Player Matchup

Baba Yaga
Baba Yaga
Susa_Niico_
Baba Yaga
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,067 Elo+
Party 2
Susano
Susano
XEl1teReaperX
Susano
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 84L
1,286 Elo+
Solo
Ymir
Ymir
alemoro91
Ymir
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 8L
1,359 Elo+
Party 2
Artemis
Artemis
orso90
Artemis
Level 8
God Stats
3W - 7L
1,284 SR
Queue Stats
6W - 10L
1,016 Elo+
Party 2
Achilles
Achilles
savvuccio95
Achilles
Level 14
God Stats
6W - 8L
1,377 SR
Queue Stats
10W - 13L
1,243 Elo+
Party 2
Team Averages
Level 12
1,432 SR
1,194 Elo+

VS

Team Averages
Level 17
1,503 SR
1,359 Elo+
Thor
Thor
Alkalinetooth01
Thor
Level 8
God Stats
0W - 1L
1,628 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
B_R_R_ADEM
Set
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 23L
1,210 Elo+
Solo
Ullr
Ullr
KaDeZet_ELO
Ullr
Level 26
God Stats
15W - 17L
1,727 SR
Queue Stats
169W - 202L
1,274 Elo+
Solo
Khepri
Khepri
SonnyJim420
Khepri
Level 7
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
X_B3N_08_X
Morgan Le Fay
Level 26
God Stats
6W - 11L
1,348 SR
Queue Stats
148W - 175L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Susa_Niico_
Baba Yaga
20
8 / 3 / 5
13,809
511
16,367
17,193
7,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 4 / 7
15,580
577
21,584
24,769
11,759
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
20
2 / 2 / 12
13,741
509
9,498
22,840
24,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
orso90
Artemis
20
12 / 3 / 5
14,560
539
21,804
18,939
8,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
savvuccio95
Achilles
20
6 / 3 / 7
13,489
500
14,235
17,332
15,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 14 / 2
10,048
372
8,030
20,918
14,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
6 / 6 / 4
12,960
480
7,905
23,378
12,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
0 / 9 / 4
10,613
393
11,512
19,861
7,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
16
0 / 9 / 4
9,723
360
3,952
19,127
19,044
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
X_B3N_08_X
Morgan Le Fay
20
9 / 6 / 2
13,308
493
25,817
21,264
8,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
44
Kills
15
15
Deaths
44
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
14
2
0.07
L
6
6
4
1.33
L
0
9
4
0.22
L
Khepri
0
9
4
0.22
W
Baba Yaga
Susa_Niico_
Baba Yaga
8
3
5
3.5
W
16
4
7
4.88
L
Morgan Le Fay
X_B3N_08_X
Morgan Le Fay
9
6
2
1.67
W
Ymir
2
2
12
4
W
Artemis
orso90
Artemis
12
3
5
4.83
W
Achilles
savvuccio95
Achilles
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,488
Damage
57,216
101,073
Taken
104,548
67,846
Mitigated
60,920
27,295
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,030
3,514
0
750
20,918
14,024
0
5,081
15,837
0
54,445
L
7,905
4,144
0
6,462
23,378
12,822
0
6,759
16,619
0
81,237
L
11,512
5,712
0
1,569
19,861
7,013
1,043
5,666
14,195
0
64,053
L
Khepri
3,952
168
0
132
19,127
19,044
252
1,874
17,253
22,118
0
W
Baba Yaga
Susa_Niico_
Baba Yaga
16,367
1,026
0
5,077
17,193
7,218
62
3,591
13,498
98,185
0
W
21,584
9,032
2,131
10,079
24,769
11,759
3,077
4,574
19,961
0
118,871
L
Morgan Le Fay
X_B3N_08_X
Morgan Le Fay
25,817
3,063
498
6,172
21,264
8,017
3,032
6,485
14,779
90,288
0
W
Ymir
9,498
1,723
0
1,524
22,840
24,774
675
6,238
16,386
36,488
0
W
Artemis
orso90
Artemis
21,804
15,854
0
7,667
18,939
8,757
3,906
7,087
11,661
0
111,603
W
Achilles
savvuccio95
Achilles
14,235
3,231
0
817
17,332
15,338
2,182
7,170
9,798
0
78,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,179
Gold Earned
56,652
641
Minions Killed
462
0
Camps Cleared
0
2,515,446
Distance Traveled
2,179,678
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,048
372
83
3
0
432,594
0
L
Set
12,960
480
119
4
0
507,764
1
L
Ullr
10,613
393
100
4
0
356,736
1
L
Khepri
9,723
360
30
1
0
496,994
1
W
Baba Yaga
13,809
511
139
5
0
464,897
0
W
Susano
15,580
577
181
7
0
580,279
7
L
Morgan Le Fay
13,308
493
130
5
0
385,590
2
W
Ymir
13,741
509
51
2
0
511,150
0
W
Artemis
14,560
539
147
5
0
413,605
0
W
Achilles
13,489
500
123
5
0
545,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role