1CC
Tyr
Diamond IV
Level 158
God Stats
2W - 2L
1,862 SR
Queue Stats
471W - 442L
2,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TankMetas
Sylvanus
17
3 / 6 / 9
11,953
498
11,923
23,914
26,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Variix0
Fenrir
20
8 / 2 / 4
13,545
564
12,074
21,695
17,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
X-ImWazz-X
Guan Yu
19
5 / 3 / 6
13,412
559
15,727
22,304
31,455
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 8 / 6
12,319
513
15,354
20,964
9,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 5 / 3
13,781
574
14,637
14,242
6,324
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AthenaPersephoneSetGilgameshLoki

VS

Bans
TiamatCupidCu ChulainnYmirAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
6 / 5 / 10
12,863
536
17,686
17,759
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 11
11,674
486
9,599
16,911
7,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
RReactives
Apollo
19
10 / 2 / 9
13,101
546
17,931
23,107
8,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Replay_02
Aphrodite
16
3 / 5 / 11
10,880
453
8,523
18,702
15,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyr
STO1CC
Tyr
19
1 / 5 / 5
12,270
511
11,464
22,209
22,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
70
24
Kills
24
24
Deaths
24
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
6
5
10
2.2
L
4
7
11
1.36
L
Apollo
RReactives
Apollo
10
2
9
7.25
L
Aphrodite
Replay_02
Aphrodite
3
5
11
1.7
L
Tyr
STO1CC
Tyr
1
5
5
0.7
W
Sylvanus
TankMetas
Sylvanus
3
6
9
1.25
W
Fenrir
Variix0
Fenrir
8
2
4
5
W
Guan Yu
X-ImWazz-X
Guan Yu
5
3
6
2.67
W
2
8
6
0.63
W
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,715
Damage
65,203
103,119
Taken
98,688
90,736
Mitigated
58,961
44,165
Healing
34,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
17,686
1,095
0
2,134
17,759
5,602
504
8,153
9,606
103,200
0
L
9,599
3,444
0
2,416
16,911
7,990
720
4,058
12,853
0
70,896
L
Apollo
RReactives
Apollo
17,931
10,157
0
6,567
23,107
8,276
2,954
5,228
17,879
0
101,876
L
Aphrodite
Replay_02
Aphrodite
8,523
419
7,403
9,550
18,702
15,015
522
7,080
11,622
40,844
0
L
Tyr
STO1CC
Tyr
11,464
1,653
0
6,441
22,209
22,078
993
3,318
18,891
0
91,641
W
Sylvanus
TankMetas
Sylvanus
11,923
1,893
5,298
6,897
23,914
26,209
280
9,085
14,829
43,051
8,777
W
Fenrir
Variix0
Fenrir
12,074
2,942
0
7,233
21,695
17,149
3,491
3,775
17,920
0
90,315
W
Guan Yu
X-ImWazz-X
Guan Yu
15,727
2,316
3,738
11,252
22,304
31,455
1,310
6,718
15,586
317
77,439
W
15,354
7,508
0
6,500
20,964
9,599
3,700
4,169
16,795
0
89,334
W
14,637
768
176
3,071
14,242
6,324
161
4,556
9,686
115,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,010
Gold Earned
60,788
661
Minions Killed
668
0
Camps Cleared
0
2,241,462
Distance Traveled
2,344,006
30
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,863
536
182
8
0
472,543
8
L
Ravana
11,674
486
100
4
0
459,343
6
L
Apollo
13,101
546
143
6
0
485,698
11
L
Aphrodite
10,880
453
72
3
0
446,361
11
L
Tyr
12,270
511
171
7
0
480,061
5
W
Sylvanus
11,953
498
67
3
0
408,449
11
W
Fenrir
13,545
564
121
5
0
534,707
11
W
Guan Yu
13,412
559
149
6
0
495,902
2
W
Anhur
12,319
513
133
6
0
387,062
2
W
Raijin
13,781
574
191
8
0
415,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role