Player Matchup

Gilgamesh
Gilgamesh
DecimalCactus
Gilgamesh
Level 29
God Stats
28W - 19L
1,705 SR
Queue Stats
76W - 73L
1,614 Elo+
Party 2
Cabrakan
Cabrakan
Dispez
Cabrakan
Level 24
God Stats
2W - 4L
1,532 SR
Queue Stats
62W - 60L
1,431 Elo+
Party 1
Skadi
Skadi
Katsriah
Skadi
Level 64
God Stats
45W - 37L
1,622 SR
Queue Stats
80W - 83L
1,614 Elo+
Party 2
Zeus
Zeus
MVGMshark2
Zeus
Level 46
God Stats
6W - 7L
1,882 SR
Queue Stats
64W - 79L
1,470 Elo+
Solo
Nike
Nike
Yaziez
Nike
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 189L
1,438 Elo+
Party 1
Team Averages
Level 56
1,648 SR
1,513 Elo+

VS

Team Averages
Level 92
1,554 SR
1,498 Elo+
Cabrakan
Cabrakan
IEnjoySilverware
Cabrakan
Level 149
God Stats
7W - 3L
1,680 SR
Queue Stats
305W - 270L
1,653 Elo+
Party 4
King Arthur
King Arthur
JuzSam
King Arthur
Level 156
God Stats
3W - 4L
1,327 SR
Queue Stats
366W - 313L
1,681 Elo+
Party 4
Ra
Ra
RengokuDies
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,433 Elo+
Party 3
Mercury
Mercury
keankay
Mercury
Level 17
God Stats
8W - 7L
1,840 SR
Queue Stats
12W - 11L
1,225 Elo+
Party 3
Chiron
Chiron
percival22
Chiron
Level 28
God Stats
14W - 17L
1,423 SR
Queue Stats
61W - 55L
1,495 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DecimalCactus
Gilgamesh
10
2 / 3 / 0
6,028
502
2,659
7,752
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Dispez
Cabrakan
9
0 / 6 / 1
5,381
448
2,120
7,168
4,255
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Katsriah
Skadi
10
1 / 2 / 0
5,974
498
2,893
4,552
1,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
5,861
488
3,890
5,478
2,247
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nike
Yaziez
Nike
8
0 / 4 / 2
5,102
425
2,274
8,115
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 5
6,316
526
2,852
6,491
3,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
JuzSam
King Arthur
13
9 / 0 / 6
8,095
675
8,745
11,652
5,863
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 6
6,633
553
3,510
3,771
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
keankay
Mercury
11
1 / 2 / 9
6,254
521
3,613
6,143
1,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
percival22
Chiron
12
3 / 0 / 2
7,206
601
3,530
2,708
832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
19
19
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DecimalCactus
Gilgamesh
2
3
0
0.67
L
Cabrakan
Dispez
Cabrakan
0
6
1
0.08
W
4
1
5
6.5
W
King Arthur
JuzSam
King Arthur
9
0
6
12
L
Skadi
Katsriah
Skadi
1
2
0
0.5
L
0
4
0
0
W
2
1
6
5
L
Nike
Yaziez
Nike
0
4
2
0.25
W
Mercury
keankay
Mercury
1
2
9
2.75
W
Chiron
percival22
Chiron
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,836
Damage
22,250
33,065
Taken
30,765
13,682
Mitigated
13,225
5,297
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DecimalCactus
Gilgamesh
2,659
1,040
0
689
7,752
3,056
0
1,458
6,118
0
35,733
L
Cabrakan
Dispez
Cabrakan
2,120
439
0
935
7,168
4,255
0
0
7,168
16,186
0
W
2,852
325
420
2,009
6,491
3,468
328
586
5,905
17,292
0
W
King Arthur
JuzSam
King Arthur
8,745
1,907
0
4,249
11,652
5,863
0
3,318
8,334
0
47,333
L
Skadi
Katsriah
Skadi
2,893
1,171
0
1,023
4,552
1,324
0
403
4,109
0
32,991
L
3,890
0
0
761
5,478
2,247
0
1,576
3,792
39,233
0
W
3,510
330
622
1,537
3,771
1,227
164
839
2,932
38,706
0
L
Nike
Yaziez
Nike
2,274
35
0
1,889
8,115
2,800
0
2,453
5,516
0
14,064
W
Mercury
keankay
Mercury
3,613
1,731
0
0
6,143
1,835
54
1,267
4,876
0
28,338
W
Chiron
percival22
Chiron
3,530
803
706
1,189
2,708
832
582
0
2,708
0
36,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,346
Gold Earned
34,504
283
Minions Killed
340
0
Camps Cleared
0
1,013,586
Distance Traveled
1,221,010
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,028
502
75
6
0
219,316
1
L
Cabrakan
5,381
448
32
3
0
195,388
4
W
Cabrakan
6,316
526
21
2
0
240,147
2
W
King Arthur
8,095
675
94
8
0
257,584
2
L
Skadi
5,974
498
76
6
0
203,175
2
L
Zeus
5,861
488
75
6
0
180,876
8
W
Ra
6,633
553
88
7
0
205,970
3
L
Nike
5,102
425
25
2
0
214,831
1
W
Mercury
6,254
521
61
5
0
300,846
1
W
Chiron
7,206
601
76
6
0
216,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role